My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Furnace Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Hog Rider Furnace Witch
Zap
Bomber Furnace Witch
Barbarian Barrel
Bomber Knight Furnace Witch
The Log
Bomber Hog Rider Furnace Witch
Earthquake
Bomber Hog Rider Furnace Witch
Arrows
Bomber Furnace Witch
Royal Delivery
Bomber Knight Hog Rider Witch
Fireball
Bomber Hog Rider Furnace Witch
Poison
Bomber Furnace Witch
Lightning
Knight Furnace Witch
Rocket
Hog Rider Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Furnace Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Hog Rider Furnace Freeze Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Knight Hog Rider

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Hog Rider Mega Knight
Arrows
Hog Rider Knight Freeze Mega Knight
Knight
Hog Rider Bomber Arrows Furnace Witch
Hog Rider
Arrows Knight Freeze Bomber Furnace Witch Mega Knight
Furnace
Knight Hog Rider
Freeze
Hog Rider Arrows
Witch
Knight Hog Rider Mega Knight
Mega Knight
Bomber Arrows Hog Rider Witch

Defense Synergies 2 6

Bomber
Knight
Arrows
Mega Knight Knight Furnace
Knight
Bomber Arrows Furnace Witch
Hog Rider
Furnace
Arrows Knight
Freeze
Mega Knight
Witch
Knight Mega Knight
Mega Knight
Arrows Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight
Knight Furnace Witch Mega Knight
Furnace Witch Mega Knight Bomber Knight Freeze
Witch Knight Furnace Mega Knight
Bomber Arrows Mega Knight
Arrows Freeze Bomber Furnace Mega Knight
Furnace Arrows Freeze Witch
Arrows Mega Knight
Witch Furnace
Knight Bomber Mega Knight
Witch Bomber Arrows Knight Furnace Freeze Mega Knight
Arrows Furnace Witch
Furnace Mega Knight Bomber Knight Freeze Witch
Bomber Mega Knight Arrows Furnace Freeze Witch
Knight Furnace Mega Knight
Furnace Freeze Mega Knight
Mega Knight Bomber Arrows Knight Furnace Witch
Arrows Mega Knight Bomber Knight Furnace Witch
Arrows Furnace Freeze Witch Bomber Knight Mega Knight
Bomber Mega Knight Arrows Knight Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Furnace Witch
Bomber Arrows Knight Mega Knight
Mega Knight Knight Furnace Witch
Mega Knight Knight
Knight Witch Mega Knight
Arrows Furnace Freeze Witch
Knight Furnace Witch
Mega Knight Knight
Freeze Mega Knight Knight Witch
Witch
Mega Knight Knight Witch
Mega Knight Arrows
Mega Knight Knight Witch
Bomber Furnace Witch Mega Knight
Witch Bomber Knight Furnace Freeze
Arrows Mega Knight Bomber Freeze Witch
Bomber Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze
Arrows
Arrows
Arrows Knight Freeze
Bomber Arrows Furnace Mega Knight
Arrows Furnace Freeze Witch
Bomber Arrows Furnace Witch
Arrows Freeze
Arrows
Arrows Knight
Arrows
Knight
Arrows Freeze
Arrows Furnace
Bomber Arrows Furnace Witch
Arrows Furnace Mega Knight
Arrows Freeze
Bomber
Bomber Arrows Mega Knight
Bomber Arrows Witch Mega Knight
Mega Knight
Arrows
Arrows
Arrows Freeze Bomber Furnace Witch Mega Knight
Witch
Arrows Witch
Arrows Witch Mega Knight
Arrows
Arrows Furnace Witch
Freeze Witch
Bomber Arrows Mega Knight
Arrows Freeze
Mega Knight
Arrows
Freeze Witch
Arrows Witch
Freeze
Arrows
Knight Mega Knight
Arrows Bomber
Arrows
Mega Knight
Freeze Witch
Witch
Freeze Witch Mega Knight
Mega Knight

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