My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Balloon Magic Archer Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Night Witch
Giant Snowball
Bats Balloon Lumberjack Night Witch
Zap
Bats Balloon Night Witch
Barbarian Barrel
Knight Magic Archer Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Arrows
Bats Night Witch
Royal Delivery
Bats Knight Balloon Magic Archer Lumberjack Night Witch
Fireball
Balloon Magic Archer Lumberjack Night Witch
Poison
Bats Balloon Magic Archer Night Witch
Lightning
Knight Balloon Magic Archer Lumberjack Night Witch
Rocket
Balloon Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Freeze Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Freeze Magic Archer Lumberjack Night Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Knight Freeze

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Zap Lumberjack
Zap
Balloon Bats Knight Freeze Magic Archer Lumberjack Night Witch
Knight
Bats Balloon Zap Magic Archer Lumberjack Night Witch
Freeze
Balloon Zap
Balloon
Bats Zap Knight Freeze Lumberjack Magic Archer
Magic Archer
Zap Knight Balloon Lumberjack
Lumberjack
Balloon Bats Zap Knight Magic Archer Night Witch
Night Witch
Zap Knight Lumberjack

Defense Synergies 2 12

Bats
Knight Zap Freeze Lumberjack
Zap
Bats Knight Magic Archer Lumberjack Night Witch
Knight
Bats Magic Archer Zap Lumberjack Night Witch
Freeze
Bats Lumberjack
Balloon
Magic Archer
Knight Zap Lumberjack Night Witch
Lumberjack
Bats Zap Knight Freeze Magic Archer
Night Witch
Zap Knight Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Magic Archer
Lumberjack Bats Zap Knight Night Witch
Lumberjack Bats Knight Freeze Night Witch
Lumberjack Night Witch Bats Knight
Lumberjack
Freeze Bats Zap Magic Archer Lumberjack Night Witch
Bats Zap Freeze Magic Archer Night Witch
Zap Magic Archer
Lumberjack Night Witch
Knight Lumberjack Night Witch
Bats Zap Knight Freeze Magic Archer Lumberjack Night Witch
Bats Zap Magic Archer Night Witch
Lumberjack Night Witch Bats Zap Knight Freeze
Bats Zap Freeze Magic Archer Lumberjack Night Witch
Knight Lumberjack
Zap Freeze Lumberjack
Bats Knight Lumberjack Night Witch
Bats Zap Knight Magic Archer Lumberjack Night Witch
Zap Freeze Bats Knight Magic Archer Lumberjack
Lumberjack
Bats Knight Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap
Zap Knight Magic Archer Lumberjack
Lumberjack Bats Zap Knight
Lumberjack Bats Zap Knight Night Witch
Knight Lumberjack Night Witch
Bats Zap Freeze Magic Archer
Bats Knight Lumberjack Night Witch
Knight Lumberjack
Zap Freeze Bats Knight Magic Archer
Bats Knight Lumberjack
Zap
Knight Lumberjack Night Witch
Magic Archer
Bats Zap Knight Freeze Magic Archer Lumberjack Night Witch
Bats Zap Freeze Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Freeze
Zap Magic Archer
Magic Archer
Knight Freeze
Zap Magic Archer
Bats Zap Freeze Magic Archer
Magic Archer
Zap Freeze Magic Archer
Zap
Bats Lumberjack Night Witch
Zap Knight Magic Archer
Zap Magic Archer
Knight Magic Archer
Freeze Magic Archer
Zap Magic Archer
Zap Magic Archer
Magic Archer
Freeze
Bats Night Witch
Zap Magic Archer
Zap Magic Archer
Magic Archer Night Witch
Zap
Zap Freeze Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Bats Zap Magic Archer Night Witch
Zap Bats Freeze
Night Witch
Zap Magic Archer Night Witch
Zap Freeze Magic Archer
Magic Archer
Zap Bats Freeze Magic Archer Night Witch
Zap Magic Archer
Freeze
Knight Magic Archer Lumberjack
Zap Magic Archer
Zap
Zap Bats Freeze Magic Archer
Bats Zap Magic Archer
Zap Freeze Magic Archer

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