My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Valkyrie Electro Giant Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Electro Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton King
Giant Snowball
Bats Skeleton King
Zap
Bats Firecracker Skeleton King
Barbarian Barrel
Knight Firecracker Valkyrie Skeleton King
The Log
Firecracker Skeleton King
Earthquake
Firecracker Skeleton King
Arrows
Bats Firecracker Skeleton King
Royal Delivery
Bats Knight Firecracker Valkyrie Skeleton King
Fireball
Firecracker Skeleton King
Poison
Bats Firecracker Skeleton King
Lightning
Knight Valkyrie Skeleton King
Rocket
Valkyrie Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Electro Giant Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Firecracker Void Fireball Valkyrie Skeleton King Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Firecracker Void

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Firecracker Skeleton King
Knight
Bats Firecracker Fireball
Firecracker
Knight Bats Valkyrie
Fireball
Knight Skeleton King
Valkyrie
Bats Firecracker
Void
Electro Giant
Electro Giant
Void
Skeleton King
Bats Fireball

Defense Synergies 3 5

Bats
Knight Firecracker Valkyrie Skeleton King
Knight
Bats Firecracker Fireball
Firecracker
Knight Valkyrie Bats
Fireball
Knight Valkyrie
Valkyrie
Firecracker Bats Fireball
Void
Electro Giant
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Valkyrie Void
Bats Knight Firecracker Valkyrie
Bats Knight Valkyrie Void
Bats Knight Firecracker Valkyrie Skeleton King
Firecracker Fireball Valkyrie
Fireball Bats Firecracker Valkyrie
Bats Firecracker Fireball Void
Fireball Valkyrie Void Electro Giant
Skeleton King
Knight Firecracker Valkyrie
Bats Valkyrie Knight Firecracker Fireball Electro Giant Skeleton King
Bats Firecracker Fireball
Bats Knight Fireball Valkyrie
Fireball Valkyrie Bats Firecracker Skeleton King
Knight Skeleton King
Fireball Electro Giant
Bats Knight Firecracker Fireball Valkyrie
Fireball Bats Knight Firecracker Valkyrie
Valkyrie Bats Knight Firecracker Fireball
Valkyrie Bats Knight Firecracker Fireball Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fireball Void Electro Giant
Fireball Void Knight Firecracker Valkyrie
Bats Knight Valkyrie
Valkyrie Bats Knight Fireball
Knight Valkyrie
Firecracker Fireball Electro Giant Bats
Bats Knight Fireball Valkyrie Void
Knight Valkyrie
Void Bats Knight Firecracker Fireball Valkyrie
Bats Knight Valkyrie
Fireball Valkyrie Void Electro Giant
Knight Fireball Valkyrie Skeleton King
Firecracker Fireball Valkyrie Electro Giant
Electro Giant Bats Knight Firecracker Fireball Valkyrie Skeleton King
Bats Valkyrie Firecracker Fireball Electro Giant Skeleton King
Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Knight Firecracker Valkyrie
Firecracker Fireball Void
Fireball Void
Knight Firecracker Fireball Valkyrie Void
Fireball Firecracker Valkyrie
Firecracker Fireball Electro Giant Bats
Firecracker
Fireball Firecracker
Fireball Void Firecracker
Bats Fireball Void
Firecracker Void Knight Fireball Valkyrie
Fireball Void Firecracker
Knight Firecracker Fireball Void
Firecracker Fireball Void
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Bats
Void Firecracker Fireball
Firecracker Fireball Valkyrie Electro Giant
Fireball Void
Fireball Void
Void
Fireball Void
Firecracker Electro Giant Fireball Valkyrie
Firecracker Fireball Void
Fireball Void
Fireball Void Firecracker
Bats Firecracker Fireball Electro Giant
Bats Firecracker Fireball Void Electro Giant
Fireball Void
Void Fireball
Void Firecracker Fireball
Firecracker Fireball
Bats Fireball Void
Fireball Firecracker
Fireball
Fireball Void Knight Firecracker Valkyrie
Firecracker Fireball Skeleton King
Void Fireball Electro Giant
Firecracker
Electro Giant Bats Firecracker Fireball Skeleton King
Firecracker Bats Fireball Void
Void Firecracker Fireball Electro Giant

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