My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Skeleton Army
Giant Snowball
Bats Mega Minion Guards Skeleton Army Witch
Zap
Bats Guards Skeleton Army Witch
Barbarian Barrel
Guards Skeleton Army Witch
The Log
Mini P.E.K.K.A Guards Skeleton Army Witch
Earthquake
Guards Skeleton Army Witch
Arrows
Bats Guards Skeleton Army Witch
Royal Delivery
Bats Mega Minion Mini P.E.K.K.A Guards Skeleton Army Witch P.E.K.K.A
Fireball
Mega Minion Skeleton Army Witch
Poison
Bats Mega Minion Guards Skeleton Army Witch
Lightning
Mega Minion Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Mini P.E.K.K.A Guards Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Mega Minion Guards Skeleton Army Mini P.E.K.K.A Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Mega Minion Guards

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Minion Mini P.E.K.K.A P.E.K.K.A
Giant Snowball
P.E.K.K.A Mega Minion Witch
Mega Minion
Bats Giant Snowball
Mini P.E.K.K.A
Bats
Guards
Skeleton Army
Witch
Giant Snowball P.E.K.K.A
P.E.K.K.A
Giant Snowball Bats Witch

Defense Synergies 0 16

Bats
Giant Snowball Mini P.E.K.K.A P.E.K.K.A
Giant Snowball
Bats Mega Minion Mini P.E.K.K.A Guards Witch P.E.K.K.A
Mega Minion
Giant Snowball Guards Skeleton Army Witch
Mini P.E.K.K.A
Bats Giant Snowball Guards Skeleton Army Witch
Guards
Giant Snowball Mega Minion Mini P.E.K.K.A Skeleton Army Witch
Skeleton Army
Mega Minion Mini P.E.K.K.A Guards
Witch
Giant Snowball Mega Minion Mini P.E.K.K.A Guards
P.E.K.K.A
Bats Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Mega Minion Witch
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Bats Giant Snowball Mega Minion
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Bats Mega Minion Guards
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army Bats Giant Snowball Mega Minion Guards
Bats Giant Snowball Mega Minion Witch
P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Skeleton Army
Guards Skeleton Army Giant Snowball Mini P.E.K.K.A
Bats Guards Skeleton Army Witch Giant Snowball Mega Minion
Mega Minion Bats Giant Snowball Witch
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Giant Snowball Guards Witch
Skeleton Army Bats Giant Snowball Mega Minion Mini P.E.K.K.A Guards Witch P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army Giant Snowball Mini P.E.K.K.A P.E.K.K.A
Bats Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A
Bats Giant Snowball Mega Minion Guards Skeleton Army Witch
Giant Snowball Witch Bats Mega Minion Guards
Mini P.E.K.K.A P.E.K.K.A
Skeleton Army Bats Giant Snowball Mini P.E.K.K.A Guards Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Guards Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeleton Army Giant Snowball Witch P.E.K.K.A
Giant Snowball Mega Minion Mini P.E.K.K.A
Guards Skeleton Army P.E.K.K.A Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Guards Skeleton Army P.E.K.K.A Bats
P.E.K.K.A Mini P.E.K.K.A Guards Skeleton Army Witch
Bats Giant Snowball Witch
Mini P.E.K.K.A Guards Skeleton Army P.E.K.K.A Bats Mega Minion Witch
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Giant Snowball Mega Minion Mini P.E.K.K.A Skeleton Army Witch
Witch P.E.K.K.A Mega Minion Guards Skeleton Army
P.E.K.K.A Bats Mega Minion Mini P.E.K.K.A Guards Witch
Skeleton Army P.E.K.K.A Giant Snowball Guards
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Guards Witch
Skeleton Army Witch
Guards Skeleton Army Witch Bats Mega Minion Mini P.E.K.K.A P.E.K.K.A
Bats Giant Snowball Mega Minion Mini P.E.K.K.A Witch P.E.K.K.A
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Giant Snowball
Guards
Giant Snowball
Bats Giant Snowball Mega Minion Witch
Witch
Giant Snowball
Giant Snowball
Bats Giant Snowball Mini P.E.K.K.A Guards
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Witch
Giant Snowball
Bats Mini P.E.K.K.A
Giant Snowball Mega Minion Mini P.E.K.K.A
Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball Witch
Mega Minion Witch
Giant Snowball Witch
Giant Snowball Witch
Bats Giant Snowball Witch
Bats Giant Snowball Mega Minion Guards Witch
Giant Snowball Mega Minion Mini P.E.K.K.A
Giant Snowball
Giant Snowball
P.E.K.K.A
Giant Snowball
Bats Guards Skeleton Army Witch
Giant Snowball Mega Minion Witch
Mega Minion Mini P.E.K.K.A
Giant Snowball
Giant Snowball
Mega Minion P.E.K.K.A
Bats Giant Snowball Guards Witch
Bats Giant Snowball Witch
Giant Snowball Witch
P.E.K.K.A

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