My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Witch Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Bandit
Giant Snowball
Bats Witch Lumberjack
Zap
Bats Witch Bandit
Barbarian Barrel
Witch Bandit Lumberjack
The Log
Witch Bandit Lumberjack
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Witch Bandit Lumberjack
Fireball
Witch Bandit Lumberjack
Poison
Bats Witch
Lightning
Witch Bandit Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Rage Bandit Fireball Lumberjack Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Rage Bandit

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Rage Bandit Lumberjack
Fireball
Mirror Giant
Giant
Bats Rage Fireball Witch Bandit Lumberjack
Mirror
Fireball Lumberjack
Rage
Giant Witch Bats
Witch
Rage Giant Bandit Lumberjack
Bandit
Bats Giant Witch Lumberjack
Lumberjack
Bats Giant Mirror Witch Bandit

Defense Synergies 1 8

Bats
Bandit Lumberjack
Fireball
Mirror Bandit Lumberjack
Giant
Mirror
Fireball Lumberjack
Rage
Witch
Bandit Lumberjack
Bandit
Bats Fireball Witch Lumberjack
Lumberjack
Bats Fireball Mirror Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Lumberjack Bats Witch Bandit
Witch Lumberjack Bats Bandit
Witch Lumberjack Bats Bandit
Fireball Lumberjack
Fireball Bats Bandit Lumberjack
Bats Fireball Witch
Fireball Bandit
Witch Lumberjack
Bandit Lumberjack
Bats Witch Fireball Bandit Lumberjack
Bats Fireball Witch
Lumberjack Bats Fireball Witch Bandit
Fireball Bats Witch Lumberjack
Bandit Lumberjack
Fireball Bandit Lumberjack
Bats Fireball Witch Lumberjack
Fireball Bats Witch Bandit Lumberjack
Witch Bats Fireball Bandit Lumberjack
Lumberjack
Bats Fireball Witch Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Witch Bandit
Fireball Bandit Lumberjack
Bandit Lumberjack Bats Witch
Lumberjack Bats Fireball Bandit
Witch Bandit Lumberjack
Fireball Bats Witch
Bats Fireball Witch Bandit Lumberjack
Lumberjack
Bats Fireball Witch Bandit
Witch
Bats Witch Lumberjack
Fireball
Fireball Witch Bandit Lumberjack
Fireball Witch
Witch Bats Fireball Lumberjack
Bats Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Bandit
Fireball Bandit
Fireball
Fireball
Fireball Bats Witch
Witch
Fireball
Fireball Bandit
Bats Fireball Lumberjack
Fireball Bandit
Fireball
Fireball Bandit
Fireball Bandit
Fireball
Fireball Witch Bandit
Fireball Bandit
Fireball
Bats
Fireball Bandit
Fireball Witch
Fireball
Fireball
Fireball
Fireball Witch
Witch
Fireball Witch Bandit
Fireball Witch Bandit
Fireball Bandit
Bats Fireball Witch
Bats Fireball Witch
Fireball
Fireball Bandit
Fireball
Fireball
Bats Fireball Witch Bandit
Fireball Witch
Fireball
Fireball Lumberjack
Fireball
Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch Bandit
Fireball

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