My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Royal Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minion Horde Royal Giant
Giant Snowball
Bomber Archers Minion Horde Princess
Zap
Bomber Archers Minion Horde Royal Giant Inferno Tower Princess
Barbarian Barrel
Bomber Archers Knight Inferno Tower Princess
The Log
Bomber Archers Royal Giant Princess
Earthquake
Bomber Archers Inferno Tower
Arrows
Bomber Archers Minion Horde Princess
Royal Delivery
Bomber Archers Knight Minion Horde Princess
Fireball
Bomber Archers Minion Horde Inferno Tower Princess
Poison
Bomber Archers Minion Horde Inferno Tower Princess
Lightning
Knight Inferno Tower
Rocket
Minion Horde Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Arrows Knight Princess Minion Horde Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Arrows Knight

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Knight
Archers
Knight Arrows Royal Giant
Arrows
Royal Giant Archers Knight
Knight
Archers Princess Bomber Arrows Minion Horde
Minion Horde
Knight Royal Giant
Royal Giant
Bomber Arrows Archers Minion Horde Princess
Inferno Tower
Princess
Knight Royal Giant

Defense Synergies 4 6

Bomber
Knight
Archers
Knight Inferno Tower
Arrows
Knight Inferno Tower
Knight
Bomber Archers Inferno Tower Princess Arrows Minion Horde
Minion Horde
Knight Inferno Tower
Royal Giant
Inferno Tower
Knight Archers Arrows Minion Horde Princess
Princess
Knight Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minion Horde Inferno Tower
Minion Horde Inferno Tower Knight
Minion Horde Inferno Tower Bomber Archers Knight
Minion Horde Inferno Tower Knight
Bomber Arrows Princess
Arrows Bomber Archers
Minion Horde Inferno Tower Archers Arrows Princess
Arrows Inferno Tower
Minion Horde Inferno Tower Princess
Knight Bomber Archers Minion Horde Inferno Tower
Archers Minion Horde Bomber Arrows Knight Princess
Arrows Minion Horde Inferno Tower Archers Princess
Minion Horde Inferno Tower Bomber Knight
Bomber Arrows Minion Horde Princess
Inferno Tower Knight Minion Horde
Minion Horde Inferno Tower
Minion Horde Bomber Arrows Knight Inferno Tower
Arrows Bomber Archers Knight Minion Horde
Arrows Bomber Archers Knight Princess
Inferno Tower
Bomber Archers Arrows Knight Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Inferno Tower
Bomber Archers Arrows Knight
Knight Minion Horde Inferno Tower
Knight Minion Horde Inferno Tower
Inferno Tower Knight Minion Horde
Arrows Archers Minion Horde Princess
Archers Knight Minion Horde Inferno Tower
Inferno Tower Knight Minion Horde
Minion Horde Knight Inferno Tower
Inferno Tower Minion Horde
Knight Minion Horde Inferno Tower
Arrows
Knight Minion Horde Inferno Tower
Bomber Archers Minion Horde Princess
Inferno Tower Bomber Archers Knight Minion Horde
Arrows Bomber Archers Minion Horde Inferno Tower Princess
Bomber Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Minion Horde
Arrows Princess
Arrows Minion Horde
Arrows Knight
Bomber Arrows Minion Horde
Arrows Minion Horde Princess
Bomber Archers Arrows Minion Horde Princess
Arrows Princess
Arrows
Minion Horde
Arrows Knight Minion Horde Princess
Archers Arrows Princess
Knight Princess
Arrows Minion Horde Princess
Princess Arrows
Bomber Arrows Minion Horde Princess
Arrows Minion Horde Princess
Arrows
Bomber Minion Horde
Bomber Archers Arrows Princess
Bomber Arrows Princess
Minion Horde
Arrows Princess
Arrows Minion Horde
Arrows Bomber Princess
Minion Horde
Arrows Princess
Arrows Princess
Arrows
Archers Arrows Minion Horde Princess
Minion Horde
Minion Horde
Bomber Arrows Minion Horde
Arrows Minion Horde Princess
Minion Horde
Arrows Princess
Minion Horde Archers Princess
Archers Arrows Princess
Arrows
Knight Minion Horde Princess
Arrows Bomber Princess
Arrows
Minion Horde
Minion Horde Princess
Princess
Princess

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