My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army Bandit
Giant Snowball
Hog Rider Skeleton Army Lumberjack
Zap
Inferno Tower Skeleton Army Bandit
Barbarian Barrel
Elite Barbarians Inferno Tower Skeleton Army Executioner Bandit Lumberjack
The Log
Elite Barbarians Hog Rider Skeleton Army Bandit Lumberjack
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Hog Rider Skeleton Army Executioner Bandit Lumberjack
Fireball
Elite Barbarians Hog Rider Inferno Tower Skeleton Army Executioner Bandit Lumberjack
Poison
Inferno Tower Skeleton Army Executioner
Lightning
Elite Barbarians Inferno Tower Executioner Bandit Lumberjack
Rocket
Elite Barbarians Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Bandit Hog Rider Lumberjack Inferno Tower Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Army Bandit Hog Rider

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Bandit Lumberjack
Elite Barbarians
Arrows Hog Rider Bandit Lumberjack
Hog Rider
Arrows Elite Barbarians Executioner Bandit Lumberjack
Inferno Tower
Skeleton Army
Executioner
Hog Rider Bandit
Bandit
Arrows Elite Barbarians Hog Rider Executioner Lumberjack
Lumberjack
Arrows Elite Barbarians Hog Rider Bandit

Defense Synergies 1 11

Arrows
Inferno Tower Bandit Lumberjack
Elite Barbarians
Hog Rider
Inferno Tower
Skeleton Army Arrows Bandit Lumberjack
Skeleton Army
Inferno Tower Executioner Bandit Lumberjack
Executioner
Skeleton Army Bandit Lumberjack
Bandit
Arrows Inferno Tower Skeleton Army Executioner Lumberjack
Lumberjack
Arrows Inferno Tower Skeleton Army Executioner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Executioner
Elite Barbarians Inferno Tower Skeleton Army Lumberjack Executioner Bandit
Inferno Tower Skeleton Army Lumberjack Elite Barbarians Executioner Bandit
Elite Barbarians Inferno Tower Skeleton Army Lumberjack Bandit
Arrows Elite Barbarians Skeleton Army Lumberjack
Arrows Skeleton Army Executioner Bandit Lumberjack
Inferno Tower Arrows Executioner
Arrows Inferno Tower Bandit
Inferno Tower Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Inferno Tower Bandit Lumberjack
Skeleton Army Executioner Arrows Bandit Lumberjack
Arrows Inferno Tower Executioner
Inferno Tower Skeleton Army Lumberjack Elite Barbarians Bandit
Skeleton Army Executioner Arrows Lumberjack
Elite Barbarians Inferno Tower Skeleton Army Bandit Lumberjack
Inferno Tower Skeleton Army Elite Barbarians Bandit Lumberjack
Arrows Elite Barbarians Inferno Tower Skeleton Army Executioner Lumberjack
Arrows Elite Barbarians Skeleton Army Executioner Bandit Lumberjack
Arrows Executioner Bandit Lumberjack
Elite Barbarians Inferno Tower Lumberjack
Skeleton Army Arrows Elite Barbarians Executioner Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Elite Barbarians Inferno Tower Bandit
Bandit Arrows Elite Barbarians Executioner Lumberjack
Skeleton Army Bandit Lumberjack Elite Barbarians Inferno Tower
Skeleton Army Lumberjack Elite Barbarians Inferno Tower Bandit
Inferno Tower Elite Barbarians Skeleton Army Executioner Bandit Lumberjack
Arrows Executioner
Skeleton Army Elite Barbarians Inferno Tower Bandit Lumberjack
Inferno Tower Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Inferno Tower Skeleton Army Bandit
Inferno Tower Skeleton Army
Elite Barbarians Inferno Tower Lumberjack
Skeleton Army Arrows Elite Barbarians
Elite Barbarians Skeleton Army Inferno Tower Executioner Bandit Lumberjack
Skeleton Army Executioner
Elite Barbarians Inferno Tower Skeleton Army Executioner Lumberjack
Arrows Executioner Elite Barbarians Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Executioner Bandit
Arrows Bandit
Arrows
Executioner Arrows
Arrows Executioner
Arrows Executioner
Arrows Executioner
Arrows Bandit
Elite Barbarians Lumberjack
Arrows Bandit
Arrows Executioner
Elite Barbarians Executioner Bandit
Arrows Bandit
Arrows Elite Barbarians
Arrows Executioner Bandit
Arrows Executioner Bandit
Arrows
Arrows Executioner Bandit
Arrows
Arrows
Arrows
Arrows Executioner
Arrows Executioner Bandit
Arrows Bandit
Arrows Bandit
Elite Barbarians Arrows Executioner
Elite Barbarians
Arrows Bandit
Arrows
Arrows
Skeleton Army Bandit
Arrows Executioner
Arrows
Executioner Lumberjack
Arrows Executioner
Arrows
Elite Barbarians Executioner
Elite Barbarians
Executioner
Executioner Bandit

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