My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Guards
Barbarian Barrel
Valkyrie Wizard Guards Electro Wizard
The Log
Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Valkyrie Wizard Guards Electro Wizard
Fireball
Wizard Electro Wizard
Poison
Wizard Guards Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard Monk
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Guards Valkyrie Electro Wizard Wizard Monk Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Guards Valkyrie

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lightning
Valkyrie
Wizard Electro Wizard
Wizard
Valkyrie
Guards
The Log
Lightning
Arrows
The Log
Guards
Electro Wizard
Valkyrie
Monk

Defense Synergies 0 13

Arrows
Valkyrie Lightning Monk
Valkyrie
Arrows Wizard The Log Electro Wizard
Wizard
Valkyrie Guards The Log Electro Wizard
Guards
Wizard The Log Electro Wizard
Lightning
Arrows The Log
The Log
Valkyrie Wizard Guards Lightning Electro Wizard
Electro Wizard
Valkyrie Wizard Guards The Log
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Wizard The Log Electro Wizard
Valkyrie The Log Electro Wizard Monk
Valkyrie Lightning Electro Wizard
Valkyrie Guards Electro Wizard Monk
Lightning Arrows Valkyrie The Log Monk
Arrows The Log Valkyrie Guards Electro Wizard
Lightning Electro Wizard Arrows Wizard
Lightning Arrows Valkyrie The Log Electro Wizard Monk
Guards Valkyrie Electro Wizard
Valkyrie Guards Electro Wizard Arrows Wizard The Log
Arrows Wizard Electro Wizard
Valkyrie Wizard Guards Lightning The Log Electro Wizard
Valkyrie Wizard Arrows Guards The Log Electro Wizard
Electro Wizard
Monk Lightning The Log Electro Wizard
Wizard Arrows Valkyrie Electro Wizard
Arrows Valkyrie Wizard Guards The Log Electro Wizard
Arrows Valkyrie Wizard The Log Guards Electro Wizard
Electro Wizard
Valkyrie Wizard Arrows Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Electro Wizard
Electro Wizard Arrows Valkyrie Wizard Lightning The Log Monk
Guards Valkyrie Lightning The Log Electro Wizard
Valkyrie Guards Lightning The Log Electro Wizard Monk
Valkyrie Guards
Arrows Wizard Electro Wizard Monk
Guards Valkyrie Lightning Electro Wizard
Valkyrie
Lightning Electro Wizard Valkyrie The Log Monk
Guards
Valkyrie Guards
Lightning Monk Arrows Valkyrie Guards The Log Electro Wizard
Lightning Valkyrie Wizard Guards
Wizard Valkyrie
Guards Electro Wizard Valkyrie Lightning The Log Monk
Arrows Valkyrie Wizard The Log Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie Guards The Log Monk
Arrows Monk The Log Electro Wizard
Lightning Arrows The Log
Lightning Arrows Valkyrie Guards The Log
Wizard Arrows Valkyrie The Log
Arrows Wizard Monk
Arrows Wizard The Log
Arrows The Log Wizard Lightning
Arrows The Log Monk Wizard Lightning
Lightning Guards Electro Wizard
Lightning Monk Arrows Valkyrie Wizard The Log Electro Wizard
Lightning Monk Arrows Wizard
Lightning The Log
Lightning Arrows Monk
Lightning Arrows The Log
Lightning Arrows Wizard The Log
Lightning Arrows Wizard The Log
Lightning Monk Arrows
Lightning
Lightning Arrows Wizard The Log Electro Wizard Monk
Lightning Arrows Valkyrie Wizard The Log Monk
Lightning The Log Monk
Lightning Arrows Wizard
Lightning The Log Monk
Lightning Arrows The Log Monk
Arrows The Log Valkyrie Wizard
Arrows The Log Wizard Lightning Electro Wizard Monk
Lightning Arrows Wizard The Log Monk
Lightning Arrows The Log
Lightning Arrows Wizard Electro Wizard
Lightning Electro Wizard Wizard Guards
Lightning
Lightning Arrows Wizard The Log
Lightning Arrows Electro Wizard Monk
Arrows Wizard Lightning The Log Monk
Lightning Electro Wizard Guards
Lightning Arrows Wizard Electro Wizard Monk
Arrows The Log
Lightning Valkyrie Wizard Electro Wizard
Arrows The Log Wizard Lightning
Lightning Monk Arrows
Guards Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning The Log Electro Wizard Monk
Lightning Wizard Monk

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