My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Baby Dragon Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Skeleton Army Inferno Dragon Sparky
Giant Snowball
Bomber Guards Skeleton Army Baby Dragon Inferno Dragon
Zap
Bomber Guards Skeleton Army Inferno Dragon Sparky
Barbarian Barrel
Bomber Valkyrie Guards Skeleton Army Sparky
The Log
Bomber Guards Skeleton Army Sparky
Earthquake
Bomber Guards Skeleton Army
Arrows
Bomber Guards Skeleton Army
Royal Delivery
Bomber Valkyrie Guards Skeleton Army Baby Dragon Inferno Dragon Sparky
Fireball
Bomber Skeleton Army Baby Dragon Inferno Dragon Sparky
Poison
Bomber Guards Skeleton Army Sparky
Lightning
Valkyrie Baby Dragon Inferno Dragon Sparky
Rocket
Valkyrie Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Baby Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Skeleton Army Baby Dragon Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Guards Skeleton Army Fireball Valkyrie Baby Dragon Inferno Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Guards Skeleton Army Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Baby Dragon Sparky
Fireball
Baby Dragon Sparky
Valkyrie
Bomber Baby Dragon Sparky
Guards
Skeleton Army
Sparky
Baby Dragon
Bomber Fireball Valkyrie Inferno Dragon Sparky
Inferno Dragon
Baby Dragon
Sparky
Bomber Fireball Valkyrie Skeleton Army Baby Dragon

Defense Synergies 0 11

Bomber
Valkyrie Guards
Fireball
Valkyrie
Valkyrie
Bomber Fireball Baby Dragon Sparky
Guards
Bomber Skeleton Army Baby Dragon Sparky
Skeleton Army
Guards Inferno Dragon Sparky
Baby Dragon
Valkyrie Guards Inferno Dragon
Inferno Dragon
Skeleton Army Baby Dragon
Sparky
Valkyrie Guards Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie Baby Dragon Sparky
Skeleton Army Inferno Dragon Sparky Valkyrie
Skeleton Army Sparky Bomber Valkyrie Inferno Dragon
Skeleton Army Inferno Dragon Sparky Valkyrie Guards
Bomber Fireball Valkyrie Skeleton Army Sparky
Fireball Skeleton Army Bomber Valkyrie Guards Baby Dragon
Inferno Dragon Fireball Baby Dragon
Fireball Valkyrie Baby Dragon Sparky
Inferno Dragon Sparky Skeleton Army
Guards Skeleton Army Bomber Valkyrie Sparky
Valkyrie Guards Skeleton Army Bomber Fireball Baby Dragon
Inferno Dragon Fireball Baby Dragon
Skeleton Army Sparky Bomber Fireball Valkyrie Guards
Bomber Fireball Valkyrie Skeleton Army Sparky Guards Baby Dragon
Skeleton Army Inferno Dragon Sparky
Skeleton Army Fireball Inferno Dragon Sparky
Sparky Bomber Fireball Valkyrie Skeleton Army
Fireball Bomber Valkyrie Guards Skeleton Army Baby Dragon
Valkyrie Baby Dragon Bomber Fireball Guards Inferno Dragon
Sparky Inferno Dragon
Bomber Valkyrie Skeleton Army Fireball Guards Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Skeleton Army Fireball Sparky
Fireball Bomber Valkyrie Baby Dragon Inferno Dragon
Guards Skeleton Army Valkyrie Sparky
Valkyrie Guards Skeleton Army Fireball Sparky
Valkyrie Guards Skeleton Army Inferno Dragon Sparky
Fireball Baby Dragon
Guards Skeleton Army Sparky Fireball Valkyrie
Valkyrie Skeleton Army Inferno Dragon Sparky
Fireball Valkyrie Skeleton Army Baby Dragon Inferno Dragon Sparky
Guards Skeleton Army Inferno Dragon Sparky
Inferno Dragon Valkyrie Guards Sparky
Skeleton Army Fireball Valkyrie Guards
Skeleton Army Fireball Valkyrie Guards Sparky
Bomber Fireball Valkyrie Skeleton Army Baby Dragon Sparky
Guards Skeleton Army Sparky Bomber Fireball Valkyrie Baby Dragon Inferno Dragon
Valkyrie Bomber Fireball Baby Dragon Inferno Dragon Sparky
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards Baby Dragon Sparky
Fireball Baby Dragon
Fireball Baby Dragon Sparky
Fireball Valkyrie Guards Sparky
Bomber Fireball Valkyrie Baby Dragon Sparky
Fireball Baby Dragon
Bomber Baby Dragon Sparky
Fireball Baby Dragon
Fireball
Fireball Guards Sparky
Fireball Valkyrie Sparky
Fireball Baby Dragon
Fireball Baby Dragon Sparky
Fireball Baby Dragon
Fireball Baby Dragon Sparky
Bomber Fireball Baby Dragon Sparky
Fireball Baby Dragon Sparky
Fireball Sparky
Bomber Sparky
Bomber Fireball Baby Dragon Sparky
Bomber Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Sparky
Fireball
Sparky
Fireball Baby Dragon
Bomber Fireball Valkyrie Baby Dragon Sparky
Inferno Dragon
Fireball Baby Dragon Sparky
Fireball Baby Dragon Sparky
Fireball Baby Dragon Sparky
Fireball Baby Dragon Sparky
Fireball Guards
Fireball Sparky
Bomber Fireball Sparky
Fireball Sparky
Sparky
Fireball Sparky
Fireball Guards Skeleton Army
Fireball Baby Dragon
Fireball
Fireball Valkyrie Baby Dragon Sparky
Bomber Fireball Baby Dragon
Fireball Sparky
Sparky
Fireball Guards Baby Dragon Sparky
Fireball
Fireball Baby Dragon Sparky
Inferno Dragon Sparky
Fireball Sparky

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