My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Barbarians Musketeer Skeleton Army Witch
Zap
Inferno Tower Skeleton Army Witch Prince
Barbarian Barrel
Barbarians Musketeer Inferno Tower Wizard Skeleton Army Witch
The Log
Barbarians Musketeer Skeleton Army Witch Prince
Earthquake
Barbarians Inferno Tower Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Barbarians Musketeer Wizard Skeleton Army Witch Prince
Fireball
Barbarians Musketeer Inferno Tower Wizard Skeleton Army Witch
Poison
Barbarians Musketeer Inferno Tower Wizard Skeleton Army Witch
Lightning
Musketeer Inferno Tower Wizard Witch Prince
Rocket
Barbarians Musketeer Inferno Tower Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Musketeer Freeze Barbarians Inferno Tower Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Army Musketeer Freeze Barbarians

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Musketeer
Prince
Inferno Tower
Wizard
Prince
Skeleton Army
Freeze
Witch
Prince
Prince
Musketeer Wizard Witch

Defense Synergies 1 10

Barbarians
Skeleton Army
Musketeer
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Musketeer Prince
Wizard
Skeleton Army Freeze Prince
Skeleton Army
Inferno Tower Barbarians Musketeer Wizard Freeze Prince
Freeze
Wizard Skeleton Army
Witch
Prince
Prince
Inferno Tower Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Inferno Tower Wizard
Barbarians Inferno Tower Skeleton Army Musketeer Witch Prince
Barbarians Inferno Tower Skeleton Army Witch Prince Musketeer Freeze
Barbarians Inferno Tower Skeleton Army Witch Prince Musketeer
Barbarians Skeleton Army Prince
Skeleton Army Freeze Musketeer
Musketeer Inferno Tower Wizard Freeze Witch
Barbarians Musketeer Inferno Tower
Barbarians Inferno Tower Witch Musketeer Skeleton Army Prince
Skeleton Army Barbarians Musketeer Inferno Tower Prince
Barbarians Skeleton Army Witch Musketeer Wizard Freeze
Musketeer Inferno Tower Wizard Witch
Barbarians Inferno Tower Skeleton Army Prince Musketeer Wizard Freeze Witch
Wizard Skeleton Army Barbarians Freeze Witch Prince
Barbarians Inferno Tower Skeleton Army Prince
Barbarians Inferno Tower Skeleton Army Freeze Prince
Barbarians Wizard Musketeer Inferno Tower Skeleton Army Witch Prince
Barbarians Musketeer Wizard Skeleton Army Witch Prince
Wizard Freeze Witch Barbarians Musketeer
Barbarians Musketeer Inferno Tower Prince
Wizard Skeleton Army Barbarians Musketeer Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Inferno Tower Witch Prince
Musketeer Wizard Prince
Barbarians Skeleton Army Musketeer Inferno Tower Witch Prince
Skeleton Army Prince Barbarians Musketeer Inferno Tower
Barbarians Inferno Tower Musketeer Skeleton Army Witch Prince
Wizard Musketeer Freeze Witch
Skeleton Army Prince Barbarians Musketeer Inferno Tower Witch
Inferno Tower Barbarians Skeleton Army Prince
Freeze Barbarians Inferno Tower Skeleton Army Witch Prince
Inferno Tower Witch Barbarians Musketeer Skeleton Army
Barbarians Musketeer Inferno Tower Witch Prince
Skeleton Army Barbarians Prince
Barbarians Skeleton Army Prince Inferno Tower Wizard Witch
Wizard Barbarians Musketeer Skeleton Army Witch
Barbarians Inferno Tower Skeleton Army Witch Musketeer Freeze Prince
Barbarians Musketeer Inferno Tower Wizard Freeze Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze
Musketeer
Barbarians Musketeer Freeze Prince
Wizard
Wizard Musketeer Freeze Witch
Musketeer Wizard Witch
Wizard Freeze
Wizard
Musketeer Prince
Musketeer Wizard Prince
Musketeer Wizard
Musketeer
Musketeer Freeze
Musketeer Prince
Musketeer Wizard Witch
Musketeer Wizard
Freeze
Musketeer Wizard Prince
Wizard Witch
Musketeer Prince
Wizard
Musketeer Prince
Barbarians Musketeer
Freeze Wizard Witch
Witch
Musketeer Wizard Witch
Musketeer Wizard Witch Prince
Musketeer
Musketeer Wizard Witch
Musketeer Wizard Freeze Witch
Musketeer Wizard
Freeze
Prince
Wizard
Barbarians Musketeer Skeleton Army Freeze Witch Prince
Musketeer Wizard Witch
Freeze
Musketeer Wizard Prince
Musketeer Wizard
Musketeer Prince
Musketeer Freeze Witch
Musketeer Witch
Musketeer Freeze Witch Prince
Prince
Wizard

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