My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Hunter P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Barbarian Barrel Wall Breakers P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Wall Breakers
Giant Snowball
Bomber Wall Breakers
Zap
Bomber Wall Breakers
Barbarian Barrel
Bomber Wall Breakers Hunter Ice Wizard
The Log
Bomber Wall Breakers Hunter
Earthquake
Bomber
Arrows
Bomber Wall Breakers
Royal Delivery
Bomber Battle Healer Wall Breakers Hunter P.E.K.K.A Ice Wizard
Fireball
Bomber Battle Healer Wall Breakers Hunter Ice Wizard
Poison
Bomber Battle Healer Hunter Ice Wizard
Lightning
Battle Healer Hunter Ice Wizard
Rocket
Battle Healer Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Barbarian Barrel Hunter Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Wall Breakers Ice Wizard Fireball Battle Healer Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Barbarian Barrel Wall Breakers Ice Wizard

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Battle Healer Barbarian Barrel P.E.K.K.A
Fireball
Wall Breakers
Battle Healer
Bomber Barbarian Barrel Hunter Ice Wizard
Barbarian Barrel
Bomber Battle Healer Wall Breakers Hunter P.E.K.K.A Ice Wizard
Wall Breakers
Fireball Barbarian Barrel
Hunter
Battle Healer Barbarian Barrel P.E.K.K.A
P.E.K.K.A
Bomber Barbarian Barrel Hunter Ice Wizard
Ice Wizard
Battle Healer Barbarian Barrel P.E.K.K.A

Defense Synergies 1 13

Bomber
Barbarian Barrel P.E.K.K.A
Fireball
Barbarian Barrel Battle Healer Ice Wizard
Battle Healer
Fireball Barbarian Barrel Hunter Ice Wizard
Barbarian Barrel
Fireball Bomber Battle Healer Hunter P.E.K.K.A Ice Wizard
Wall Breakers
Hunter
Battle Healer Barbarian Barrel P.E.K.K.A Ice Wizard
P.E.K.K.A
Bomber Barbarian Barrel Hunter Ice Wizard
Ice Wizard
Fireball Battle Healer Barbarian Barrel Hunter P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Barbarian Barrel
Hunter P.E.K.K.A Battle Healer Ice Wizard
Hunter P.E.K.K.A Bomber Ice Wizard
Hunter P.E.K.K.A Ice Wizard
Bomber Fireball Battle Healer Barbarian Barrel P.E.K.K.A
Fireball Barbarian Barrel Bomber Hunter Ice Wizard
Hunter Fireball Ice Wizard
Fireball Battle Healer Barbarian Barrel P.E.K.K.A
Hunter P.E.K.K.A Ice Wizard
Bomber Battle Healer Barbarian Barrel Hunter Ice Wizard
Ice Wizard Bomber Fireball Barbarian Barrel Hunter
Hunter Fireball Ice Wizard
Hunter P.E.K.K.A Bomber Fireball Battle Healer Ice Wizard
Bomber Fireball Barbarian Barrel Hunter P.E.K.K.A
P.E.K.K.A Hunter
Fireball Hunter P.E.K.K.A
Bomber Fireball Hunter P.E.K.K.A
Fireball Bomber Battle Healer Barbarian Barrel Hunter Ice Wizard
Barbarian Barrel Hunter Bomber Fireball Battle Healer Ice Wizard
P.E.K.K.A Hunter
Bomber Fireball Battle Healer Barbarian Barrel Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Battle Healer Barbarian Barrel P.E.K.K.A
Fireball Bomber Battle Healer Barbarian Barrel Hunter
P.E.K.K.A Battle Healer Hunter
Hunter P.E.K.K.A Fireball Battle Healer Barbarian Barrel
P.E.K.K.A Battle Healer Hunter
Fireball Hunter Ice Wizard
P.E.K.K.A Fireball Battle Healer Hunter Ice Wizard
P.E.K.K.A Battle Healer Hunter
P.E.K.K.A Fireball Barbarian Barrel
P.E.K.K.A
P.E.K.K.A Hunter
P.E.K.K.A Fireball
P.E.K.K.A Fireball Hunter
Bomber Fireball
Bomber Fireball Battle Healer Barbarian Barrel Hunter P.E.K.K.A
Bomber Fireball Battle Healer Barbarian Barrel Hunter P.E.K.K.A Ice Wizard
Bomber Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel Ice Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bomber Fireball Barbarian Barrel
Fireball Hunter Ice Wizard
Bomber
Fireball Barbarian Barrel Hunter Ice Wizard
Fireball
Fireball
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel Hunter
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bomber Fireball Barbarian Barrel Hunter
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bomber
Bomber Fireball Barbarian Barrel Hunter
Bomber Fireball Barbarian Barrel
Fireball
Fireball
Fireball Barbarian Barrel
Bomber Fireball Barbarian Barrel Hunter Ice Wizard
Fireball Barbarian Barrel Hunter Ice Wizard
Fireball
Fireball Barbarian Barrel
Fireball Hunter Ice Wizard
Fireball
Fireball
Bomber Fireball Hunter
Fireball
P.E.K.K.A
Fireball
Fireball Barbarian Barrel
Fireball Hunter Ice Wizard
Fireball Barbarian Barrel
Fireball Hunter
Bomber Fireball
Fireball
P.E.K.K.A
Fireball
Fireball
Fireball Barbarian Barrel
P.E.K.K.A
Fireball

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