My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel Skeleton Army Phoenix
Giant Snowball
Bats Cannon Hog Rider Goblin Barrel Skeleton Army
Zap
Bats Cannon Goblin Barrel Skeleton Army
Barbarian Barrel
Cannon Wizard Goblin Barrel Skeleton Army
The Log
Cannon Hog Rider Goblin Barrel Skeleton Army
Earthquake
Cannon Hog Rider Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Hog Rider Wizard Goblin Barrel Skeleton Army
Fireball
Cannon Hog Rider Wizard Goblin Barrel Skeleton Army
Poison
Bats Cannon Wizard Skeleton Army Phoenix
Lightning
Cannon Wizard Phoenix
Rocket
Hog Rider Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Cannon Goblin Barrel Skeleton Army Hog Rider Phoenix Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Cannon Goblin Barrel

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Barbarian Barrel Goblin Barrel
Cannon
Hog Rider
Bats Wizard Barbarian Barrel Goblin Barrel
Wizard
Hog Rider
Barbarian Barrel
Bats Hog Rider Goblin Barrel
Goblin Barrel
Bats Hog Rider Barbarian Barrel Skeleton Army
Skeleton Army
Goblin Barrel
Phoenix

Defense Synergies 0 7

Bats
Cannon Barbarian Barrel
Cannon
Bats Wizard Barbarian Barrel Skeleton Army
Hog Rider
Wizard
Cannon Barbarian Barrel Skeleton Army
Barbarian Barrel
Bats Cannon Wizard
Goblin Barrel
Skeleton Army
Cannon Wizard
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Wizard Barbarian Barrel
Skeleton Army Bats Cannon Phoenix
Cannon Skeleton Army Bats
Cannon Skeleton Army Bats Phoenix
Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Bats Cannon
Bats Cannon Wizard Phoenix
Cannon Barbarian Barrel Phoenix
Cannon Skeleton Army Phoenix
Skeleton Army Cannon Barbarian Barrel Phoenix
Bats Skeleton Army Cannon Wizard Barbarian Barrel
Bats Wizard Phoenix
Cannon Skeleton Army Bats Wizard
Wizard Skeleton Army Bats Cannon Barbarian Barrel
Skeleton Army Cannon Phoenix
Skeleton Army Cannon
Wizard Bats Cannon Skeleton Army
Cannon Bats Wizard Barbarian Barrel Skeleton Army
Wizard Barbarian Barrel Bats Cannon
Cannon Phoenix
Wizard Skeleton Army Bats Cannon Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Barbarian Barrel
Wizard Barbarian Barrel Phoenix
Skeleton Army Bats
Skeleton Army Bats Barbarian Barrel Phoenix
Cannon Skeleton Army Phoenix
Wizard Bats
Skeleton Army Bats Phoenix
Skeleton Army Phoenix
Bats Barbarian Barrel Skeleton Army Phoenix
Cannon Skeleton Army Phoenix
Bats Phoenix
Skeleton Army Phoenix
Skeleton Army Cannon Wizard
Wizard Cannon Skeleton Army
Skeleton Army Phoenix Bats Barbarian Barrel
Bats Cannon Wizard Barbarian Barrel Phoenix
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Bats
Wizard
Wizard Barbarian Barrel
Wizard
Bats
Wizard Barbarian Barrel
Wizard
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Bats
Wizard Barbarian Barrel
Wizard Barbarian Barrel
Wizard
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Barbarian Barrel
Wizard
Barbarian Barrel
Bats Wizard
Bats Wizard
Wizard
Wizard
Bats Barbarian Barrel Skeleton Army
Wizard
Barbarian Barrel
Wizard
Wizard
Bats
Bats
Barbarian Barrel
Wizard

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