My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel Goblin Curse Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Curse Skeleton Army Skeleton King
Giant Snowball
Bats Goblin Curse Skeleton Army Skeleton King
Zap
Bats Firecracker Goblin Curse Skeleton Army Skeleton King
Barbarian Barrel
Firecracker Goblin Curse Skeleton Army Skeleton King
The Log
Firecracker Goblin Curse Skeleton Army Skeleton King
Earthquake
Firecracker Skeleton Army Skeleton King
Arrows
Bats Firecracker Goblin Curse Skeleton Army Skeleton King
Royal Delivery
Bats Firecracker Skeleton Army Skeleton King
Fireball
Firecracker Skeleton Army Skeleton King
Poison
Bats Firecracker Goblin Curse Skeleton Army Skeleton King
Lightning
Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Barbarian Barrel Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Curse Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Goblin Curse Rage Firecracker Skeleton Army Fireball Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Barbarian Barrel Goblin Curse Rage

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Barbarian Barrel Rage Skeleton King
Firecracker
Bats Barbarian Barrel
Fireball
Goblin Curse Skeleton King
Barbarian Barrel
Bats Firecracker Goblin Curse
Goblin Curse
Fireball Barbarian Barrel
Rage
Bats
Skeleton Army
Skeleton King
Skeleton King
Skeleton Army Bats Fireball

Defense Synergies 1 6

Bats
Firecracker Barbarian Barrel Skeleton King
Firecracker
Bats Barbarian Barrel Skeleton Army
Fireball
Barbarian Barrel
Barbarian Barrel
Fireball Bats Firecracker
Goblin Curse
Rage
Skeleton Army
Firecracker Skeleton King
Skeleton King
Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Barbarian Barrel
Skeleton Army Bats Firecracker Goblin Curse
Skeleton Army Bats Goblin Curse
Skeleton Army Bats Firecracker Goblin Curse Skeleton King
Firecracker Fireball Barbarian Barrel Skeleton Army
Fireball Barbarian Barrel Skeleton Army Bats Firecracker
Bats Firecracker Fireball Goblin Curse
Fireball Barbarian Barrel
Goblin Curse Skeleton Army Skeleton King
Skeleton Army Firecracker Barbarian Barrel
Bats Goblin Curse Skeleton Army Firecracker Fireball Barbarian Barrel Skeleton King
Bats Firecracker Fireball Goblin Curse
Skeleton Army Bats Fireball Goblin Curse
Fireball Skeleton Army Bats Firecracker Barbarian Barrel Goblin Curse Skeleton King
Skeleton Army Goblin Curse Skeleton King
Skeleton Army Fireball Goblin Curse
Bats Firecracker Fireball Skeleton Army
Fireball Bats Firecracker Barbarian Barrel Skeleton Army
Barbarian Barrel Bats Firecracker Fireball Goblin Curse
Goblin Curse
Skeleton Army Bats Firecracker Fireball Barbarian Barrel Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Barbarian Barrel
Fireball Firecracker Barbarian Barrel
Skeleton Army Bats
Skeleton Army Bats Fireball Barbarian Barrel
Goblin Curse Skeleton Army
Firecracker Fireball Bats Goblin Curse
Skeleton Army Bats Fireball
Goblin Curse Skeleton Army
Bats Firecracker Fireball Barbarian Barrel Skeleton Army
Goblin Curse Skeleton Army
Bats
Skeleton Army Fireball
Skeleton Army Fireball Goblin Curse Skeleton King
Firecracker Fireball Goblin Curse Skeleton Army
Skeleton Army Bats Firecracker Fireball Barbarian Barrel Skeleton King
Bats Firecracker Fireball Barbarian Barrel Goblin Curse Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Barbarian Barrel
Firecracker Fireball Barbarian Barrel Goblin Curse
Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Fireball Firecracker Barbarian Barrel Goblin Curse
Firecracker Fireball Bats Goblin Curse
Firecracker
Fireball Firecracker Barbarian Barrel Goblin Curse
Fireball Firecracker
Bats Fireball
Firecracker Fireball Barbarian Barrel
Fireball Firecracker Goblin Curse
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bats
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel Goblin Curse
Fireball
Fireball
Fireball Barbarian Barrel
Firecracker Goblin Curse Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Fireball
Fireball Firecracker Barbarian Barrel Goblin Curse
Bats Firecracker Fireball Goblin Curse
Bats Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Goblin Curse
Bats Fireball Barbarian Barrel Skeleton Army
Fireball Firecracker Goblin Curse
Fireball Barbarian Barrel
Fireball Firecracker
Firecracker Fireball Skeleton King
Fireball
Firecracker
Bats Firecracker Fireball Skeleton King
Firecracker Bats Fireball
Firecracker Fireball Barbarian Barrel
Fireball Firecracker

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