My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Barbarians Minion Horde Musketeer Hog Rider
Zap
Minion Horde
Barbarian Barrel
Barbarians Musketeer Valkyrie Wizard
The Log
Barbarians Musketeer Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Musketeer Valkyrie Hog Rider Wizard Mother Witch
Fireball
Barbarians Minion Horde Musketeer Hog Rider Wizard Mother Witch
Poison
Barbarians Minion Horde Musketeer Wizard Mother Witch
Lightning
Musketeer Valkyrie Wizard Mother Witch
Rocket
Barbarians Minion Horde Musketeer Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Musketeer Valkyrie Hog Rider Mother Witch Barbarians Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Musketeer Valkyrie Hog Rider

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Minion Horde
Hog Rider
Fireball
Hog Rider
Musketeer
Valkyrie Hog Rider
Valkyrie
Musketeer Hog Rider Wizard Mother Witch
Hog Rider
Fireball Musketeer Valkyrie Barbarians Minion Horde Wizard Mother Witch
Wizard
Valkyrie Hog Rider
Mother Witch
Valkyrie Hog Rider

Defense Synergies 1 5

Barbarians
Minion Horde
Minion Horde
Barbarians
Fireball
Musketeer Valkyrie
Musketeer
Valkyrie Fireball
Valkyrie
Musketeer Fireball Wizard Mother Witch
Hog Rider
Wizard
Valkyrie
Mother Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Musketeer Valkyrie Wizard
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Fireball Valkyrie
Fireball Musketeer Valkyrie Mother Witch
Minion Horde Musketeer Fireball Wizard
Barbarians Fireball Musketeer Valkyrie
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Minion Horde Valkyrie Mother Witch Fireball Musketeer Wizard
Minion Horde Musketeer Fireball Wizard
Barbarians Minion Horde Fireball Musketeer Valkyrie Wizard
Fireball Valkyrie Wizard Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Fireball
Barbarians Minion Horde Wizard Fireball Musketeer Valkyrie
Fireball Valkyrie Barbarians Minion Horde Musketeer Wizard
Valkyrie Wizard Barbarians Fireball Musketeer Mother Witch
Barbarians Musketeer
Valkyrie Wizard Barbarians Minion Horde Fireball Musketeer Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball
Fireball Musketeer Valkyrie Wizard
Barbarians Minion Horde Musketeer Valkyrie
Valkyrie Barbarians Minion Horde Fireball Musketeer
Barbarians Minion Horde Musketeer Valkyrie
Fireball Wizard Mother Witch Minion Horde Musketeer
Barbarians Minion Horde Fireball Musketeer Valkyrie
Barbarians Minion Horde Valkyrie
Minion Horde Barbarians Fireball Valkyrie
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Fireball Valkyrie
Barbarians Minion Horde Fireball Valkyrie Wizard
Wizard Barbarians Minion Horde Fireball Musketeer Valkyrie
Barbarians Minion Horde Fireball Musketeer Valkyrie
Valkyrie Barbarians Minion Horde Fireball Musketeer Wizard Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer Valkyrie
Fireball Musketeer
Minion Horde Fireball
Barbarians Fireball Musketeer Valkyrie
Fireball Wizard Minion Horde Valkyrie
Fireball Wizard Mother Witch Minion Horde Musketeer
Minion Horde Musketeer Wizard
Fireball Wizard
Fireball Wizard
Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer Valkyrie Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Minion Horde Fireball Musketeer
Fireball Musketeer
Minion Horde Fireball Musketeer Wizard
Minion Horde Fireball Musketeer Wizard
Fireball
Minion Horde
Fireball Musketeer Wizard
Fireball Valkyrie Wizard Mother Witch
Minion Horde Fireball Musketeer
Fireball Wizard
Musketeer
Barbarians Minion Horde Fireball Musketeer
Mother Witch Fireball Valkyrie Wizard
Minion Horde
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Minion Horde Fireball Musketeer Wizard Mother Witch
Minion Horde Fireball Musketeer Wizard
Minion Horde Fireball
Minion Horde Fireball Musketeer Wizard
Minion Horde Fireball
Minion Horde
Fireball Wizard
Minion Horde Barbarians Fireball Musketeer
Fireball Musketeer Wizard
Fireball
Fireball Minion Horde Musketeer Valkyrie Wizard
Fireball Musketeer Wizard
Fireball
Minion Horde Musketeer
Minion Horde Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Wizard

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