My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Valkyrie Giant Skeleton Phoenix Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Valkyrie Giant Skeleton Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits Giant Skeleton Phoenix Night Witch
Giant Snowball
Bats Goblin Gang Royal Recruits Night Witch
Zap
Bats Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Royal Recruits Valkyrie Giant Skeleton Night Witch
The Log
Goblin Gang Royal Recruits Giant Skeleton
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Royal Recruits Night Witch
Royal Delivery
Bats Goblin Gang Royal Recruits Valkyrie Giant Skeleton Night Witch
Fireball
Goblin Gang Night Witch
Poison
Bats Goblin Gang Royal Recruits Phoenix Night Witch
Lightning
Valkyrie Phoenix Night Witch
Rocket
Valkyrie Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Valkyrie Giant Skeleton Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Valkyrie Phoenix Night Witch Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Goblin Gang Valkyrie

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Skeleton Royal Recruits
Arrows
Giant Skeleton Phoenix Night Witch
Goblin Gang
Royal Recruits Valkyrie Giant Skeleton
Royal Recruits
Bats Goblin Gang
Valkyrie
Bats Goblin Gang Giant Skeleton
Giant Skeleton
Bats Arrows Goblin Gang Valkyrie Night Witch
Phoenix
Arrows
Night Witch
Arrows Giant Skeleton

Defense Synergies 0 10

Bats
Royal Recruits Valkyrie Giant Skeleton
Arrows
Valkyrie Giant Skeleton Phoenix
Goblin Gang
Royal Recruits Valkyrie Giant Skeleton
Royal Recruits
Bats Goblin Gang
Valkyrie
Bats Arrows Goblin Gang Night Witch
Giant Skeleton
Bats Arrows Goblin Gang
Phoenix
Arrows
Night Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Valkyrie
Bats Goblin Gang Royal Recruits Valkyrie Phoenix Night Witch
Goblin Gang Bats Royal Recruits Valkyrie Giant Skeleton Night Witch
Royal Recruits Night Witch Bats Goblin Gang Valkyrie Phoenix
Arrows Royal Recruits Valkyrie Giant Skeleton
Arrows Goblin Gang Bats Valkyrie Night Witch
Bats Arrows Goblin Gang Phoenix Night Witch
Arrows Royal Recruits Valkyrie Giant Skeleton Phoenix
Goblin Gang Royal Recruits Phoenix Night Witch
Goblin Gang Royal Recruits Valkyrie Giant Skeleton Phoenix Night Witch
Bats Goblin Gang Valkyrie Arrows Royal Recruits Giant Skeleton Night Witch
Arrows Bats Goblin Gang Phoenix Night Witch
Royal Recruits Night Witch Bats Goblin Gang Valkyrie Giant Skeleton
Valkyrie Bats Arrows Goblin Gang Royal Recruits Night Witch
Royal Recruits Goblin Gang Phoenix
Goblin Gang Royal Recruits
Bats Arrows Goblin Gang Royal Recruits Valkyrie Night Witch
Arrows Bats Goblin Gang Royal Recruits Valkyrie Night Witch
Arrows Valkyrie Bats Royal Recruits Giant Skeleton
Royal Recruits Phoenix
Goblin Gang Royal Recruits Valkyrie Bats Arrows Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Valkyrie Giant Skeleton
Arrows Goblin Gang Valkyrie Phoenix
Goblin Gang Royal Recruits Giant Skeleton Bats Valkyrie
Goblin Gang Royal Recruits Valkyrie Giant Skeleton Bats Phoenix Night Witch
Royal Recruits Giant Skeleton Goblin Gang Valkyrie Phoenix Night Witch
Arrows Bats Goblin Gang
Goblin Gang Royal Recruits Bats Valkyrie Giant Skeleton Phoenix Night Witch
Giant Skeleton Royal Recruits Valkyrie Phoenix
Royal Recruits Giant Skeleton Bats Valkyrie Phoenix
Royal Recruits Goblin Gang Phoenix
Bats Royal Recruits Valkyrie Giant Skeleton Phoenix
Royal Recruits Arrows Valkyrie Giant Skeleton Phoenix
Royal Recruits Giant Skeleton Goblin Gang Valkyrie Night Witch
Royal Recruits Valkyrie
Goblin Gang Royal Recruits Phoenix Bats Valkyrie Giant Skeleton Night Witch
Bats Arrows Valkyrie Royal Recruits Giant Skeleton Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Valkyrie Giant Skeleton
Arrows
Arrows Giant Skeleton
Arrows Royal Recruits Valkyrie Giant Skeleton
Arrows Valkyrie
Arrows Bats
Arrows
Arrows
Arrows
Bats Goblin Gang Night Witch
Arrows Royal Recruits Valkyrie
Arrows
Arrows
Arrows
Arrows
Arrows Royal Recruits
Arrows
Bats Night Witch
Arrows
Arrows Valkyrie
Giant Skeleton Night Witch
Arrows
Arrows Royal Recruits
Arrows Valkyrie
Arrows
Arrows
Arrows
Bats Arrows Night Witch
Bats
Night Witch
Arrows Night Witch
Arrows
Giant Skeleton
Arrows
Bats Goblin Gang Royal Recruits Night Witch
Arrows
Arrows
Goblin Gang Valkyrie
Arrows
Arrows Giant Skeleton
Royal Recruits
Bats Goblin Gang Royal Recruits Giant Skeleton
Bats
Royal Recruits Giant Skeleton

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