My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elixir Golem Miner Night Witch
Giant Snowball
Bats Goblin Gang Miner Night Witch
Zap
Bats Goblin Gang Firecracker Night Witch
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Night Witch
The Log
Goblin Gang Firecracker Elixir Golem
Earthquake
Goblin Gang Firecracker Elixir Golem
Arrows
Bats Goblin Gang Firecracker Night Witch
Royal Delivery
Bats Goblin Gang Firecracker Elixir Golem Miner Night Witch
Fireball
Goblin Gang Firecracker Elixir Golem Night Witch
Poison
Bats Goblin Gang Firecracker Elixir Golem Night Witch
Lightning
Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Miner Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Firecracker Elixir Golem Miner Fireball Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Firecracker Elixir Golem

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Firecracker Elixir Golem
Goblin Gang
Miner Firecracker Elixir Golem
Firecracker
Elixir Golem Miner Bats Goblin Gang Mega Knight
Elixir Golem
Firecracker Night Witch Bats Goblin Gang Fireball
Fireball
Elixir Golem Miner Mega Knight
Miner
Bats Goblin Gang Firecracker Fireball Mega Knight
Night Witch
Elixir Golem Mega Knight
Mega Knight
Bats Firecracker Fireball Miner Night Witch

Defense Synergies 0 10

Bats
Firecracker Mega Knight
Goblin Gang
Firecracker Miner
Firecracker
Bats Goblin Gang Night Witch Mega Knight
Elixir Golem
Fireball
Miner Mega Knight
Miner
Goblin Gang Fireball Mega Knight
Night Witch
Firecracker Mega Knight
Mega Knight
Bats Firecracker Fireball Miner Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Bats Goblin Gang Firecracker Night Witch Mega Knight
Goblin Gang Mega Knight Bats Night Witch
Night Witch Bats Goblin Gang Firecracker Mega Knight
Firecracker Fireball Mega Knight
Goblin Gang Fireball Bats Firecracker Night Witch Mega Knight
Bats Goblin Gang Firecracker Fireball Night Witch
Fireball Mega Knight
Goblin Gang Night Witch
Goblin Gang Firecracker Miner Night Witch Mega Knight
Bats Goblin Gang Firecracker Fireball Night Witch Mega Knight
Bats Goblin Gang Firecracker Fireball Night Witch
Night Witch Mega Knight Bats Goblin Gang Fireball
Fireball Mega Knight Bats Goblin Gang Firecracker Night Witch
Goblin Gang Mega Knight
Goblin Gang Fireball Mega Knight
Mega Knight Bats Goblin Gang Firecracker Fireball Night Witch
Fireball Mega Knight Bats Goblin Gang Firecracker Night Witch
Bats Firecracker Fireball Mega Knight
Goblin Gang Mega Knight Bats Firecracker Fireball Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball
Fireball Goblin Gang Firecracker Miner Mega Knight
Goblin Gang Mega Knight Bats
Goblin Gang Mega Knight Bats Fireball Night Witch
Goblin Gang Night Witch Mega Knight
Firecracker Fireball Bats Goblin Gang
Goblin Gang Bats Fireball Night Witch
Mega Knight
Mega Knight Bats Firecracker Fireball
Goblin Gang
Mega Knight Bats
Mega Knight Fireball
Mega Knight Goblin Gang Fireball Night Witch
Firecracker Fireball Mega Knight
Goblin Gang Bats Firecracker Fireball Night Witch
Bats Mega Knight Firecracker Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Miner
Fireball Miner
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Bats
Firecracker
Fireball Firecracker
Fireball Miner Firecracker
Bats Goblin Gang Fireball Night Witch
Firecracker Miner Fireball
Fireball Firecracker
Firecracker Fireball Miner
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Bats Night Witch
Firecracker Fireball Mega Knight
Firecracker Fireball Miner Mega Knight
Fireball Night Witch Mega Knight
Fireball
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Miner
Fireball Miner Mega Knight
Fireball Miner Firecracker
Bats Firecracker Fireball Night Witch
Bats Firecracker Fireball
Fireball Night Witch
Fireball Miner Night Witch Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Bats Goblin Gang Fireball Night Witch
Fireball Firecracker
Fireball
Fireball Miner Goblin Gang Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Bats Goblin Gang Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Miner Mega Knight
Fireball Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: