My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Electro Dragon Giant Skeleton Goblin Giant P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Rune Giant Giant Skeleton Goblin Giant P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Bandit
Giant Snowball
Electro Dragon
Zap
Goblin Giant Bandit
Barbarian Barrel
Giant Skeleton Bandit
The Log
Mini P.E.K.K.A Giant Skeleton Bandit
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Electro Dragon Giant Skeleton P.E.K.K.A Bandit
Fireball
Electro Dragon Bandit
Poison
Electro Dragon
Lightning
Mini P.E.K.K.A Electro Dragon Bandit
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rune Giant Giant Skeleton P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Bandit Mini P.E.K.K.A Rune Giant Electro Dragon Giant Skeleton Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Berserker Bandit Mini P.E.K.K.A Rune Giant

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Mini P.E.K.K.A
Giant Skeleton Goblin Giant
Rune Giant
Berserker
Electro Dragon
Giant Skeleton Goblin Giant P.E.K.K.A
Giant Skeleton
Mini P.E.K.K.A Electro Dragon Bandit
Goblin Giant
Mini P.E.K.K.A Electro Dragon Bandit
P.E.K.K.A
Electro Dragon
Bandit
Giant Skeleton Goblin Giant

Defense Synergies 0 2

Berserker
Mini P.E.K.K.A
Electro Dragon
Rune Giant
Electro Dragon
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Electro Dragon
Goblin Giant
P.E.K.K.A
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon Goblin Giant
Mini P.E.K.K.A P.E.K.K.A Electro Dragon Bandit
Mini P.E.K.K.A P.E.K.K.A Electro Dragon Giant Skeleton Bandit
Mini P.E.K.K.A P.E.K.K.A Electro Dragon Bandit
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A
Electro Dragon Bandit
Electro Dragon
Electro Dragon Giant Skeleton Goblin Giant P.E.K.K.A Bandit
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Bandit
Berserker Electro Dragon Giant Skeleton Goblin Giant Bandit
Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Electro Dragon Giant Skeleton Bandit
Mini P.E.K.K.A Electro Dragon P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Bandit
Mini P.E.K.K.A P.E.K.K.A Bandit
Mini P.E.K.K.A Electro Dragon P.E.K.K.A
Electro Dragon Bandit
Electro Dragon Giant Skeleton Bandit
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Electro Dragon Giant Skeleton Goblin Giant P.E.K.K.A Bandit
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Bandit
Bandit Mini P.E.K.K.A Electro Dragon
Giant Skeleton P.E.K.K.A Bandit Mini P.E.K.K.A Electro Dragon Goblin Giant
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Goblin Giant Bandit
Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Goblin Giant Bandit
Electro Dragon Goblin Giant
Mini P.E.K.K.A P.E.K.K.A Giant Skeleton Goblin Giant Bandit
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Goblin Giant
Electro Dragon Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Bandit
P.E.K.K.A Goblin Giant
P.E.K.K.A Mini P.E.K.K.A Electro Dragon Giant Skeleton
P.E.K.K.A Giant Skeleton Goblin Giant
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Goblin Giant Bandit
Electro Dragon
Electro Dragon Mini P.E.K.K.A Giant Skeleton Goblin Giant P.E.K.K.A
Mini P.E.K.K.A Electro Dragon Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Giant Skeleton Bandit
Electro Dragon Bandit
Electro Dragon Giant Skeleton Goblin Giant Bandit
Giant Skeleton
Electro Dragon Goblin Giant
Electro Dragon
Electro Dragon Bandit
Mini P.E.K.K.A Electro Dragon
Electro Dragon Bandit
Electro Dragon
Bandit
Electro Dragon Bandit
Electro Dragon Bandit
Electro Dragon Bandit
Mini P.E.K.K.A
Mini P.E.K.K.A Electro Dragon Bandit
Electro Dragon
Giant Skeleton
Electro Dragon
Electro Dragon
Electro Dragon Bandit
Electro Dragon Bandit
Bandit
Electro Dragon
Electro Dragon
Mini P.E.K.K.A
Electro Dragon Bandit
Electro Dragon
P.E.K.K.A Giant Skeleton
Electro Dragon Bandit
Electro Dragon
Mini P.E.K.K.A Electro Dragon
Electro Dragon
Giant Skeleton
Electro Dragon P.E.K.K.A
Electro Dragon Giant Skeleton
Electro Dragon
Electro Dragon Giant Skeleton Goblin Giant Bandit
P.E.K.K.A
Electro Dragon

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