My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Witch Giant Skeleton P.E.K.K.A Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elixir Golem Giant Skeleton P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Giant Skeleton
Giant Snowball
Barbarians Witch
Zap
Witch
Barbarian Barrel
Barbarians Elixir Golem Witch Giant Skeleton
The Log
Barbarians Elixir Golem Witch Giant Skeleton
Earthquake
Barbarians Elixir Golem Witch
Arrows
Witch
Royal Delivery
Barbarians Elixir Golem Witch Giant Skeleton P.E.K.K.A
Fireball
Barbarians Elixir Golem Witch
Poison
Barbarians Elixir Golem Witch
Lightning
Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Giant Skeleton P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Golden Knight Barbarians Witch Giant Skeleton Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Elixir Golem Golden Knight Barbarians Witch

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Elixir Golem
Lightning Witch
Witch
Elixir Golem Giant Skeleton P.E.K.K.A Mega Knight
Giant Skeleton
Witch Lightning
Lightning
Elixir Golem Giant Skeleton
P.E.K.K.A
Witch
Mega Knight
Witch
Golden Knight

Defense Synergies 0 2

Barbarians
Elixir Golem
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Witch
Lightning
P.E.K.K.A
Mega Knight
Witch
Golden Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Golden Knight
Barbarians P.E.K.K.A Witch Mega Knight
Barbarians Witch P.E.K.K.A Mega Knight Giant Skeleton Lightning
Barbarians Witch P.E.K.K.A Mega Knight
Lightning Barbarians Giant Skeleton P.E.K.K.A Mega Knight
Mega Knight
Lightning Witch
Lightning Barbarians Giant Skeleton P.E.K.K.A Mega Knight Golden Knight
Barbarians Witch P.E.K.K.A
Barbarians Giant Skeleton Mega Knight
Barbarians Witch Giant Skeleton Mega Knight
Witch
Barbarians P.E.K.K.A Mega Knight Witch Giant Skeleton Lightning
Mega Knight Barbarians Witch P.E.K.K.A Golden Knight
Barbarians P.E.K.K.A Mega Knight
Barbarians Lightning P.E.K.K.A Mega Knight
Barbarians Mega Knight Witch P.E.K.K.A
Mega Knight Barbarians Witch Golden Knight
Witch Barbarians Giant Skeleton Mega Knight
Barbarians P.E.K.K.A
Mega Knight Barbarians Witch Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Witch Giant Skeleton P.E.K.K.A
Lightning Mega Knight
Barbarians Giant Skeleton P.E.K.K.A Mega Knight Witch Lightning Golden Knight
Giant Skeleton Lightning P.E.K.K.A Mega Knight Barbarians
Barbarians Giant Skeleton P.E.K.K.A Witch Mega Knight
Witch
P.E.K.K.A Barbarians Witch Giant Skeleton Lightning
Giant Skeleton P.E.K.K.A Mega Knight Barbarians
Giant Skeleton Lightning P.E.K.K.A Mega Knight Barbarians Witch
Witch P.E.K.K.A Barbarians
P.E.K.K.A Mega Knight Barbarians Witch Giant Skeleton Golden Knight
Lightning P.E.K.K.A Mega Knight Barbarians Giant Skeleton
Barbarians Giant Skeleton Lightning P.E.K.K.A Mega Knight Witch Golden Knight
Barbarians Witch Mega Knight
Barbarians Witch Giant Skeleton Lightning P.E.K.K.A Golden Knight
Mega Knight Barbarians Witch Giant Skeleton P.E.K.K.A Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Giant Skeleton Golden Knight
Golden Knight
Lightning Giant Skeleton
Lightning Barbarians Giant Skeleton
Mega Knight
Witch
Witch
Lightning
Lightning Golden Knight
Lightning
Lightning Golden Knight
Lightning
Lightning Golden Knight
Lightning
Lightning
Lightning Witch Golden Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Mega Knight
Lightning Witch Mega Knight Golden Knight
Lightning Giant Skeleton Mega Knight
Lightning
Lightning
Lightning Barbarians
Witch Mega Knight
Witch
Witch Lightning Golden Knight
Lightning Witch Mega Knight Golden Knight
Lightning Golden Knight
Lightning Witch
Lightning Witch
Lightning
Lightning Mega Knight
Lightning
P.E.K.K.A Giant Skeleton Mega Knight
Lightning
Lightning Barbarians Witch
Lightning Witch
Lightning Mega Knight
Lightning
Lightning Giant Skeleton
P.E.K.K.A Mega Knight
Witch Giant Skeleton Lightning Golden Knight
Witch Lightning
Lightning Witch Giant Skeleton Mega Knight Golden Knight

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