My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Goblin Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards
Giant Snowball
Bomber Guards
Zap
Bomber Guards Goblin Giant
Barbarian Barrel
Bomber Valkyrie Wizard Guards
The Log
Bomber Guards
Earthquake
Bomber Guards
Arrows
Bomber Guards
Royal Delivery
Bomber Valkyrie Wizard Guards
Fireball
Bomber Wizard
Poison
Bomber Wizard Guards
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Valkyrie Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Earthquake Guards Tornado Valkyrie Wizard Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Earthquake Guards Tornado

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Goblin Giant Mega Knight
Earthquake
Tornado Goblin Giant Mega Knight
Valkyrie
Bomber Wizard Tornado
Wizard
Tornado Valkyrie Goblin Giant Mega Knight
Guards
Tornado
Wizard Earthquake Valkyrie Goblin Giant Mega Knight
Goblin Giant
Bomber Earthquake Wizard Tornado
Mega Knight
Bomber Earthquake Wizard Tornado

Defense Synergies 1 11

Bomber
Valkyrie Guards Tornado
Earthquake
Tornado Mega Knight
Valkyrie
Bomber Wizard Tornado
Wizard
Tornado Valkyrie Guards Mega Knight
Guards
Bomber Wizard
Tornado
Wizard Bomber Earthquake Valkyrie Goblin Giant Mega Knight
Goblin Giant
Tornado
Mega Knight
Earthquake Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Valkyrie Wizard Goblin Giant
Valkyrie Mega Knight
Tornado Mega Knight Bomber Valkyrie
Valkyrie Guards Mega Knight
Bomber Earthquake Valkyrie Tornado Mega Knight
Tornado Bomber Earthquake Valkyrie Guards Mega Knight
Tornado Wizard
Earthquake Valkyrie Goblin Giant Mega Knight
Tornado
Guards Tornado Bomber Valkyrie Mega Knight
Valkyrie Guards Bomber Earthquake Wizard Tornado Goblin Giant Mega Knight
Wizard Tornado
Mega Knight Bomber Earthquake Valkyrie Wizard Guards
Bomber Valkyrie Wizard Mega Knight Earthquake Guards Tornado
Mega Knight
Tornado Mega Knight
Wizard Mega Knight Bomber Valkyrie Tornado
Valkyrie Mega Knight Bomber Wizard Guards Tornado
Earthquake Valkyrie Wizard Tornado Bomber Guards Mega Knight
Tornado
Bomber Valkyrie Wizard Mega Knight Earthquake Guards Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight
Bomber Valkyrie Wizard Mega Knight
Guards Mega Knight Valkyrie Goblin Giant
Valkyrie Guards Mega Knight Tornado Goblin Giant
Valkyrie Guards Goblin Giant Mega Knight
Wizard Tornado Goblin Giant
Guards Valkyrie Goblin Giant
Mega Knight Valkyrie Goblin Giant
Mega Knight Valkyrie Tornado
Guards Goblin Giant
Mega Knight Valkyrie Guards
Mega Knight Valkyrie Guards Tornado Goblin Giant
Mega Knight Valkyrie Wizard Guards Goblin Giant
Wizard Bomber Valkyrie Mega Knight
Guards Bomber Valkyrie Tornado Goblin Giant
Valkyrie Mega Knight Bomber Earthquake Wizard
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Guards
Tornado
Earthquake Goblin Giant
Earthquake Valkyrie Guards
Bomber Wizard Earthquake Valkyrie Mega Knight
Wizard Tornado Goblin Giant
Bomber Earthquake Wizard Tornado
Earthquake Wizard Tornado
Wizard Tornado
Guards Tornado
Earthquake Valkyrie Wizard Tornado
Wizard Tornado
Earthquake
Earthquake
Earthquake
Earthquake Bomber Wizard
Earthquake Wizard Mega Knight
Earthquake Tornado
Bomber
Bomber Earthquake Wizard Mega Knight
Bomber Earthquake Valkyrie Wizard Tornado Mega Knight
Earthquake Mega Knight
Wizard Tornado
Tornado
Earthquake
Earthquake Tornado Bomber Valkyrie Wizard Mega Knight
Earthquake Wizard Tornado
Wizard Tornado Mega Knight
Tornado
Wizard Tornado
Wizard Guards
Bomber Earthquake Wizard Mega Knight
Mega Knight
Earthquake Wizard
Earthquake Guards
Wizard Tornado
Valkyrie Wizard Mega Knight
Bomber Earthquake Wizard
Tornado
Mega Knight
Guards Tornado
Tornado
Tornado Goblin Giant Mega Knight
Wizard Mega Knight

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