My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Royal Ghost Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Bats Hog Rider Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Valkyrie Goblin Barrel Skeleton Army Royal Ghost
The Log
Hog Rider Goblin Barrel Skeleton Army
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Valkyrie Hog Rider Goblin Barrel Skeleton Army Royal Ghost Mother Witch
Fireball
Hog Rider Goblin Barrel Skeleton Army Mother Witch
Poison
Bats Skeleton Army Mother Witch
Lightning
Valkyrie Mother Witch
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Skeleton Army Royal Ghost Valkyrie Hog Rider Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Skeleton Army

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Zap Goblin Barrel
Zap
Hog Rider Bats Valkyrie Royal Ghost Mother Witch
Valkyrie
Bats Hog Rider Goblin Barrel Zap Royal Ghost Mother Witch
Hog Rider
Bats Zap Valkyrie Goblin Barrel Mother Witch
Goblin Barrel
Valkyrie Bats Hog Rider Skeleton Army Royal Ghost
Skeleton Army
Goblin Barrel
Royal Ghost
Zap Valkyrie Goblin Barrel Mother Witch
Mother Witch
Zap Valkyrie Hog Rider Royal Ghost

Defense Synergies 0 8

Bats
Zap Valkyrie
Zap
Bats Valkyrie Skeleton Army Royal Ghost Mother Witch
Valkyrie
Bats Zap Mother Witch
Hog Rider
Goblin Barrel
Skeleton Army
Zap
Royal Ghost
Zap Mother Witch
Mother Witch
Zap Valkyrie Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Skeleton Army Bats Zap Valkyrie
Skeleton Army Bats Valkyrie
Skeleton Army Bats Valkyrie
Valkyrie Skeleton Army
Skeleton Army Bats Zap Valkyrie Royal Ghost Mother Witch
Bats Zap
Zap Valkyrie
Skeleton Army
Skeleton Army Valkyrie Royal Ghost
Bats Valkyrie Skeleton Army Mother Witch Zap Royal Ghost
Bats Zap
Skeleton Army Bats Zap Valkyrie
Valkyrie Skeleton Army Bats Zap Royal Ghost
Skeleton Army
Skeleton Army Zap
Bats Valkyrie Skeleton Army
Valkyrie Bats Zap Skeleton Army Royal Ghost
Zap Valkyrie Bats Royal Ghost Mother Witch
Valkyrie Skeleton Army Royal Ghost Bats Mother Witch
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Royal Ghost
Zap Valkyrie Royal Ghost
Skeleton Army Bats Zap Valkyrie
Valkyrie Skeleton Army Bats Zap
Valkyrie Skeleton Army
Mother Witch Bats Zap
Skeleton Army Bats Valkyrie
Valkyrie Skeleton Army
Zap Bats Valkyrie Skeleton Army
Skeleton Army
Bats Valkyrie
Skeleton Army Zap Valkyrie
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Skeleton Army Bats Zap Valkyrie
Bats Valkyrie Zap Royal Ghost Mother Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Royal Ghost
Zap Royal Ghost
Valkyrie
Zap Valkyrie
Mother Witch Bats Zap
Zap
Zap
Bats
Zap Valkyrie
Zap
Zap
Zap
Bats
Zap
Zap Valkyrie Mother Witch
Zap
Zap Mother Witch Valkyrie
Zap Royal Ghost
Zap
Zap
Bats Zap Mother Witch
Zap Bats
Zap
Zap
Zap Bats Skeleton Army
Zap
Valkyrie
Zap
Zap
Zap Bats
Bats Zap
Zap Royal Ghost

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