My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Wizard Dark Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Dark Prince Goblin Drill
Giant Snowball
Bomber Musketeer Goblin Barrel Goblin Drill
Zap
Bomber Goblin Barrel Dark Prince Goblin Drill
Barbarian Barrel
Bomber Musketeer Wizard Goblin Barrel Dark Prince Goblin Drill Electro Wizard
The Log
Bomber Musketeer Goblin Barrel Dark Prince Goblin Drill
Earthquake
Bomber Goblin Barrel Goblin Drill
Arrows
Bomber Goblin Barrel Goblin Drill
Royal Delivery
Bomber Musketeer Wizard Goblin Barrel Dark Prince Goblin Drill Electro Wizard
Fireball
Bomber Musketeer Wizard Goblin Barrel Goblin Drill Electro Wizard
Poison
Bomber Musketeer Wizard Goblin Drill Electro Wizard
Lightning
Musketeer Wizard Dark Prince Electro Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Fireball Musketeer Dark Prince Goblin Drill Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Goblin Barrel Fireball Musketeer

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Dark Prince Goblin Drill
Fireball
Goblin Drill Dark Prince Electro Wizard
Musketeer
Dark Prince
Wizard
Dark Prince
Goblin Barrel
Dark Prince Goblin Drill
Dark Prince
Goblin Barrel Bomber Fireball Musketeer Wizard Goblin Drill Electro Wizard
Goblin Drill
Fireball Bomber Goblin Barrel Dark Prince
Electro Wizard
Fireball Dark Prince

Defense Synergies 0 14

Bomber
Dark Prince Goblin Drill Electro Wizard
Fireball
Musketeer Dark Prince Goblin Drill Electro Wizard
Musketeer
Fireball Dark Prince Goblin Drill Electro Wizard
Wizard
Dark Prince Electro Wizard
Goblin Barrel
Dark Prince
Bomber Fireball Musketeer Wizard Electro Wizard
Goblin Drill
Bomber Fireball Musketeer Electro Wizard
Electro Wizard
Bomber Fireball Musketeer Wizard Dark Prince Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Musketeer Wizard Electro Wizard
Musketeer Dark Prince Goblin Drill Electro Wizard
Bomber Musketeer Dark Prince Goblin Drill Electro Wizard
Musketeer Dark Prince Goblin Drill Electro Wizard
Bomber Fireball Dark Prince
Fireball Bomber Musketeer Dark Prince Electro Wizard
Musketeer Electro Wizard Fireball Wizard
Fireball Musketeer Electro Wizard
Musketeer Goblin Drill
Bomber Musketeer Dark Prince Electro Wizard
Electro Wizard Bomber Fireball Musketeer Wizard Dark Prince Goblin Drill
Musketeer Fireball Wizard Electro Wizard
Goblin Drill Bomber Fireball Musketeer Wizard Dark Prince Electro Wizard
Bomber Fireball Wizard Dark Prince Goblin Drill Electro Wizard
Goblin Drill Electro Wizard
Fireball Goblin Drill Electro Wizard
Wizard Bomber Fireball Musketeer Dark Prince Goblin Drill Electro Wizard
Fireball Bomber Musketeer Wizard Dark Prince Goblin Drill Electro Wizard
Wizard Goblin Drill Bomber Fireball Musketeer Dark Prince Electro Wizard
Musketeer Goblin Drill Electro Wizard
Bomber Wizard Dark Prince Fireball Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Dark Prince Electro Wizard
Fireball Electro Wizard Bomber Musketeer Wizard
Musketeer Dark Prince Electro Wizard
Dark Prince Fireball Musketeer Electro Wizard
Musketeer Dark Prince Goblin Drill
Fireball Wizard Musketeer Electro Wizard
Dark Prince Fireball Musketeer Electro Wizard
Dark Prince
Electro Wizard Fireball Dark Prince
Musketeer Goblin Drill
Musketeer Dark Prince
Fireball Dark Prince Electro Wizard
Dark Prince Fireball Wizard
Wizard Bomber Fireball Musketeer
Electro Wizard Bomber Fireball Musketeer Dark Prince Goblin Drill
Bomber Fireball Musketeer Wizard Dark Prince Electro Wizard
Bomber Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Goblin Drill
Fireball Musketeer Electro Wizard
Fireball Goblin Drill
Fireball Musketeer Dark Prince
Bomber Fireball Wizard Dark Prince
Fireball Wizard Musketeer
Bomber Musketeer Wizard
Fireball Wizard
Fireball Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Wizard Dark Prince Electro Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Bomber Fireball Musketeer Wizard Goblin Drill
Fireball Musketeer Wizard
Fireball
Bomber
Bomber Fireball Musketeer Wizard Dark Prince Electro Wizard
Bomber Fireball Wizard
Fireball Musketeer
Fireball Wizard
Musketeer
Fireball Musketeer Goblin Drill
Bomber Fireball Wizard Dark Prince
Fireball Musketeer Wizard Electro Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer Wizard Electro Wizard
Electro Wizard Fireball Musketeer Wizard
Fireball
Bomber Fireball Musketeer Wizard
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Musketeer Dark Prince
Fireball Musketeer Wizard Electro Wizard
Fireball
Fireball Musketeer Wizard Dark Prince Electro Wizard
Bomber Fireball Musketeer Wizard
Fireball
Musketeer Dark Prince
Fireball Musketeer Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Dark Prince Electro Wizard
Fireball Wizard

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