My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Bowler Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Minions
Giant Snowball
Bats Archers Minions Lumberjack
Zap
Bats Archers Minions
Barbarian Barrel
Archers Electro Wizard Lumberjack
The Log
Archers Lumberjack
Earthquake
Archers
Arrows
Bats Archers Minions
Royal Delivery
Bats Archers Minions Bowler Electro Wizard Lumberjack
Fireball
Archers Minions Bowler Electro Wizard Lumberjack
Poison
Bats Archers Minions Electro Wizard
Lightning
Bowler Electro Wizard Lumberjack
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Bowler Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Minions Tornado Electro Wizard Lumberjack Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Minions Tornado

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Minions Bowler Lumberjack
Archers
Bowler Lumberjack Mega Knight
Minions
Mega Knight Bats Bowler Lumberjack
Tornado
Bowler Mega Knight
Bowler
Bats Archers Minions Tornado Electro Wizard Lumberjack
Electro Wizard
Bowler Lumberjack Mega Knight
Lumberjack
Bats Archers Minions Bowler Electro Wizard Mega Knight
Mega Knight
Bats Minions Archers Tornado Electro Wizard Lumberjack

Defense Synergies 1 21

Bats
Minions Bowler Electro Wizard Lumberjack Mega Knight
Archers
Minions Tornado Bowler Electro Wizard Lumberjack Mega Knight
Minions
Bats Archers Bowler Electro Wizard Lumberjack Mega Knight
Tornado
Bowler Archers Electro Wizard Mega Knight
Bowler
Tornado Bats Archers Minions Electro Wizard Lumberjack
Electro Wizard
Bats Archers Minions Tornado Bowler Lumberjack Mega Knight
Lumberjack
Bats Archers Minions Bowler Electro Wizard
Mega Knight
Bats Archers Minions Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Electro Wizard
Lumberjack Bats Minions Electro Wizard Mega Knight
Tornado Bowler Lumberjack Mega Knight Bats Archers Minions Electro Wizard
Lumberjack Bats Minions Bowler Electro Wizard Mega Knight
Tornado Bowler Lumberjack Mega Knight
Tornado Bowler Bats Archers Minions Electro Wizard Lumberjack Mega Knight
Bats Minions Tornado Electro Wizard Archers
Bowler Electro Wizard Mega Knight
Minions Tornado Lumberjack
Tornado Archers Bowler Electro Wizard Lumberjack Mega Knight
Bats Archers Minions Electro Wizard Tornado Bowler Lumberjack Mega Knight
Minions Bats Archers Tornado Electro Wizard
Bowler Lumberjack Mega Knight Bats Minions Electro Wizard
Bowler Mega Knight Bats Minions Tornado Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
Tornado Bowler Electro Wizard Lumberjack Mega Knight
Mega Knight Bats Minions Tornado Bowler Electro Wizard Lumberjack
Mega Knight Bats Archers Minions Tornado Bowler Electro Wizard Lumberjack
Tornado Bats Archers Minions Bowler Electro Wizard Lumberjack Mega Knight
Tornado Electro Wizard Lumberjack
Bowler Mega Knight Bats Archers Minions Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Archers Bowler Electro Wizard
Electro Wizard Archers Bowler Lumberjack Mega Knight
Lumberjack Mega Knight Bats Minions Bowler Electro Wizard
Bowler Lumberjack Mega Knight Bats Tornado Electro Wizard
Bowler Lumberjack Mega Knight
Bats Archers Minions Tornado Electro Wizard
Bats Archers Minions Bowler Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Wizard Mega Knight Bats Minions Tornado
Mega Knight Bats Minions Bowler Lumberjack
Mega Knight Tornado Bowler Electro Wizard
Bowler Mega Knight Lumberjack
Archers Bowler Mega Knight
Electro Wizard Bats Archers Minions Tornado Bowler Lumberjack
Bats Minions Bowler Mega Knight Archers Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado Bowler Electro Wizard
Bowler Mega Knight
Bats Minions Tornado
Archers Tornado Bowler
Tornado Bowler
Tornado
Bats Minions Tornado Bowler Electro Wizard Lumberjack
Tornado Bowler Electro Wizard
Archers Tornado
Bowler
Minions
Bowler
Bowler Mega Knight
Tornado
Bats Minions
Archers Bowler Electro Wizard Mega Knight
Tornado Bowler Mega Knight
Minions Bowler Mega Knight
Tornado
Tornado Bowler
Tornado Bowler Mega Knight
Tornado Bowler Electro Wizard
Tornado Bowler Mega Knight
Tornado
Bats Archers Tornado Electro Wizard
Electro Wizard Bats Minions
Bowler
Mega Knight
Electro Wizard
Mega Knight
Bowler
Electro Wizard Bats Archers Minions
Archers Tornado Electro Wizard
Bowler Electro Wizard Lumberjack Mega Knight
Bowler
Tornado
Mega Knight
Bats Minions Tornado Bowler Electro Wizard
Bats Tornado Electro Wizard
Tornado Bowler Electro Wizard Mega Knight

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