My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Prince Princess Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Prince
Giant Snowball
Bats Hog Rider Princess
Zap
Bats Prince Princess
Barbarian Barrel
Tesla Princess
The Log
Hog Rider Prince Princess
Earthquake
Tesla Hog Rider
Arrows
Bats Princess
Royal Delivery
Bats Hog Rider Prince Princess
Fireball
Tesla Hog Rider Princess
Poison
Bats Princess
Lightning
Tesla Prince
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Princess Tesla Fireball Hog Rider Golden Knight Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Princess Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Prince
Tesla
Fireball
Hog Rider The Log Princess Golden Knight
Hog Rider
Bats Fireball The Log Prince Princess Golden Knight
Prince
Bats Hog Rider The Log Princess
The Log
Hog Rider Fireball Prince Princess
Princess
Fireball Hog Rider Prince The Log
Golden Knight
Fireball Hog Rider

Defense Synergies 3 12

Bats
Tesla Prince The Log Golden Knight
Tesla
The Log Bats Fireball Prince Princess
Fireball
The Log Tesla Princess Golden Knight
Hog Rider
Prince
The Log Bats Tesla
The Log
Tesla Fireball Prince Bats Princess Golden Knight
Princess
Tesla Fireball The Log Golden Knight
Golden Knight
Bats Fireball The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log Golden Knight
Bats Tesla Prince The Log
Tesla Prince Bats
Tesla Prince Bats
Fireball Prince The Log Princess
Fireball The Log Bats Tesla
Bats Tesla Fireball Princess
Tesla Fireball The Log Golden Knight
Tesla Prince Princess
Tesla Prince
Bats Tesla Fireball The Log Princess
Tesla Bats Fireball Princess
Tesla Prince Bats Fireball The Log
Fireball Bats Tesla Prince The Log Princess Golden Knight
Tesla Prince
Tesla Fireball Prince The Log
Tesla Bats Fireball Prince
Tesla Fireball Bats Prince The Log Golden Knight
The Log Bats Tesla Fireball Princess
Tesla Prince
Bats Tesla Fireball Prince The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball Prince
Fireball Tesla Prince The Log
Bats Prince The Log Golden Knight
Prince Bats Tesla Fireball The Log
Tesla Prince
Fireball Bats Tesla Princess
Prince Bats Tesla Fireball
Tesla Prince
Bats Fireball Prince The Log
Tesla
Bats Tesla Prince Golden Knight
Fireball Prince The Log
Prince Tesla Fireball Golden Knight
Tesla Fireball Princess
Tesla Bats Fireball Prince The Log Golden Knight
Bats Tesla Fireball The Log Princess Golden Knight
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log Golden Knight
Fireball The Log Princess Golden Knight
Fireball The Log
Fireball Prince The Log
Fireball The Log
Fireball Bats Princess
The Log Princess
Fireball The Log Princess
Fireball The Log Golden Knight
Bats Fireball Prince
Fireball Prince The Log Princess Golden Knight
Fireball Princess
Fireball The Log Princess Golden Knight
Fireball Princess
Princess Fireball Prince The Log
Fireball The Log Princess Golden Knight
Fireball The Log Princess
Fireball
Bats
Fireball Prince The Log Princess
Fireball The Log Princess Golden Knight
Fireball Prince The Log
Fireball Princess
Prince The Log
Fireball The Log
The Log Fireball Princess
Fireball The Log Princess Golden Knight
Fireball Prince The Log Princess Golden Knight
Fireball The Log Golden Knight
Bats Fireball Princess
Bats Fireball
Fireball
Fireball The Log
Fireball Princess
Prince
Fireball The Log Princess
Bats Fireball Prince Princess
Fireball Princess
The Log Fireball
Fireball Prince Princess
The Log Fireball Princess
Fireball
Prince
Bats Fireball The Log Princess Golden Knight
Bats Fireball Princess
Fireball Prince The Log Princess Golden Knight
Prince
Fireball

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