My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Ram Rider
Giant Snowball
Bats Skeleton Army Princess Ram Rider
Zap
Bats Skeleton Army Princess Ram Rider
Barbarian Barrel
Skeleton Army Princess Electro Wizard
The Log
Mini P.E.K.K.A Skeleton Army Princess Ram Rider
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army Princess
Royal Delivery
Bats Mini P.E.K.K.A Skeleton Army Princess Electro Wizard Ram Rider
Fireball
Skeleton Army Princess Electro Wizard Ram Rider
Poison
Bats Skeleton Army Princess Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Rage Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Skeleton Army Princess Mini P.E.K.K.A Electro Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Skeleton Army

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A Rage Ram Rider
Arrows
Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Bats Arrows Rage Princess Electro Wizard Ram Rider
Rage
Bats Mini P.E.K.K.A Electro Wizard
Skeleton Army
Princess
Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Rage Ram Rider
Ram Rider
Bats Arrows Mini P.E.K.K.A Electro Wizard

Defense Synergies 1 9

Bats
Mini P.E.K.K.A Electro Wizard
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
Electro Wizard Bats Arrows Skeleton Army Princess Ram Rider
Rage
Skeleton Army
Mini P.E.K.K.A Princess Electro Wizard
Princess
Mini P.E.K.K.A Skeleton Army
Electro Wizard
Mini P.E.K.K.A Bats Skeleton Army Ram Rider
Ram Rider
Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Electro Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Ram Rider Bats Electro Wizard
Mini P.E.K.K.A Skeleton Army Bats Electro Wizard Ram Rider
Arrows Mini P.E.K.K.A Skeleton Army Princess
Arrows Skeleton Army Bats Electro Wizard
Bats Electro Wizard Ram Rider Arrows Princess
Arrows Electro Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Mini P.E.K.K.A Electro Wizard
Bats Skeleton Army Electro Wizard Arrows Princess Ram Rider
Arrows Bats Princess Electro Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Electro Wizard Ram Rider
Skeleton Army Bats Arrows Mini P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard Ram Rider
Skeleton Army Mini P.E.K.K.A Electro Wizard Ram Rider
Bats Arrows Mini P.E.K.K.A Skeleton Army Electro Wizard
Arrows Bats Skeleton Army Electro Wizard Ram Rider
Arrows Bats Princess Electro Wizard Ram Rider
Mini P.E.K.K.A Electro Wizard Ram Rider
Skeleton Army Bats Arrows Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A
Skeleton Army Bats Mini P.E.K.K.A Electro Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Electro Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Ram Rider
Arrows Bats Princess Electro Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Electro Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army
Electro Wizard Bats Mini P.E.K.K.A Skeleton Army
Skeleton Army
Bats Mini P.E.K.K.A
Skeleton Army Arrows Electro Wizard
Mini P.E.K.K.A Skeleton Army Ram Rider
Skeleton Army Princess
Skeleton Army Electro Wizard Bats Mini P.E.K.K.A
Bats Arrows Mini P.E.K.K.A Princess Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess Electro Wizard Ram Rider
Arrows
Arrows
Arrows
Arrows Bats Princess Ram Rider
Arrows Princess
Arrows Princess Ram Rider
Arrows Ram Rider
Bats Mini P.E.K.K.A Electro Wizard
Arrows Princess Electro Wizard Ram Rider
Arrows Princess
Princess
Arrows Princess
Princess Arrows
Arrows Princess
Arrows Princess
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Princess Electro Wizard
Arrows Princess
Arrows Princess
Arrows
Arrows Princess
Arrows Princess Electro Wizard Ram Rider
Arrows Princess Ram Rider
Arrows
Bats Arrows Princess Electro Wizard
Electro Wizard Bats
Mini P.E.K.K.A
Arrows
Arrows Princess Electro Wizard
Arrows Princess
Electro Wizard Bats Skeleton Army Princess
Arrows Princess Electro Wizard Ram Rider
Arrows
Mini P.E.K.K.A Princess Electro Wizard
Arrows Princess
Arrows
Bats Princess Electro Wizard
Bats Princess Electro Wizard
Princess Electro Wizard

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