My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Wizard Magic Archer Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Battle Healer Magic Archer Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Bats
Zap
Bats
Barbarian Barrel
Elixir Golem Wizard Magic Archer
The Log
Elixir Golem Mini P.E.K.K.A
Earthquake
Elixir Golem
Arrows
Bats
Royal Delivery
Bats Elixir Golem Mini P.E.K.K.A Battle Healer Wizard Magic Archer
Fireball
Elixir Golem Battle Healer Wizard Magic Archer
Poison
Bats Elixir Golem Battle Healer Wizard Magic Archer
Lightning
Mini P.E.K.K.A Battle Healer Wizard Magic Archer Archer Queen
Rocket
Battle Healer Wizard Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Mini P.E.K.K.A Battle Healer Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Elixir Golem Mini P.E.K.K.A Battle Healer Poison Magic Archer Wizard Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Elixir Golem Mini P.E.K.K.A Battle Healer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elixir Golem Mini P.E.K.K.A Battle Healer
Elixir Golem
Battle Healer Poison Bats Mini P.E.K.K.A Wizard Magic Archer
Mini P.E.K.K.A
Bats Elixir Golem Battle Healer Wizard Magic Archer
Battle Healer
Elixir Golem Bats Mini P.E.K.K.A Poison Magic Archer
Wizard
Elixir Golem Mini P.E.K.K.A
Poison
Elixir Golem Battle Healer
Magic Archer
Elixir Golem Mini P.E.K.K.A Battle Healer
Archer Queen

Defense Synergies 0 8

Bats
Mini P.E.K.K.A Battle Healer
Elixir Golem
Mini P.E.K.K.A
Bats Battle Healer Wizard Magic Archer
Battle Healer
Bats Mini P.E.K.K.A Poison Magic Archer Archer Queen
Wizard
Mini P.E.K.K.A
Poison
Battle Healer
Magic Archer
Mini P.E.K.K.A Battle Healer
Archer Queen
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Magic Archer
Mini P.E.K.K.A Bats Battle Healer
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Battle Healer Poison
Bats Magic Archer
Bats Wizard Poison Magic Archer
Battle Healer Poison Magic Archer
Mini P.E.K.K.A Archer Queen
Mini P.E.K.K.A Battle Healer
Bats Poison Wizard Magic Archer
Bats Wizard Poison Magic Archer
Mini P.E.K.K.A Bats Battle Healer Wizard
Wizard Bats Mini P.E.K.K.A Poison Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Bats Mini P.E.K.K.A Poison
Bats Battle Healer Wizard Magic Archer
Wizard Poison Bats Battle Healer Magic Archer
Mini P.E.K.K.A
Wizard Bats Mini P.E.K.K.A Battle Healer Poison
Mini P.E.K.K.A Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Battle Healer
Poison Mini P.E.K.K.A Battle Healer Wizard Magic Archer
Bats Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A Bats Battle Healer
Mini P.E.K.K.A Battle Healer
Wizard Poison Bats Magic Archer
Mini P.E.K.K.A Bats Battle Healer
Mini P.E.K.K.A Battle Healer
Bats Mini P.E.K.K.A Poison Magic Archer
Bats Mini P.E.K.K.A
Poison Archer Queen
Mini P.E.K.K.A Wizard
Wizard Magic Archer
Bats Mini P.E.K.K.A Battle Healer Poison Magic Archer Archer Queen
Bats Poison Mini P.E.K.K.A Battle Healer Wizard Magic Archer Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison
Wizard Poison Magic Archer
Wizard Poison Bats Magic Archer
Wizard Poison Magic Archer
Poison Wizard Magic Archer
Poison Wizard
Bats Mini P.E.K.K.A Poison
Poison Wizard Magic Archer
Poison Wizard Magic Archer Archer Queen
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Wizard Poison Magic Archer
Magic Archer Wizard Poison
Poison
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Poison Magic Archer
Wizard Poison Magic Archer
Poison Magic Archer
Wizard Poison
Poison
Poison Wizard Magic Archer
Poison Wizard Magic Archer
Wizard Poison Magic Archer
Poison Magic Archer
Poison Bats Wizard Magic Archer
Bats Wizard Poison
Mini P.E.K.K.A
Poison Wizard Magic Archer
Poison Magic Archer
Wizard Poison Magic Archer
Bats Magic Archer
Poison Wizard Magic Archer Archer Queen
Poison Mini P.E.K.K.A Wizard Magic Archer
Wizard Poison Magic Archer
Poison Archer Queen
Archer Queen
Bats Poison Magic Archer Archer Queen
Bats Poison Magic Archer Archer Queen
Poison Magic Archer Archer Queen
Wizard

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