My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Witch Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Wizard Witch Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone
Giant Snowball
Bats Clone Witch
Zap
Bats Firecracker Clone Witch
Barbarian Barrel
Firecracker Valkyrie Wizard Clone Witch Electro Wizard Magic Archer
The Log
Firecracker Clone Witch
Earthquake
Firecracker Clone Witch
Arrows
Bats Firecracker Clone Witch
Royal Delivery
Bats Firecracker Valkyrie Wizard Clone Witch Electro Wizard Magic Archer
Fireball
Firecracker Wizard Clone Witch Electro Wizard Magic Archer
Poison
Bats Firecracker Wizard Clone Witch Electro Wizard Magic Archer
Lightning
Valkyrie Wizard Witch Electro Wizard Magic Archer
Rocket
Valkyrie Wizard Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Clone Valkyrie Electro Wizard Magic Archer Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Clone Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Clone
Firecracker
Bats Valkyrie
Valkyrie
Bats Firecracker Wizard Witch Electro Wizard Magic Archer
Wizard
Valkyrie
Clone
Bats Witch Electro Wizard Magic Archer
Witch
Valkyrie Clone
Electro Wizard
Valkyrie Clone Magic Archer
Magic Archer
Valkyrie Clone Electro Wizard

Defense Synergies 1 11

Bats
Firecracker Valkyrie Electro Wizard
Firecracker
Valkyrie Bats Electro Wizard
Valkyrie
Firecracker Bats Wizard Witch Electro Wizard Magic Archer
Wizard
Valkyrie Electro Wizard
Clone
Witch
Valkyrie Electro Wizard
Electro Wizard
Bats Firecracker Valkyrie Wizard Witch Magic Archer
Magic Archer
Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Electro Wizard Magic Archer
Bats Firecracker Valkyrie Witch Electro Wizard
Witch Bats Valkyrie Electro Wizard
Witch Bats Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie
Bats Firecracker Valkyrie Electro Wizard Magic Archer
Bats Electro Wizard Firecracker Wizard Witch Magic Archer
Valkyrie Electro Wizard Magic Archer
Witch
Firecracker Valkyrie Electro Wizard
Bats Valkyrie Witch Electro Wizard Firecracker Wizard Magic Archer
Bats Firecracker Wizard Witch Electro Wizard Magic Archer
Bats Valkyrie Wizard Witch Electro Wizard
Valkyrie Wizard Bats Firecracker Witch Electro Wizard Magic Archer
Electro Wizard
Electro Wizard
Wizard Bats Firecracker Valkyrie Witch Electro Wizard
Bats Firecracker Valkyrie Wizard Witch Electro Wizard Magic Archer
Valkyrie Wizard Witch Bats Firecracker Electro Wizard Magic Archer
Electro Wizard
Valkyrie Wizard Bats Firecracker Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Electro Wizard
Electro Wizard Firecracker Valkyrie Wizard Magic Archer
Bats Valkyrie Witch Electro Wizard
Valkyrie Bats Electro Wizard
Valkyrie Witch
Firecracker Wizard Bats Witch Electro Wizard Magic Archer
Bats Valkyrie Witch Electro Wizard
Valkyrie
Electro Wizard Bats Firecracker Valkyrie Witch Magic Archer
Witch
Bats Valkyrie Witch
Valkyrie Electro Wizard
Valkyrie Wizard Witch
Wizard Firecracker Valkyrie Witch Magic Archer
Witch Electro Wizard Bats Firecracker Valkyrie Magic Archer
Bats Valkyrie Firecracker Wizard Witch Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie
Firecracker Electro Wizard Magic Archer
Magic Archer
Firecracker Valkyrie
Wizard Firecracker Valkyrie Magic Archer
Firecracker Wizard Bats Witch Magic Archer
Firecracker Wizard Witch Magic Archer
Firecracker Wizard Magic Archer
Firecracker Wizard
Bats Electro Wizard
Firecracker Valkyrie Wizard Electro Wizard Magic Archer
Firecracker Wizard Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Wizard Witch Magic Archer
Magic Archer Firecracker Wizard
Bats
Firecracker Wizard Electro Wizard Magic Archer
Firecracker Valkyrie Wizard Witch Magic Archer
Magic Archer
Wizard
Firecracker Valkyrie Wizard Witch Magic Archer
Witch
Firecracker Wizard Witch Electro Wizard Magic Archer
Wizard Witch Magic Archer
Firecracker Magic Archer
Bats Firecracker Wizard Witch Electro Wizard Magic Archer
Electro Wizard Bats Firecracker Wizard Witch
Wizard Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker Wizard Magic Archer
Electro Wizard Bats Witch Magic Archer
Firecracker Wizard Witch Electro Wizard Magic Archer
Firecracker Valkyrie Wizard Electro Wizard Magic Archer
Firecracker Wizard Magic Archer
Firecracker
Bats Firecracker Witch Electro Wizard Magic Archer
Firecracker Bats Witch Electro Wizard Magic Archer
Firecracker Witch Electro Wizard Magic Archer
Firecracker Wizard

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