My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer P.E.K.K.A Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit Graveyard
Giant Snowball
Bats Musketeer Graveyard
Zap
Bats Bandit Graveyard
Barbarian Barrel
Musketeer Bandit Graveyard
The Log
Musketeer Bandit Graveyard
Earthquake
Graveyard
Arrows
Bats Graveyard
Royal Delivery
Bats Musketeer P.E.K.K.A Bandit Graveyard
Fireball
Musketeer Bandit
Poison
Bats Musketeer Graveyard
Lightning
Musketeer Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Bandit Musketeer Poison Graveyard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Bandit Musketeer

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight P.E.K.K.A Bandit Graveyard
Musketeer
P.E.K.K.A The Log Bandit Graveyard Mega Knight
Poison
P.E.K.K.A Graveyard The Log Mega Knight
P.E.K.K.A
Poison Bats Musketeer The Log Graveyard
The Log
Musketeer Poison P.E.K.K.A Bandit Graveyard Mega Knight
Bandit
Bats Musketeer The Log Graveyard Mega Knight
Graveyard
Poison Bats Musketeer P.E.K.K.A The Log Bandit Mega Knight
Mega Knight
Bats Musketeer Poison The Log Bandit Graveyard

Defense Synergies 2 13

Bats
Musketeer P.E.K.K.A The Log Bandit Mega Knight
Musketeer
The Log Bats P.E.K.K.A Bandit Mega Knight
Poison
The Log Mega Knight
P.E.K.K.A
The Log Bats Musketeer
The Log
Musketeer P.E.K.K.A Bats Poison Bandit Mega Knight
Bandit
Bats Musketeer The Log Mega Knight
Graveyard
Mega Knight
Bats Musketeer Poison The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log
P.E.K.K.A Bats Musketeer The Log Bandit Mega Knight
P.E.K.K.A Mega Knight Bats Musketeer Bandit
P.E.K.K.A Bats Musketeer Bandit Mega Knight
Poison P.E.K.K.A The Log Mega Knight
The Log Bats Musketeer Bandit Mega Knight
Bats Musketeer Poison
Musketeer Poison P.E.K.K.A The Log Bandit Mega Knight
P.E.K.K.A Musketeer
Musketeer Bandit Mega Knight
Bats Poison Musketeer The Log Bandit Mega Knight
Musketeer Bats Poison
P.E.K.K.A Mega Knight Bats Musketeer The Log Bandit
Mega Knight Bats Poison P.E.K.K.A The Log
P.E.K.K.A Bandit Mega Knight
P.E.K.K.A The Log Bandit Mega Knight
Mega Knight Bats Musketeer Poison P.E.K.K.A
Mega Knight Bats Musketeer The Log Bandit
Poison The Log Bats Musketeer Bandit Mega Knight
P.E.K.K.A Musketeer
Mega Knight Bats Musketeer Poison P.E.K.K.A The Log Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight P.E.K.K.A Bandit
Poison Bandit Musketeer The Log Mega Knight
P.E.K.K.A Bandit Mega Knight Bats Musketeer The Log
P.E.K.K.A Mega Knight Bats Musketeer The Log Bandit
P.E.K.K.A Musketeer Bandit Mega Knight
Poison Bats Musketeer
P.E.K.K.A Bats Musketeer Bandit
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Bats Poison The Log Bandit
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Bats Musketeer
P.E.K.K.A Mega Knight Poison The Log
P.E.K.K.A Mega Knight Bandit
Musketeer Mega Knight
Bats Musketeer Poison P.E.K.K.A The Log
Bats Poison Mega Knight Musketeer P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer The Log Bandit
Poison Musketeer The Log Bandit
Poison The Log Bandit
Musketeer Poison The Log
Poison The Log Mega Knight
Poison Bats Musketeer
Musketeer Poison The Log
Poison The Log
Poison The Log Bandit
Bats Musketeer Poison
Poison Musketeer The Log Bandit
Poison Musketeer
Poison Musketeer The Log Bandit
Musketeer Poison Bandit
Musketeer Poison The Log
Musketeer Poison The Log Bandit
Musketeer Poison The Log Bandit Mega Knight
Poison
Bats
Musketeer Poison The Log Bandit Mega Knight
Poison The Log Mega Knight
Musketeer Poison The Log Mega Knight
Poison
Musketeer The Log
Musketeer Poison The Log
Poison The Log Mega Knight
Poison The Log Musketeer Bandit
Musketeer Poison The Log Bandit Mega Knight
Poison Musketeer The Log Bandit
Poison Bats Musketeer
Bats Musketeer Poison
Poison Musketeer The Log Bandit Mega Knight
Poison
P.E.K.K.A Mega Knight
Poison The Log
Bats Musketeer Bandit
Poison Musketeer
The Log
Poison Musketeer Mega Knight
The Log Musketeer Poison
Poison
Musketeer P.E.K.K.A Mega Knight
Bats Musketeer Poison The Log
Bats Musketeer Poison
Poison Musketeer The Log Bandit Mega Knight
P.E.K.K.A
Mega Knight
Poison

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: