My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats P.E.K.K.A Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Fisherman
Giant Snowball
Bats Minions Fisherman
Zap
Bats Minions Fisherman
Barbarian Barrel
The Log
Fisherman
Earthquake
Arrows
Bats Minions
Royal Delivery
Bats Minions P.E.K.K.A Fisherman
Fireball
Minions Fisherman
Poison
Bats Minions Fisherman
Lightning
Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Minions Fisherman Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Minions

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Minions P.E.K.K.A Fisherman
Zap
Arrows P.E.K.K.A Bats Minions Fisherman Mega Knight
Arrows
Zap P.E.K.K.A Lightning Mega Knight
Minions
Mega Knight Bats Zap P.E.K.K.A Fisherman
Lightning
Arrows
P.E.K.K.A
Zap Arrows Bats Minions Fisherman
Fisherman
Bats Zap Minions P.E.K.K.A Mega Knight
Mega Knight
Bats Minions Zap Arrows Fisherman

Defense Synergies 2 16

Bats
Zap Minions P.E.K.K.A Fisherman Mega Knight
Zap
Mega Knight Bats Arrows Minions P.E.K.K.A Fisherman
Arrows
Mega Knight Zap Lightning P.E.K.K.A
Minions
Bats Zap P.E.K.K.A Fisherman Mega Knight
Lightning
Arrows
P.E.K.K.A
Bats Zap Arrows Minions Fisherman
Fisherman
Bats Zap Minions P.E.K.K.A Mega Knight
Mega Knight
Zap Arrows Bats Minions Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions
P.E.K.K.A Bats Zap Minions Fisherman Mega Knight
P.E.K.K.A Fisherman Mega Knight Bats Minions Lightning
P.E.K.K.A Bats Minions Fisherman Mega Knight
Lightning Arrows P.E.K.K.A Mega Knight
Arrows Bats Zap Minions Mega Knight
Bats Minions Lightning Zap Arrows
Lightning Zap Arrows P.E.K.K.A Mega Knight
P.E.K.K.A Minions Fisherman
Fisherman Mega Knight
Bats Minions Zap Arrows Fisherman Mega Knight
Arrows Minions Bats Zap
P.E.K.K.A Mega Knight Bats Zap Minions Lightning
Mega Knight Bats Zap Arrows Minions P.E.K.K.A
P.E.K.K.A Mega Knight
Zap Lightning P.E.K.K.A Fisherman Mega Knight
Mega Knight Bats Arrows Minions P.E.K.K.A Fisherman
Arrows Mega Knight Bats Zap Minions Fisherman
Zap Arrows Bats Minions Fisherman Mega Knight
P.E.K.K.A Fisherman
Mega Knight Bats Arrows Minions P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A Fisherman
Zap Arrows Lightning Fisherman Mega Knight
P.E.K.K.A Mega Knight Bats Zap Minions Lightning Fisherman
Lightning P.E.K.K.A Mega Knight Bats Zap Fisherman
P.E.K.K.A Fisherman Mega Knight
Arrows Bats Zap Minions
P.E.K.K.A Bats Minions Lightning
P.E.K.K.A Mega Knight Fisherman
Zap Lightning P.E.K.K.A Mega Knight Bats Minions
P.E.K.K.A
P.E.K.K.A Mega Knight Bats Minions
Lightning P.E.K.K.A Mega Knight Zap Arrows
Lightning P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Minions Lightning P.E.K.K.A Fisherman
Bats Arrows Minions Mega Knight Zap P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Zap Fisherman
Lightning Arrows
Lightning Arrows
Zap Arrows Mega Knight
Arrows Bats Zap Minions
Arrows
Arrows Zap Lightning
Arrows Zap Lightning Fisherman
Lightning Bats Minions Fisherman
Lightning Zap Arrows Fisherman
Lightning Zap Arrows
Lightning Fisherman
Lightning Arrows Minions Fisherman
Lightning Zap Arrows Fisherman
Lightning Zap Arrows
Lightning Arrows Mega Knight
Lightning Arrows
Bats Minions Lightning Fisherman
Lightning Zap Arrows Fisherman Mega Knight
Lightning Zap Arrows Mega Knight
Lightning Minions Mega Knight
Lightning Arrows
Lightning Fisherman
Lightning Zap Arrows
Zap Arrows Mega Knight
Fisherman
Arrows Zap Lightning Fisherman
Lightning Zap Arrows Fisherman Mega Knight
Lightning Zap Arrows Fisherman
Lightning Bats Zap Arrows
Zap Lightning Bats Minions
Lightning
Lightning Zap Arrows Mega Knight
Zap Lightning Arrows
P.E.K.K.A Mega Knight
Arrows Lightning
Zap Lightning Bats Minions
Lightning Zap Arrows
Arrows
Lightning Mega Knight
Arrows Zap Lightning
Lightning Zap Arrows
P.E.K.K.A Mega Knight
Zap Bats Minions Lightning
Bats Zap Lightning
Lightning Zap Mega Knight
P.E.K.K.A
Lightning Mega Knight

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