My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Executioner Bandit Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Skeleton Army Baby Dragon
Zap
Skeleton Army Bandit
Barbarian Barrel
Bomb Tower Skeleton Army Executioner Bandit
The Log
Skeleton Army Bandit
Earthquake
Bomb Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Baby Dragon Executioner Bandit
Fireball
Bomb Tower Skeleton Army Baby Dragon Executioner Bandit
Poison
Bomb Tower Skeleton Army Executioner
Lightning
Bomb Tower Baby Dragon Executioner Bandit Archer Queen
Rocket
Bomb Tower Executioner Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Bomb Tower Barbarian Barrel Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Skeleton Army Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Royal Delivery Skeleton Army Bandit Bomb Tower Baby Dragon Executioner Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Royal Delivery Skeleton Army Bandit

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Bomb Tower
Barbarian Barrel
Baby Dragon Executioner Bandit
Skeleton Army
Baby Dragon
Barbarian Barrel Bandit
Executioner
Barbarian Barrel Bandit
Bandit
Barbarian Barrel Baby Dragon Executioner
Archer Queen

Defense Synergies 4 14

Royal Delivery
Bomb Tower Archer Queen Barbarian Barrel Skeleton Army Baby Dragon Executioner Bandit
Bomb Tower
Royal Delivery Barbarian Barrel Skeleton Army Baby Dragon
Barbarian Barrel
Bomb Tower Archer Queen Royal Delivery Baby Dragon Bandit
Skeleton Army
Royal Delivery Bomb Tower Executioner Bandit Archer Queen
Baby Dragon
Royal Delivery Bomb Tower Barbarian Barrel Bandit
Executioner
Royal Delivery Skeleton Army Bandit
Bandit
Royal Delivery Barbarian Barrel Skeleton Army Baby Dragon Executioner
Archer Queen
Royal Delivery Barbarian Barrel Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Baby Dragon Executioner
Bomb Tower Skeleton Army Royal Delivery Executioner Bandit
Bomb Tower Skeleton Army Royal Delivery Executioner Bandit
Bomb Tower Skeleton Army Bandit
Royal Delivery Bomb Tower Barbarian Barrel Skeleton Army
Royal Delivery Barbarian Barrel Skeleton Army Bomb Tower Baby Dragon Executioner Bandit
Royal Delivery Bomb Tower Baby Dragon Executioner
Bomb Tower Barbarian Barrel Baby Dragon Bandit
Bomb Tower Skeleton Army Archer Queen
Skeleton Army Royal Delivery Barbarian Barrel Bandit
Skeleton Army Executioner Royal Delivery Bomb Tower Barbarian Barrel Baby Dragon Bandit
Executioner Royal Delivery Baby Dragon
Bomb Tower Skeleton Army Royal Delivery Bandit
Bomb Tower Skeleton Army Executioner Royal Delivery Barbarian Barrel Baby Dragon
Skeleton Army Bomb Tower Bandit
Bomb Tower Skeleton Army Royal Delivery Bandit
Bomb Tower Royal Delivery Skeleton Army Executioner
Royal Delivery Bomb Tower Barbarian Barrel Skeleton Army Baby Dragon Executioner Bandit
Royal Delivery Bomb Tower Barbarian Barrel Baby Dragon Executioner Bandit
Bomb Tower
Skeleton Army Royal Delivery Bomb Tower Barbarian Barrel Baby Dragon Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Delivery Barbarian Barrel Bandit
Royal Delivery Bandit Bomb Tower Barbarian Barrel Baby Dragon Executioner
Royal Delivery Skeleton Army Bandit Bomb Tower
Skeleton Army Royal Delivery Barbarian Barrel Bandit
Royal Delivery Skeleton Army Executioner Bandit
Royal Delivery Executioner Bomb Tower Baby Dragon
Royal Delivery Skeleton Army Bomb Tower Bandit
Royal Delivery Bomb Tower Skeleton Army
Royal Delivery Bomb Tower Barbarian Barrel Skeleton Army Baby Dragon Bandit
Royal Delivery Skeleton Army
Bomb Tower
Skeleton Army Royal Delivery Archer Queen
Royal Delivery Skeleton Army Bomb Tower Executioner Bandit
Bomb Tower Skeleton Army Baby Dragon Executioner
Skeleton Army Royal Delivery Bomb Tower Barbarian Barrel Baby Dragon Executioner Archer Queen
Executioner Royal Delivery Bomb Tower Barbarian Barrel Baby Dragon Archer Queen
Royal Delivery Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel Baby Dragon Executioner Bandit
Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel
Executioner Barbarian Barrel Baby Dragon
Executioner Baby Dragon
Baby Dragon Executioner
Barbarian Barrel Baby Dragon Executioner
Bandit
Barbarian Barrel Bandit
Baby Dragon Executioner Archer Queen
Barbarian Barrel Baby Dragon Executioner Bandit
Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Executioner Bandit
Barbarian Barrel Baby Dragon Executioner Bandit
Barbarian Barrel
Barbarian Barrel Baby Dragon Executioner Bandit
Barbarian Barrel Baby Dragon
Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Executioner
Barbarian Barrel Baby Dragon Executioner Bandit
Baby Dragon Bandit
Barbarian Barrel Baby Dragon Bandit
Baby Dragon Executioner
Bandit
Barbarian Barrel Skeleton Army Bandit
Baby Dragon Executioner Archer Queen
Barbarian Barrel
Baby Dragon Executioner
Baby Dragon Executioner
Archer Queen
Executioner Archer Queen
Baby Dragon Archer Queen
Executioner Archer Queen
Barbarian Barrel Baby Dragon Executioner Bandit Archer Queen

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