My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Hunter Prince Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Prince
Giant Snowball
Bomber Barbarians Hog Rider Lumberjack
Zap
Bomber Prince
Barbarian Barrel
Bomber Barbarians Wizard Hunter Electro Wizard Lumberjack
The Log
Bomber Barbarians Hog Rider Hunter Prince Lumberjack
Earthquake
Bomber Barbarians Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Barbarians Hog Rider Wizard Hunter Prince Electro Wizard Lumberjack
Fireball
Bomber Barbarians Hog Rider Wizard Hunter Electro Wizard Lumberjack
Poison
Bomber Barbarians Wizard Hunter Electro Wizard
Lightning
Wizard Hunter Prince Electro Wizard Lumberjack
Rocket
Barbarians Hog Rider Wizard Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Hog Rider Hunter Electro Wizard Lumberjack Barbarians Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Hog Rider Hunter Electro Wizard

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider Prince Lumberjack
Barbarians
Hog Rider
Hog Rider
Bomber Barbarians Wizard Hunter Prince Electro Wizard Lumberjack
Wizard
Hog Rider Prince Lumberjack
Hunter
Hog Rider Prince Lumberjack
Prince
Bomber Hog Rider Wizard Hunter Electro Wizard Lumberjack
Electro Wizard
Hog Rider Prince Lumberjack
Lumberjack
Bomber Hog Rider Wizard Hunter Prince Electro Wizard

Defense Synergies 0 9

Bomber
Electro Wizard
Barbarians
Hog Rider
Wizard
Prince Electro Wizard Lumberjack
Hunter
Prince Electro Wizard Lumberjack
Prince
Wizard Hunter Electro Wizard
Electro Wizard
Bomber Wizard Hunter Prince Lumberjack
Lumberjack
Wizard Hunter Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard Electro Wizard
Barbarians Hunter Lumberjack Prince Electro Wizard
Barbarians Hunter Prince Lumberjack Bomber Electro Wizard
Barbarians Hunter Prince Lumberjack Electro Wizard
Bomber Barbarians Prince Lumberjack
Bomber Hunter Electro Wizard Lumberjack
Hunter Electro Wizard Wizard
Barbarians Electro Wizard
Barbarians Hunter Prince Lumberjack
Bomber Barbarians Hunter Prince Electro Wizard Lumberjack
Barbarians Electro Wizard Bomber Wizard Hunter Lumberjack
Hunter Wizard Electro Wizard
Barbarians Hunter Prince Lumberjack Bomber Wizard Electro Wizard
Bomber Wizard Barbarians Hunter Prince Electro Wizard Lumberjack
Barbarians Hunter Prince Electro Wizard Lumberjack
Barbarians Hunter Prince Electro Wizard Lumberjack
Barbarians Wizard Bomber Hunter Prince Electro Wizard Lumberjack
Bomber Barbarians Wizard Hunter Prince Electro Wizard Lumberjack
Wizard Hunter Bomber Barbarians Electro Wizard Lumberjack
Barbarians Hunter Prince Electro Wizard Lumberjack
Bomber Wizard Barbarians Hunter Prince Electro Wizard Lumberjack
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Prince Electro Wizard
Electro Wizard Bomber Wizard Hunter Prince Lumberjack
Barbarians Lumberjack Hunter Prince Electro Wizard
Hunter Prince Lumberjack Barbarians Electro Wizard
Barbarians Hunter Prince Lumberjack
Wizard Hunter Electro Wizard
Prince Barbarians Hunter Electro Wizard Lumberjack
Barbarians Hunter Prince Lumberjack
Electro Wizard Barbarians Prince
Barbarians
Barbarians Hunter Prince Lumberjack
Barbarians Prince Electro Wizard
Barbarians Prince Wizard Hunter Lumberjack
Wizard Bomber Barbarians
Barbarians Electro Wizard Bomber Hunter Prince Lumberjack
Bomber Barbarians Wizard Hunter Electro Wizard
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Wizard
Barbarians Prince
Bomber Wizard
Wizard Hunter
Bomber Wizard
Wizard Hunter
Wizard
Prince Electro Wizard Lumberjack
Wizard Prince Electro Wizard
Wizard
Hunter
Prince
Bomber Wizard Hunter
Wizard
Bomber
Bomber Wizard Hunter Prince Electro Wizard
Bomber Wizard
Prince
Wizard
Prince
Barbarians
Bomber Wizard Hunter
Wizard Hunter Electro Wizard
Wizard Prince
Wizard Hunter Electro Wizard
Electro Wizard Wizard
Bomber Wizard Hunter
Electro Wizard
Prince
Wizard
Electro Wizard Barbarians Prince
Wizard Hunter Electro Wizard
Wizard Hunter Prince Electro Wizard Lumberjack
Bomber Wizard
Prince
Electro Wizard
Electro Wizard
Prince Electro Wizard
Prince
Wizard

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