My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Dark Prince Witch Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Dark Prince Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Dark Prince Miner Bandit
Giant Snowball
Bats Archers Dart Goblin Witch Miner
Zap
Bats Archers Dart Goblin Dark Prince Witch Bandit
Barbarian Barrel
Archers Dart Goblin Dark Prince Witch Bandit
The Log
Archers Dart Goblin Dark Prince Witch Bandit
Earthquake
Archers Witch
Arrows
Bats Archers Dart Goblin Witch
Royal Delivery
Bats Archers Dart Goblin Dark Prince Witch Miner Bandit
Fireball
Archers Dart Goblin Witch Bandit
Poison
Bats Archers Dart Goblin Witch
Lightning
Dark Prince Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Dark Prince Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Dart Goblin Miner Bandit Dark Prince Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Dart Goblin Miner

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Dark Prince Bandit
Archers
Dark Prince Miner Bandit Mega Knight
Dart Goblin
Miner Dark Prince Bandit Mega Knight
Dark Prince
Bats Archers Dart Goblin Witch Miner Bandit
Witch
Dark Prince Miner Bandit Mega Knight
Miner
Bats Dart Goblin Archers Dark Prince Witch Bandit Mega Knight
Bandit
Bats Archers Dart Goblin Dark Prince Witch Miner Mega Knight
Mega Knight
Bats Archers Dart Goblin Witch Miner Bandit

Defense Synergies 0 19

Bats
Dart Goblin Dark Prince Bandit Mega Knight
Archers
Dart Goblin Dark Prince Witch Bandit Mega Knight
Dart Goblin
Bats Archers Dark Prince Miner Bandit Mega Knight
Dark Prince
Bats Archers Dart Goblin Witch Bandit
Witch
Archers Dark Prince Bandit Mega Knight
Miner
Dart Goblin Mega Knight
Bandit
Bats Archers Dart Goblin Dark Prince Witch Mega Knight
Mega Knight
Bats Archers Dart Goblin Witch Miner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Bats Dart Goblin Dark Prince Witch Bandit Mega Knight
Witch Mega Knight Bats Archers Dart Goblin Dark Prince Bandit
Witch Bats Dart Goblin Dark Prince Bandit Mega Knight
Dark Prince Mega Knight
Bats Archers Dart Goblin Dark Prince Bandit Mega Knight
Bats Dart Goblin Archers Witch
Dart Goblin Bandit Mega Knight
Witch
Archers Dart Goblin Dark Prince Miner Bandit Mega Knight
Bats Archers Dart Goblin Witch Dark Prince Bandit Mega Knight
Bats Archers Dart Goblin Witch
Mega Knight Bats Dark Prince Witch Bandit
Mega Knight Bats Dart Goblin Dark Prince Witch
Bandit Mega Knight
Bandit Mega Knight
Mega Knight Bats Dark Prince Witch
Mega Knight Bats Archers Dart Goblin Dark Prince Witch Bandit
Witch Bats Archers Dart Goblin Dark Prince Bandit Mega Knight
Dart Goblin
Dark Prince Mega Knight Bats Archers Dart Goblin Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Dark Prince Witch Bandit
Bandit Archers Miner Mega Knight
Bandit Mega Knight Bats Dark Prince Witch
Dark Prince Mega Knight Bats Bandit
Dark Prince Witch Bandit Mega Knight
Bats Archers Dart Goblin Witch
Dark Prince Bats Archers Dart Goblin Witch Bandit
Mega Knight Dark Prince
Mega Knight Bats Dark Prince Witch Bandit
Witch Dart Goblin
Mega Knight Bats Dart Goblin Dark Prince Witch
Mega Knight Dark Prince
Dark Prince Mega Knight Witch Bandit
Archers Dart Goblin Witch Mega Knight
Witch Bats Archers Dart Goblin Dark Prince
Bats Mega Knight Archers Dart Goblin Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Bandit
Dart Goblin Miner Bandit
Dart Goblin Miner Bandit
Dart Goblin Dark Prince
Dark Prince Mega Knight
Bats Dart Goblin Witch
Archers Dart Goblin Witch
Dart Goblin
Miner Dart Goblin Bandit
Bats
Miner Dart Goblin Dark Prince Bandit
Archers Dart Goblin
Dart Goblin Miner Bandit
Dart Goblin Bandit
Dart Goblin
Dart Goblin Witch Bandit
Dart Goblin Bandit Mega Knight
Bats
Archers Dart Goblin Dark Prince Bandit Mega Knight
Dart Goblin Witch Miner Mega Knight
Mega Knight
Dark Prince Witch Mega Knight
Witch
Miner Dart Goblin Witch Bandit
Witch Miner Bandit Mega Knight
Miner Dart Goblin Bandit
Bats Archers Dart Goblin Witch
Bats Dart Goblin Witch
Dart Goblin Miner Bandit Mega Knight
Mega Knight
Bats Archers Dart Goblin Dark Prince Witch Bandit
Archers Dart Goblin Witch
Miner Dart Goblin Dark Prince Mega Knight
Dart Goblin
Dart Goblin Dark Prince Mega Knight
Bats Dart Goblin Witch
Bats Dart Goblin Witch
Dart Goblin Dark Prince Witch Miner Bandit Mega Knight
Dart Goblin Mega Knight

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