My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Royal Ghost Inferno Dragon Magic Archer Lumberjack Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Ghost Magic Archer Lumberjack Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer Lumberjack Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Mighty Miner
Giant Snowball
Barbarians Witch Inferno Dragon Lumberjack Mighty Miner
Zap
Witch Inferno Dragon Mighty Miner
Barbarian Barrel
Barbarians Witch Royal Ghost Magic Archer Lumberjack
The Log
Barbarians Witch Lumberjack
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Witch Royal Ghost Inferno Dragon Magic Archer Lumberjack
Fireball
Barbarians Witch Inferno Dragon Magic Archer Lumberjack Mighty Miner
Poison
Barbarians Witch Magic Archer
Lightning
Witch Inferno Dragon Magic Archer Lumberjack Mighty Miner
Rocket
Barbarians Witch Inferno Dragon Magic Archer Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Royal Ghost Inferno Dragon Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Royal Ghost Inferno Dragon Magic Archer Lumberjack Mighty Miner Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Royal Ghost Inferno Dragon Magic Archer

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Rage
Witch
Witch
Rage Royal Ghost Lumberjack
Royal Ghost
Witch Magic Archer Lumberjack
Inferno Dragon
Magic Archer
Royal Ghost Lumberjack
Lumberjack
Witch Royal Ghost Magic Archer
Mighty Miner

Defense Synergies 0 3

Barbarians
Rage
Witch
Royal Ghost Lumberjack
Royal Ghost
Witch
Inferno Dragon
Magic Archer
Lumberjack
Lumberjack
Witch Magic Archer
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Magic Archer
Barbarians Inferno Dragon Lumberjack Witch
Barbarians Witch Lumberjack Inferno Dragon
Barbarians Witch Inferno Dragon Lumberjack
Barbarians Lumberjack
Royal Ghost Magic Archer Lumberjack
Inferno Dragon Witch Magic Archer
Barbarians Magic Archer
Barbarians Witch Inferno Dragon Mighty Miner Lumberjack
Barbarians Royal Ghost Lumberjack
Barbarians Witch Royal Ghost Magic Archer Lumberjack
Inferno Dragon Witch Magic Archer
Barbarians Lumberjack Witch
Barbarians Witch Royal Ghost Magic Archer Lumberjack
Barbarians Inferno Dragon Lumberjack
Barbarians Inferno Dragon Lumberjack
Barbarians Witch Lumberjack
Barbarians Witch Royal Ghost Magic Archer Lumberjack
Witch Barbarians Royal Ghost Inferno Dragon Magic Archer Lumberjack
Barbarians Inferno Dragon Lumberjack
Royal Ghost Barbarians Witch Lumberjack
Inferno Dragon Lumberjack Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Witch Royal Ghost
Royal Ghost Inferno Dragon Magic Archer Lumberjack
Barbarians Lumberjack Witch
Lumberjack Barbarians
Barbarians Witch Inferno Dragon Lumberjack Mighty Miner
Witch Magic Archer
Barbarians Witch Lumberjack
Mighty Miner Barbarians Inferno Dragon Lumberjack
Barbarians Witch Inferno Dragon Magic Archer
Witch Barbarians Inferno Dragon
Inferno Dragon Barbarians Witch Lumberjack
Barbarians
Barbarians Witch Lumberjack
Barbarians Witch Magic Archer
Barbarians Witch Inferno Dragon Magic Archer Lumberjack Mighty Miner
Barbarians Witch Royal Ghost Inferno Dragon Magic Archer Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Ghost
Royal Ghost Magic Archer
Magic Archer
Barbarians
Magic Archer
Witch Magic Archer
Witch Magic Archer
Magic Archer
Lumberjack
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Witch Magic Archer
Magic Archer
Magic Archer
Witch Magic Archer
Magic Archer
Barbarians
Witch Magic Archer
Witch Inferno Dragon
Witch Royal Ghost Magic Archer
Witch Magic Archer
Magic Archer
Witch Magic Archer
Witch
Magic Archer
Magic Archer
Mighty Miner
Magic Archer
Barbarians Witch Magic Archer
Witch Magic Archer
Magic Archer Lumberjack
Magic Archer
Witch Magic Archer
Witch Magic Archer
Witch Royal Ghost Magic Archer
Inferno Dragon

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