My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Baby Dragon Witch Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Barbarians Dart Goblin Baby Dragon Witch Ram Rider
Zap
Dart Goblin Witch Ram Rider
Barbarian Barrel
Barbarians Dart Goblin Wizard Witch Electro Wizard
The Log
Barbarians Dart Goblin Witch Ram Rider
Earthquake
Barbarians Witch
Arrows
Dart Goblin Witch
Royal Delivery
Barbarians Dart Goblin Wizard Baby Dragon Witch Electro Wizard Ram Rider
Fireball
Barbarians Dart Goblin Wizard Baby Dragon Witch Electro Wizard Ram Rider
Poison
Barbarians Dart Goblin Wizard Witch Electro Wizard
Lightning
Wizard Baby Dragon Witch Electro Wizard Ram Rider
Rocket
Barbarians Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Baby Dragon Freeze Electro Wizard Barbarians Wizard Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Baby Dragon Freeze Electro Wizard

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Dart Goblin
Baby Dragon Ram Rider
Wizard
Ram Rider
Baby Dragon
Dart Goblin Witch Electro Wizard Ram Rider
Freeze
Witch
Baby Dragon Ram Rider
Electro Wizard
Baby Dragon Ram Rider
Ram Rider
Dart Goblin Wizard Baby Dragon Witch Electro Wizard

Defense Synergies 0 9

Barbarians
Dart Goblin
Baby Dragon Electro Wizard Ram Rider
Wizard
Freeze Electro Wizard
Baby Dragon
Dart Goblin Witch
Freeze
Wizard Electro Wizard
Witch
Baby Dragon Electro Wizard
Electro Wizard
Dart Goblin Wizard Freeze Witch Ram Rider
Ram Rider
Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Baby Dragon Electro Wizard Ram Rider
Barbarians Dart Goblin Witch Electro Wizard Ram Rider
Barbarians Witch Ram Rider Dart Goblin Freeze Electro Wizard
Barbarians Witch Dart Goblin Electro Wizard Ram Rider
Barbarians
Freeze Dart Goblin Baby Dragon Electro Wizard
Dart Goblin Electro Wizard Ram Rider Wizard Baby Dragon Freeze Witch
Barbarians Dart Goblin Baby Dragon Electro Wizard Ram Rider
Barbarians Witch
Barbarians Dart Goblin Electro Wizard
Barbarians Dart Goblin Witch Electro Wizard Wizard Baby Dragon Freeze Ram Rider
Dart Goblin Wizard Baby Dragon Witch Electro Wizard Ram Rider
Barbarians Wizard Freeze Witch Electro Wizard Ram Rider
Wizard Barbarians Dart Goblin Baby Dragon Freeze Witch Electro Wizard
Barbarians Electro Wizard Ram Rider
Barbarians Freeze Electro Wizard Ram Rider
Barbarians Wizard Witch Electro Wizard
Barbarians Dart Goblin Wizard Baby Dragon Witch Electro Wizard Ram Rider
Wizard Baby Dragon Freeze Witch Barbarians Dart Goblin Electro Wizard Ram Rider
Barbarians Dart Goblin Electro Wizard Ram Rider
Wizard Barbarians Dart Goblin Baby Dragon Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch Electro Wizard
Electro Wizard Wizard Baby Dragon
Barbarians Witch Electro Wizard Ram Rider
Barbarians Electro Wizard Ram Rider
Barbarians Witch Ram Rider
Wizard Dart Goblin Baby Dragon Freeze Witch Electro Wizard Ram Rider
Barbarians Dart Goblin Witch Electro Wizard Ram Rider
Barbarians
Freeze Electro Wizard Barbarians Baby Dragon Witch
Witch Barbarians Dart Goblin
Barbarians Dart Goblin Witch
Barbarians Electro Wizard
Barbarians Wizard Witch Ram Rider
Wizard Barbarians Dart Goblin Baby Dragon Witch
Barbarians Witch Electro Wizard Dart Goblin Baby Dragon Freeze
Barbarians Dart Goblin Wizard Baby Dragon Freeze Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Baby Dragon Freeze
Dart Goblin Baby Dragon Electro Wizard Ram Rider
Dart Goblin Baby Dragon
Barbarians Dart Goblin Freeze
Wizard Baby Dragon
Wizard Dart Goblin Baby Dragon Freeze Witch Ram Rider
Dart Goblin Wizard Baby Dragon Witch
Dart Goblin Wizard Baby Dragon Freeze Ram Rider
Dart Goblin Wizard Ram Rider
Electro Wizard
Dart Goblin Wizard Electro Wizard Ram Rider
Dart Goblin Wizard Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Freeze
Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon Witch
Dart Goblin Wizard Baby Dragon
Freeze
Dart Goblin Wizard Baby Dragon Electro Wizard
Dart Goblin Wizard Baby Dragon Witch
Baby Dragon
Wizard
Barbarians Baby Dragon
Freeze Wizard Baby Dragon Witch
Witch
Dart Goblin Wizard Baby Dragon Witch Electro Wizard Ram Rider
Wizard Baby Dragon Witch Ram Rider
Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon Witch Electro Wizard
Electro Wizard Dart Goblin Wizard Freeze Witch
Dart Goblin Wizard
Freeze Electro Wizard
Wizard
Electro Wizard Barbarians Dart Goblin Freeze Witch
Dart Goblin Wizard Baby Dragon Witch Electro Wizard Ram Rider
Freeze
Dart Goblin Wizard Baby Dragon Electro Wizard
Dart Goblin Wizard Baby Dragon
Dart Goblin
Dart Goblin Baby Dragon Freeze Witch Electro Wizard
Dart Goblin Witch Electro Wizard
Dart Goblin Baby Dragon Freeze Witch Electro Wizard
Dart Goblin Wizard

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