My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Baby Dragon Bowler Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs
Giant Snowball
Bats Royal Hogs Baby Dragon
Zap
Bats Firecracker Royal Hogs
Barbarian Barrel
Firecracker Royal Hogs
The Log
Firecracker Royal Hogs
Earthquake
Firecracker Royal Hogs
Arrows
Bats Firecracker Royal Hogs
Royal Delivery
Bats Firecracker Royal Hogs Baby Dragon Bowler Mother Witch
Fireball
Firecracker Royal Hogs Baby Dragon Bowler Mother Witch
Poison
Bats Firecracker Royal Hogs Mother Witch
Lightning
Baby Dragon Bowler Mother Witch
Rocket
Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Baby Dragon Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Bowler Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Fireball Baby Dragon Mother Witch Royal Hogs Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Fireball Baby Dragon

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Royal Hogs Baby Dragon Bowler
Firecracker
Bats Royal Hogs Baby Dragon Bowler Mega Knight
Fireball
Royal Hogs Baby Dragon Mega Knight
Royal Hogs
Mother Witch Bats Firecracker Fireball Bowler Mega Knight
Baby Dragon
Bats Firecracker Fireball Bowler Mega Knight
Bowler
Bats Firecracker Royal Hogs Baby Dragon Mother Witch
Mother Witch
Royal Hogs Bowler Mega Knight
Mega Knight
Bats Firecracker Fireball Royal Hogs Baby Dragon Mother Witch

Defense Synergies 0 12

Bats
Firecracker Baby Dragon Bowler Mega Knight
Firecracker
Bats Baby Dragon Mega Knight
Fireball
Mega Knight
Royal Hogs
Baby Dragon
Bats Firecracker Bowler Mother Witch Mega Knight
Bowler
Bats Baby Dragon Mother Witch
Mother Witch
Baby Dragon Bowler Mega Knight
Mega Knight
Bats Firecracker Fireball Baby Dragon Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Fireball Baby Dragon
Bats Firecracker Mega Knight
Bowler Mega Knight Bats
Bats Firecracker Bowler Mega Knight
Firecracker Fireball Bowler Mega Knight
Fireball Bowler Bats Firecracker Baby Dragon Mother Witch Mega Knight
Bats Firecracker Fireball Baby Dragon
Bowler Fireball Baby Dragon Mega Knight
Firecracker Bowler Mega Knight
Bats Mother Witch Firecracker Fireball Baby Dragon Bowler Mega Knight
Bats Firecracker Fireball Baby Dragon
Bowler Mega Knight Bats Fireball
Fireball Bowler Mega Knight Bats Firecracker Baby Dragon
Mega Knight
Fireball Bowler Mega Knight
Mega Knight Bats Firecracker Fireball Bowler
Fireball Mega Knight Bats Firecracker Baby Dragon Bowler
Baby Dragon Bats Firecracker Fireball Bowler Mother Witch Mega Knight
Bowler Mega Knight Bats Firecracker Fireball Baby Dragon Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Bowler
Fireball Firecracker Baby Dragon Bowler Mega Knight
Mega Knight Bats Bowler
Bowler Mega Knight Bats Fireball
Bowler Mega Knight
Firecracker Fireball Mother Witch Bats Baby Dragon
Bats Fireball Bowler
Mega Knight
Mega Knight Bats Firecracker Fireball Baby Dragon
Mega Knight Bats Bowler
Mega Knight Fireball Bowler
Bowler Mega Knight Fireball
Firecracker Fireball Baby Dragon Bowler Mega Knight
Bats Firecracker Fireball Baby Dragon Bowler
Bats Bowler Mega Knight Firecracker Fireball Baby Dragon Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon Bowler
Fireball Baby Dragon
Firecracker Fireball
Fireball Firecracker Baby Dragon Bowler Mega Knight
Firecracker Fireball Mother Witch Bats Baby Dragon
Firecracker Baby Dragon Bowler
Fireball Firecracker Baby Dragon Bowler
Fireball Firecracker
Bats Fireball Bowler
Firecracker Fireball Bowler
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon Bowler
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon Bowler
Firecracker Fireball Baby Dragon Bowler Mega Knight
Fireball
Bats
Firecracker Fireball Baby Dragon Bowler Mega Knight
Firecracker Fireball Baby Dragon Bowler Mother Witch Mega Knight
Fireball Baby Dragon Bowler Mega Knight
Fireball
Bowler
Fireball Baby Dragon
Firecracker Mother Witch Fireball Baby Dragon Bowler Mega Knight
Firecracker Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler Mega Knight
Fireball Firecracker Baby Dragon
Bats Firecracker Fireball Baby Dragon Mother Witch
Bats Firecracker Fireball
Fireball Bowler
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball Bowler
Bats Fireball
Fireball Firecracker Baby Dragon
Fireball
Fireball Firecracker Baby Dragon Bowler Mega Knight
Firecracker Fireball Baby Dragon Bowler
Fireball
Firecracker Mega Knight
Bats Firecracker Fireball Baby Dragon Bowler
Firecracker Bats Fireball
Firecracker Fireball Baby Dragon Bowler Mega Knight
Fireball Firecracker Bowler Mega Knight

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