My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Demolisher Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Demolisher Goblin Barrel Skeleton Army
Giant Snowball
Bats Dart Goblin Hog Rider Goblin Barrel Skeleton Army
Zap
Bats Dart Goblin Goblin Barrel Skeleton Army
Barbarian Barrel
Dart Goblin Goblin Barrel Skeleton Army
The Log
Dart Goblin Hog Rider Goblin Demolisher Goblin Barrel Skeleton Army
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Bats Dart Goblin Goblin Barrel Skeleton Army
Royal Delivery
Bats Dart Goblin Hog Rider Goblin Demolisher Goblin Barrel Skeleton Army
Fireball
Dart Goblin Hog Rider Goblin Barrel Skeleton Army
Poison
Bats Dart Goblin Skeleton Army
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Electro Giant The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Demolisher Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Dart Goblin Goblin Barrel Skeleton Army Hog Rider Goblin Demolisher Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Dart Goblin Goblin Barrel

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Goblin Demolisher Goblin Barrel
Dart Goblin
Goblin Barrel Hog Rider The Log
Hog Rider
Bats The Log Dart Goblin Goblin Demolisher Goblin Barrel
Goblin Demolisher
Bats Hog Rider
Goblin Barrel
Dart Goblin Bats Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Electro Giant
The Log
Hog Rider Dart Goblin

Defense Synergies 0 7

Bats
Dart Goblin Goblin Demolisher The Log
Dart Goblin
Bats Skeleton Army The Log
Hog Rider
Goblin Demolisher
Bats The Log
Goblin Barrel
Skeleton Army
Dart Goblin The Log
Electro Giant
The Log
Bats Dart Goblin Goblin Demolisher Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Demolisher The Log
Skeleton Army Bats Dart Goblin The Log
Skeleton Army Bats Dart Goblin
Skeleton Army Bats Dart Goblin
Goblin Demolisher Skeleton Army The Log
Skeleton Army The Log Bats Dart Goblin Goblin Demolisher
Bats Dart Goblin
Dart Goblin Electro Giant The Log
Skeleton Army
Skeleton Army Dart Goblin
Bats Dart Goblin Skeleton Army Goblin Demolisher Electro Giant The Log
Bats Dart Goblin
Skeleton Army Bats The Log
Skeleton Army Bats Dart Goblin Goblin Demolisher The Log
Skeleton Army
Skeleton Army Electro Giant The Log
Bats Skeleton Army
Bats Dart Goblin Goblin Demolisher Skeleton Army The Log
The Log Bats Dart Goblin Goblin Demolisher
Dart Goblin
Goblin Demolisher Skeleton Army Bats Dart Goblin Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Electro Giant
The Log
Skeleton Army Bats The Log
Skeleton Army Bats The Log
Skeleton Army
Electro Giant Bats Dart Goblin Goblin Demolisher
Skeleton Army Bats Dart Goblin
Skeleton Army
Bats Skeleton Army The Log
Dart Goblin Skeleton Army
Bats Dart Goblin
Skeleton Army Electro Giant The Log
Skeleton Army
Dart Goblin Goblin Demolisher Skeleton Army Electro Giant
Skeleton Army Electro Giant Bats Dart Goblin The Log
Bats Dart Goblin Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Goblin Demolisher The Log
Electro Giant Bats Dart Goblin
Dart Goblin Goblin Demolisher The Log
The Log Dart Goblin Goblin Demolisher
The Log Dart Goblin
Bats
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Goblin Demolisher The Log
Dart Goblin Goblin Demolisher The Log
Bats
Dart Goblin Goblin Demolisher The Log
Dart Goblin Goblin Demolisher Electro Giant The Log
The Log
The Log
The Log
Goblin Demolisher Electro Giant The Log
The Log Dart Goblin
The Log
Dart Goblin The Log
Bats Dart Goblin Electro Giant
Bats Dart Goblin Electro Giant
Dart Goblin The Log
The Log
Bats Dart Goblin Skeleton Army
Dart Goblin
The Log
Dart Goblin
The Log Dart Goblin
Electro Giant
Dart Goblin
Electro Giant Bats Dart Goblin The Log
Bats Dart Goblin
Dart Goblin Electro Giant The Log
Dart Goblin

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