My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Battle Ram Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Ram Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Battle Ram Guards
Giant Snowball
Bats Cannon Royal Recruits Battle Ram Guards
Zap
Bats Cannon Battle Ram Guards
Barbarian Barrel
Cannon Royal Recruits Battle Ram Guards Magic Archer
The Log
Cannon Royal Recruits Battle Ram Guards
Earthquake
Cannon Guards
Arrows
Bats Royal Recruits Guards
Royal Delivery
Bats Royal Recruits Battle Ram Guards Magic Archer
Fireball
Cannon Battle Ram Magic Archer
Poison
Bats Cannon Royal Recruits Guards Magic Archer
Lightning
Cannon Battle Ram Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Battle Ram Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Cannon Guards Battle Ram Magic Archer Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Cannon

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Royal Recruits Battle Ram
Zap
Arrows Battle Ram Bats Royal Recruits Guards Magic Archer
Arrows
Zap Battle Ram
Cannon
Royal Recruits
Bats Zap Battle Ram Magic Archer
Battle Ram
Zap Magic Archer Bats Arrows Royal Recruits
Guards
Zap
Magic Archer
Battle Ram Zap Royal Recruits

Defense Synergies 1 11

Bats
Zap Cannon Royal Recruits
Zap
Cannon Bats Arrows Guards Magic Archer
Arrows
Zap Cannon
Cannon
Zap Bats Arrows Royal Recruits Guards Magic Archer
Royal Recruits
Bats Cannon
Battle Ram
Guards
Zap Cannon Magic Archer
Magic Archer
Zap Cannon Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Royal Recruits Magic Archer
Bats Zap Cannon Royal Recruits
Cannon Bats Royal Recruits
Cannon Royal Recruits Bats Guards
Arrows Royal Recruits
Arrows Bats Zap Cannon Guards Magic Archer
Bats Zap Arrows Cannon Magic Archer
Zap Arrows Cannon Royal Recruits Magic Archer
Cannon Royal Recruits
Guards Cannon Royal Recruits
Bats Guards Zap Arrows Cannon Royal Recruits Magic Archer
Arrows Bats Zap Magic Archer
Cannon Royal Recruits Bats Zap Guards
Bats Zap Arrows Cannon Royal Recruits Guards Magic Archer
Royal Recruits Cannon
Zap Cannon Royal Recruits
Bats Arrows Cannon Royal Recruits
Arrows Cannon Bats Zap Royal Recruits Guards Magic Archer
Zap Arrows Bats Cannon Royal Recruits Guards Magic Archer
Cannon Royal Recruits
Royal Recruits Bats Arrows Cannon Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Zap
Zap Arrows Magic Archer
Royal Recruits Guards Bats Zap
Royal Recruits Guards Bats Zap
Royal Recruits Cannon Guards
Arrows Bats Zap Magic Archer
Royal Recruits Guards Bats
Royal Recruits
Zap Royal Recruits Bats Magic Archer
Royal Recruits Cannon Guards
Bats Royal Recruits Guards
Royal Recruits Zap Arrows Guards
Royal Recruits Cannon Guards
Royal Recruits Cannon Magic Archer
Royal Recruits Guards Bats Zap Magic Archer
Bats Arrows Zap Cannon Royal Recruits Magic Archer
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Royal Recruits Guards
Arrows Zap Magic Archer
Arrows Magic Archer
Arrows Royal Recruits Guards
Zap Arrows Magic Archer
Arrows Bats Zap Magic Archer
Arrows Magic Archer
Arrows Zap Magic Archer
Arrows Zap
Bats Guards
Zap Arrows Royal Recruits Magic Archer
Zap Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Magic Archer Arrows Royal Recruits
Arrows
Bats
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Magic Archer
Arrows
Zap Arrows Royal Recruits
Zap Arrows Magic Archer
Arrows Zap Magic Archer
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Bats Zap Arrows Magic Archer
Zap Bats Guards
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Arrows Magic Archer
Zap Bats Royal Recruits Guards Magic Archer
Zap Arrows Magic Archer
Arrows
Magic Archer
Arrows Zap Magic Archer
Zap Arrows
Royal Recruits
Zap Bats Royal Recruits Guards Magic Archer
Bats Zap Magic Archer
Zap Royal Recruits Magic Archer

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