My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Balloon Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Balloon
Giant Snowball
Skeleton Army Balloon Lumberjack
Zap
Skeleton Army Balloon
Barbarian Barrel
Elite Barbarians Skeleton Army Hunter Ice Wizard Lumberjack
The Log
Elite Barbarians Skeleton Army Hunter Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Skeleton Army Hunter Balloon Ice Wizard Lumberjack
Fireball
Elite Barbarians Skeleton Army Hunter Balloon Ice Wizard Lumberjack
Poison
Skeleton Army Hunter Balloon Ice Wizard
Lightning
Elite Barbarians Hunter Balloon Ice Wizard Lumberjack
Rocket
Elite Barbarians Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Hunter Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Ice Wizard Freeze Hunter Lumberjack Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Army Ice Wizard Freeze

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Balloon Freeze Lumberjack
Elite Barbarians
Arrows Lumberjack
Skeleton Army
Freeze
Balloon Arrows
Hunter
Balloon Lumberjack
Balloon
Arrows Freeze Lumberjack Hunter Ice Wizard
Ice Wizard
Balloon Lumberjack
Lumberjack
Balloon Arrows Elite Barbarians Hunter Ice Wizard

Defense Synergies 0 11

Arrows
Ice Wizard Lumberjack
Elite Barbarians
Hunter
Skeleton Army
Freeze Ice Wizard Lumberjack
Freeze
Skeleton Army Hunter Lumberjack
Hunter
Elite Barbarians Freeze Ice Wizard Lumberjack
Balloon
Ice Wizard
Arrows Skeleton Army Hunter Lumberjack
Lumberjack
Arrows Skeleton Army Freeze Hunter Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Skeleton Army Hunter Lumberjack Ice Wizard
Skeleton Army Hunter Lumberjack Elite Barbarians Freeze Ice Wizard
Elite Barbarians Skeleton Army Hunter Lumberjack Ice Wizard
Arrows Elite Barbarians Skeleton Army Lumberjack
Arrows Skeleton Army Freeze Hunter Ice Wizard Lumberjack
Hunter Arrows Freeze Ice Wizard
Arrows
Hunter Elite Barbarians Skeleton Army Ice Wizard Lumberjack
Elite Barbarians Skeleton Army Hunter Ice Wizard Lumberjack
Skeleton Army Ice Wizard Arrows Freeze Hunter Lumberjack
Arrows Hunter Ice Wizard
Skeleton Army Hunter Lumberjack Elite Barbarians Freeze Ice Wizard
Skeleton Army Arrows Freeze Hunter Lumberjack
Elite Barbarians Skeleton Army Hunter Lumberjack
Skeleton Army Elite Barbarians Freeze Hunter Lumberjack
Arrows Elite Barbarians Skeleton Army Hunter Lumberjack
Arrows Elite Barbarians Skeleton Army Hunter Ice Wizard Lumberjack
Arrows Freeze Hunter Ice Wizard Lumberjack
Elite Barbarians Hunter Lumberjack
Skeleton Army Arrows Elite Barbarians Hunter Lumberjack
Elite Barbarians Skeleton Army Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Elite Barbarians
Arrows Elite Barbarians Hunter Lumberjack
Skeleton Army Lumberjack Elite Barbarians Hunter
Skeleton Army Hunter Lumberjack Elite Barbarians
Elite Barbarians Skeleton Army Hunter Lumberjack
Arrows Freeze Hunter Ice Wizard
Skeleton Army Elite Barbarians Hunter Ice Wizard Lumberjack
Elite Barbarians Skeleton Army Hunter Lumberjack
Freeze Elite Barbarians Skeleton Army
Skeleton Army
Elite Barbarians Hunter Lumberjack
Skeleton Army Arrows Elite Barbarians
Elite Barbarians Skeleton Army Hunter Lumberjack
Skeleton Army
Elite Barbarians Skeleton Army Freeze Hunter Lumberjack
Arrows Elite Barbarians Freeze Hunter Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Ice Wizard
Arrows
Arrows Freeze
Arrows
Arrows Freeze Hunter Ice Wizard
Arrows
Arrows Freeze Hunter Ice Wizard
Arrows
Elite Barbarians Lumberjack
Arrows
Arrows
Elite Barbarians Hunter
Arrows Freeze
Arrows Elite Barbarians
Arrows Hunter
Arrows
Arrows Freeze
Arrows Hunter
Arrows
Arrows
Arrows
Arrows Freeze Hunter Ice Wizard
Arrows Hunter Ice Wizard
Arrows
Arrows
Elite Barbarians Arrows Hunter Ice Wizard
Freeze
Elite Barbarians
Arrows Hunter
Arrows Freeze
Arrows
Skeleton Army Freeze
Arrows Hunter Ice Wizard
Freeze
Arrows
Hunter Lumberjack
Arrows
Arrows
Elite Barbarians
Elite Barbarians Freeze
Freeze

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