My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Firecracker Minion Horde Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Goblin Cage Baby Dragon Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Minion Horde
Giant Snowball
Bats Minions Minion Horde Baby Dragon Electro Dragon
Zap
Bats Minions Firecracker Minion Horde
Barbarian Barrel
Firecracker Goblin Cage
The Log
Firecracker Goblin Cage
Earthquake
Firecracker Goblin Cage
Arrows
Bats Minions Firecracker Minion Horde
Royal Delivery
Bats Minions Firecracker Minion Horde Goblin Cage Baby Dragon Electro Dragon P.E.K.K.A
Fireball
Minions Firecracker Minion Horde Goblin Cage Baby Dragon Electro Dragon
Poison
Bats Minions Firecracker Minion Horde Goblin Cage Electro Dragon
Lightning
Goblin Cage Baby Dragon Electro Dragon
Rocket
Minion Horde Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Firecracker Goblin Cage Baby Dragon Minion Horde Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Minions Firecracker Goblin Cage

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Minions Firecracker Goblin Cage Baby Dragon P.E.K.K.A
Minions
Bats Firecracker Goblin Cage Baby Dragon P.E.K.K.A
Firecracker
Bats Minions Goblin Cage Baby Dragon P.E.K.K.A
Minion Horde
Goblin Cage
Bats Minions Firecracker Baby Dragon
Baby Dragon
Bats Minions Firecracker Goblin Cage Electro Dragon P.E.K.K.A
Electro Dragon
Baby Dragon P.E.K.K.A
P.E.K.K.A
Bats Minions Firecracker Baby Dragon Electro Dragon

Defense Synergies 0 17

Bats
Minions Firecracker Goblin Cage Baby Dragon P.E.K.K.A
Minions
Bats Firecracker Goblin Cage Baby Dragon P.E.K.K.A
Firecracker
Bats Minions Goblin Cage Baby Dragon Electro Dragon P.E.K.K.A
Minion Horde
Goblin Cage
Bats Minions Firecracker Baby Dragon Electro Dragon
Baby Dragon
Bats Minions Firecracker Goblin Cage Electro Dragon P.E.K.K.A
Electro Dragon
Firecracker Goblin Cage Baby Dragon
P.E.K.K.A
Bats Minions Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Minion Horde Goblin Cage Baby Dragon Electro Dragon
Minion Horde P.E.K.K.A Bats Minions Firecracker Goblin Cage Electro Dragon
Minion Horde Goblin Cage P.E.K.K.A Bats Minions Electro Dragon
Minion Horde Goblin Cage P.E.K.K.A Bats Minions Firecracker Electro Dragon
Firecracker Goblin Cage P.E.K.K.A
Bats Minions Firecracker Baby Dragon Electro Dragon
Bats Minions Minion Horde Firecracker Goblin Cage Baby Dragon Electro Dragon
Goblin Cage Baby Dragon Electro Dragon P.E.K.K.A
Minion Horde P.E.K.K.A Minions Goblin Cage
Firecracker Minion Horde
Bats Minions Minion Horde Firecracker Baby Dragon Electro Dragon
Minions Minion Horde Bats Firecracker Baby Dragon Electro Dragon
Minion Horde Goblin Cage P.E.K.K.A Bats Minions Electro Dragon
Bats Minions Firecracker Minion Horde Goblin Cage Baby Dragon Electro Dragon P.E.K.K.A
P.E.K.K.A Minion Horde Goblin Cage
Minion Horde Goblin Cage P.E.K.K.A
Minion Horde Bats Minions Firecracker Goblin Cage Electro Dragon P.E.K.K.A
Goblin Cage Bats Minions Firecracker Minion Horde Baby Dragon Electro Dragon
Goblin Cage Baby Dragon Bats Minions Firecracker Electro Dragon
P.E.K.K.A Goblin Cage
Bats Minions Firecracker Minion Horde Baby Dragon Electro Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage P.E.K.K.A
Firecracker Baby Dragon Electro Dragon
P.E.K.K.A Bats Minions Minion Horde Goblin Cage Electro Dragon
P.E.K.K.A Bats Minion Horde Goblin Cage
P.E.K.K.A Minion Horde Goblin Cage
Firecracker Bats Minions Minion Horde Baby Dragon Electro Dragon
P.E.K.K.A Bats Minions Minion Horde Goblin Cage
P.E.K.K.A Minion Horde Goblin Cage
Minion Horde Goblin Cage Electro Dragon P.E.K.K.A Bats Minions Firecracker Baby Dragon
P.E.K.K.A Minion Horde Goblin Cage
P.E.K.K.A Bats Minions Minion Horde Goblin Cage Electro Dragon
P.E.K.K.A Goblin Cage
P.E.K.K.A Minion Horde Goblin Cage
Firecracker Minion Horde Goblin Cage Baby Dragon Electro Dragon
Electro Dragon Bats Minions Firecracker Minion Horde Goblin Cage Baby Dragon P.E.K.K.A
Bats Minions Firecracker Minion Horde Goblin Cage Baby Dragon Electro Dragon P.E.K.K.A
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Baby Dragon Electro Dragon
Firecracker Baby Dragon Electro Dragon
Minion Horde Baby Dragon Electro Dragon
Firecracker
Firecracker Minion Horde Baby Dragon
Firecracker Bats Minions Minion Horde Baby Dragon Electro Dragon
Firecracker Minion Horde Baby Dragon
Firecracker Baby Dragon Electro Dragon
Firecracker Electro Dragon
Bats Minions Minion Horde Electro Dragon
Firecracker Minion Horde Electro Dragon
Firecracker Baby Dragon Electro Dragon
Firecracker Baby Dragon
Minions Firecracker Minion Horde Baby Dragon Electro Dragon
Firecracker Baby Dragon
Firecracker Minion Horde Baby Dragon Electro Dragon
Firecracker Minion Horde Baby Dragon Electro Dragon
Bats Minions Minion Horde
Firecracker Baby Dragon Electro Dragon
Firecracker Baby Dragon Electro Dragon
Minions Minion Horde Baby Dragon
Minion Horde Baby Dragon Electro Dragon
Firecracker Baby Dragon Electro Dragon
Minion Horde
Firecracker Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Firecracker Baby Dragon
Bats Firecracker Minion Horde Baby Dragon Electro Dragon
Electro Dragon Bats Minions Firecracker Minion Horde
Minion Horde
Minion Horde Electro Dragon
Firecracker Minion Horde Electro Dragon
P.E.K.K.A Minion Horde
Firecracker
Minion Horde Bats Minions Electro Dragon
Firecracker Baby Dragon Electro Dragon
Firecracker Minion Horde Baby Dragon Electro Dragon
Firecracker Baby Dragon Electro Dragon
Firecracker Minion Horde Electro Dragon P.E.K.K.A
Electro Dragon Bats Minions Firecracker Minion Horde Baby Dragon
Firecracker Bats Electro Dragon
Electro Dragon Firecracker Baby Dragon
P.E.K.K.A
Firecracker Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: