My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Skeleton Army
Giant Snowball
Barbarians Goblin Barrel Guards Skeleton Army Baby Dragon
Zap
Goblin Barrel Guards Skeleton Army
Barbarian Barrel
Barbarians Wizard Goblin Barrel Guards Skeleton Army
The Log
Barbarians Mini P.E.K.K.A Goblin Barrel Guards Skeleton Army
Earthquake
Barbarians Goblin Barrel Guards Skeleton Army
Arrows
Goblin Barrel Guards Skeleton Army
Royal Delivery
Barbarians Mini P.E.K.K.A Wizard Goblin Barrel Guards Skeleton Army Baby Dragon
Fireball
Barbarians Wizard Goblin Barrel Skeleton Army Baby Dragon
Poison
Barbarians Wizard Guards Skeleton Army
Lightning
Mini P.E.K.K.A Wizard Baby Dragon
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Guards Skeleton Army Fireball Mini P.E.K.K.A Baby Dragon Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Guards Skeleton Army Fireball

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Baby Dragon
Mini P.E.K.K.A
Wizard Baby Dragon
Wizard
Mini P.E.K.K.A
Goblin Barrel
Guards Skeleton Army Baby Dragon
Guards
Goblin Barrel
Skeleton Army
Goblin Barrel
Baby Dragon
Fireball Mini P.E.K.K.A Goblin Barrel

Defense Synergies 0 10

Barbarians
Skeleton Army
Fireball
Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Wizard Guards Skeleton Army Baby Dragon
Wizard
Mini P.E.K.K.A Guards Skeleton Army
Goblin Barrel
Guards
Mini P.E.K.K.A Wizard Skeleton Army Baby Dragon
Skeleton Army
Barbarians Mini P.E.K.K.A Wizard Guards
Baby Dragon
Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Mini P.E.K.K.A Skeleton Army Guards
Barbarians Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Guards Baby Dragon
Fireball Wizard Baby Dragon
Barbarians Fireball Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army
Guards Skeleton Army Barbarians Mini P.E.K.K.A
Barbarians Guards Skeleton Army Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army Fireball Wizard Guards
Fireball Wizard Skeleton Army Barbarians Mini P.E.K.K.A Guards Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Skeleton Army Fireball Mini P.E.K.K.A
Barbarians Wizard Fireball Mini P.E.K.K.A Skeleton Army
Fireball Barbarians Wizard Guards Skeleton Army Baby Dragon
Wizard Baby Dragon Barbarians Fireball Guards
Barbarians Mini P.E.K.K.A
Wizard Skeleton Army Barbarians Fireball Mini P.E.K.K.A Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Guards Skeleton Army Fireball
Fireball Mini P.E.K.K.A Wizard Baby Dragon
Barbarians Guards Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Guards Skeleton Army Barbarians Fireball
Barbarians Mini P.E.K.K.A Guards Skeleton Army
Fireball Wizard Baby Dragon
Mini P.E.K.K.A Guards Skeleton Army Barbarians Fireball
Mini P.E.K.K.A Barbarians Skeleton Army
Barbarians Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Barbarians Guards Skeleton Army
Barbarians Mini P.E.K.K.A Guards
Skeleton Army Barbarians Fireball Guards
Barbarians Mini P.E.K.K.A Skeleton Army Fireball Wizard Guards
Wizard Barbarians Fireball Skeleton Army Baby Dragon
Barbarians Guards Skeleton Army Fireball Mini P.E.K.K.A Baby Dragon
Barbarians Fireball Mini P.E.K.K.A Wizard Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Barbarians Fireball Guards
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball Mini P.E.K.K.A Guards
Fireball Wizard
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Barbarians Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Guards
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Fireball Wizard
Barbarians Fireball Guards Skeleton Army
Fireball Wizard Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Fireball Guards Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Wizard

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