My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Hunter Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon
Giant Snowball
Bats Goblin Gang Balloon Lumberjack
Zap
Bats Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Hunter Lumberjack
The Log
Goblin Gang Hunter Lumberjack
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Hunter Balloon Lumberjack
Fireball
Goblin Gang Hunter Balloon Lumberjack
Poison
Bats Goblin Gang Hunter Balloon
Lightning
Hunter Balloon Lumberjack
Rocket
Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Freeze Hunter Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Freeze

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Mega Knight Zap Lumberjack
Zap
Balloon Bats Freeze Hunter Lumberjack Mega Knight
Goblin Gang
Balloon
Freeze
Balloon Zap
Hunter
Zap Balloon Lumberjack Mega Knight
Balloon
Bats Zap Freeze Lumberjack Goblin Gang Hunter Mega Knight
Lumberjack
Balloon Bats Zap Hunter Mega Knight
Mega Knight
Bats Zap Hunter Balloon Lumberjack

Defense Synergies 1 14

Bats
Zap Freeze Hunter Lumberjack Mega Knight
Zap
Mega Knight Bats Goblin Gang Hunter Lumberjack
Goblin Gang
Zap Lumberjack
Freeze
Bats Hunter Lumberjack Mega Knight
Hunter
Bats Zap Freeze Lumberjack Mega Knight
Balloon
Lumberjack
Bats Zap Goblin Gang Freeze Hunter
Mega Knight
Zap Bats Freeze Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Hunter Lumberjack Bats Zap Goblin Gang Mega Knight
Goblin Gang Hunter Lumberjack Mega Knight Bats Freeze
Hunter Lumberjack Bats Goblin Gang Mega Knight
Lumberjack Mega Knight
Goblin Gang Freeze Bats Zap Hunter Lumberjack Mega Knight
Bats Hunter Zap Goblin Gang Freeze
Zap Mega Knight
Hunter Goblin Gang Lumberjack
Goblin Gang Hunter Lumberjack Mega Knight
Bats Goblin Gang Zap Freeze Hunter Lumberjack Mega Knight
Hunter Bats Zap Goblin Gang
Hunter Lumberjack Mega Knight Bats Zap Goblin Gang Freeze
Mega Knight Bats Zap Goblin Gang Freeze Hunter Lumberjack
Goblin Gang Hunter Lumberjack Mega Knight
Zap Goblin Gang Freeze Hunter Lumberjack Mega Knight
Mega Knight Bats Goblin Gang Hunter Lumberjack
Mega Knight Bats Zap Goblin Gang Hunter Lumberjack
Zap Freeze Hunter Bats Lumberjack Mega Knight
Hunter Lumberjack
Goblin Gang Mega Knight Bats Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Zap
Zap Goblin Gang Hunter Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Bats Zap Hunter
Goblin Gang Hunter Lumberjack Mega Knight Bats Zap
Goblin Gang Hunter Lumberjack Mega Knight
Bats Zap Goblin Gang Freeze Hunter
Goblin Gang Bats Hunter Lumberjack
Mega Knight Hunter Lumberjack
Zap Freeze Mega Knight Bats
Goblin Gang
Mega Knight Bats Hunter Lumberjack
Mega Knight Zap
Mega Knight Goblin Gang Hunter Lumberjack
Mega Knight
Goblin Gang Bats Zap Freeze Hunter Lumberjack
Bats Mega Knight Zap Freeze Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap
Freeze
Zap Mega Knight
Bats Zap Freeze Hunter
Zap Freeze Hunter
Zap
Bats Goblin Gang Lumberjack
Zap
Zap
Hunter
Freeze
Zap
Zap Hunter
Mega Knight
Freeze
Bats
Zap Hunter Mega Knight
Zap Mega Knight
Mega Knight
Zap
Zap Freeze Hunter Mega Knight
Zap Hunter
Zap Mega Knight
Zap
Bats Zap Hunter
Zap Bats Freeze
Zap Hunter Mega Knight
Zap Freeze
Mega Knight
Zap Bats Goblin Gang Freeze
Zap Hunter
Freeze
Goblin Gang Hunter Lumberjack Mega Knight
Zap
Zap
Mega Knight
Zap Bats Goblin Gang Freeze
Bats Zap
Zap Freeze Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: