My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Rascals Three Musketeers Witch Night Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Valkyrie Three Musketeers Witch Night Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Valkyrie Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Three Musketeers Night Witch
Giant Snowball
Archers Three Musketeers Witch Night Witch
Zap
Archers Three Musketeers Witch Night Witch
Barbarian Barrel
Archers Rascals Valkyrie Three Musketeers Witch Night Witch
The Log
Archers Rascals Three Musketeers Witch
Earthquake
Archers Witch
Arrows
Archers Rascals Witch Night Witch
Royal Delivery
Archers Rascals Valkyrie Three Musketeers Witch Night Witch
Fireball
Archers Rascals Three Musketeers Witch Night Witch
Poison
Archers Rascals Three Musketeers Witch Night Witch
Lightning
Valkyrie Three Musketeers Witch Night Witch Archer Queen
Rocket
Rascals Valkyrie Three Musketeers Witch Night Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Archers Valkyrie Night Witch Rascals Witch Archer Queen Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Berserker Archers Valkyrie Night Witch

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Archers
Valkyrie
Rascals
Valkyrie
Archers Three Musketeers Witch Archer Queen
Three Musketeers
Valkyrie
Witch
Valkyrie
Night Witch
Archer Queen
Valkyrie

Defense Synergies 1 6

Berserker
Archers
Valkyrie Rascals Witch Archer Queen
Rascals
Archers
Valkyrie
Archers Witch Night Witch Archer Queen
Three Musketeers
Witch
Archers Valkyrie
Night Witch
Valkyrie
Archer Queen
Archers Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Rascals Valkyrie Three Musketeers Witch Night Witch
Three Musketeers Witch Archers Rascals Valkyrie Night Witch
Three Musketeers Witch Night Witch Rascals Valkyrie
Valkyrie
Archers Rascals Valkyrie Night Witch
Three Musketeers Archers Rascals Witch Night Witch
Rascals Valkyrie
Three Musketeers Witch Rascals Night Witch Archer Queen
Archers Rascals Valkyrie Night Witch
Berserker Archers Valkyrie Witch Rascals Night Witch
Three Musketeers Archers Rascals Witch Night Witch
Night Witch Rascals Valkyrie Three Musketeers Witch
Valkyrie Three Musketeers Rascals Witch Night Witch
Rascals Three Musketeers
Rascals Three Musketeers
Three Musketeers Rascals Valkyrie Witch Night Witch
Valkyrie Archers Rascals Three Musketeers Witch Night Witch
Valkyrie Witch Archers Rascals
Three Musketeers
Rascals Valkyrie Archers Witch Night Witch
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Archers Witch
Archers Valkyrie
Rascals Valkyrie Witch
Valkyrie Rascals Night Witch
Rascals Valkyrie Three Musketeers Witch Night Witch
Archers Rascals Three Musketeers Witch
Rascals Archers Valkyrie Witch Night Witch
Rascals Valkyrie
Valkyrie Witch
Witch Three Musketeers
Rascals Valkyrie Witch
Valkyrie Archer Queen
Rascals Valkyrie Three Musketeers Witch Night Witch
Archers Rascals Valkyrie Three Musketeers Witch
Rascals Witch Archers Valkyrie Three Musketeers Night Witch Archer Queen
Valkyrie Archers Rascals Witch Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Valkyrie
Rascals Valkyrie
Valkyrie
Witch
Archers Witch
Three Musketeers Night Witch
Valkyrie
Archers Archer Queen
Three Musketeers
Three Musketeers Witch
Three Musketeers
Three Musketeers
Night Witch
Archers Three Musketeers
Valkyrie Witch
Night Witch
Valkyrie Witch
Witch
Witch
Witch
Archers Witch Night Witch
Witch
Night Witch
Night Witch
Archers Witch Night Witch
Archers Three Musketeers Witch Archer Queen
Rascals Valkyrie Three Musketeers
Archer Queen
Three Musketeers Archer Queen
Rascals Witch Archer Queen
Witch Archer Queen
Witch Archer Queen

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: