My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Dark Prince Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Dark Prince Ram Rider
Giant Snowball
Bomber Guards Ram Rider
Zap
Bomber Firecracker Guards Dark Prince Ram Rider
Barbarian Barrel
Bomber Firecracker Guards Dark Prince Royal Ghost
The Log
Bomber Firecracker Guards Dark Prince Ram Rider
Earthquake
Bomber Firecracker Guards
Arrows
Bomber Firecracker Guards
Royal Delivery
Bomber Firecracker Guards Dark Prince Royal Ghost Ram Rider
Fireball
Bomber Firecracker Ram Rider
Poison
Bomber Firecracker Guards
Lightning
Dark Prince Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Fireball Dark Prince The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Dark Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Firecracker Guards Royal Ghost Fireball Dark Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Firecracker Guards

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Dark Prince Ram Rider
Firecracker
Dark Prince Ram Rider
Fireball
Dark Prince The Log Ram Rider
Guards
The Log Ram Rider
Dark Prince
Bomber Firecracker Fireball Royal Ghost Ram Rider
The Log
Fireball Guards Ram Rider
Royal Ghost
Dark Prince Ram Rider
Ram Rider
Bomber Firecracker Fireball Guards Dark Prince The Log Royal Ghost

Defense Synergies 2 13

Bomber
Guards Dark Prince The Log Royal Ghost
Firecracker
The Log Guards Dark Prince
Fireball
The Log Dark Prince Ram Rider
Guards
Bomber Firecracker The Log
Dark Prince
Bomber Firecracker Fireball The Log Royal Ghost
The Log
Firecracker Fireball Bomber Guards Dark Prince Royal Ghost Ram Rider
Royal Ghost
Bomber Dark Prince The Log
Ram Rider
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Fireball The Log Ram Rider
Firecracker Dark Prince The Log Ram Rider
Ram Rider Bomber Dark Prince
Firecracker Guards Dark Prince Ram Rider
Bomber Firecracker Fireball Dark Prince The Log
Fireball The Log Bomber Firecracker Guards Dark Prince Royal Ghost
Ram Rider Firecracker Fireball
Fireball The Log Ram Rider
Guards Bomber Firecracker Dark Prince Royal Ghost
Guards Bomber Firecracker Fireball Dark Prince The Log Royal Ghost Ram Rider
Firecracker Fireball Ram Rider
Bomber Fireball Guards Dark Prince The Log Ram Rider
Bomber Fireball Firecracker Guards Dark Prince The Log Royal Ghost
Ram Rider
Fireball The Log Ram Rider
Bomber Firecracker Fireball Dark Prince
Fireball Bomber Firecracker Guards Dark Prince The Log Royal Ghost Ram Rider
The Log Bomber Firecracker Fireball Guards Dark Prince Royal Ghost Ram Rider
Ram Rider
Bomber Dark Prince Royal Ghost Firecracker Fireball Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Dark Prince Royal Ghost
Fireball Bomber Firecracker The Log Royal Ghost
Guards Dark Prince The Log Ram Rider
Guards Dark Prince Fireball The Log Ram Rider
Guards Dark Prince Ram Rider
Firecracker Fireball Ram Rider
Guards Dark Prince Fireball Ram Rider
Dark Prince
Firecracker Fireball Dark Prince The Log
Guards
Guards Dark Prince
Fireball Guards Dark Prince The Log
Dark Prince Fireball Guards Ram Rider
Bomber Firecracker Fireball
Guards Bomber Firecracker Fireball Dark Prince The Log
Bomber Firecracker Fireball Dark Prince The Log Royal Ghost
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards The Log Royal Ghost
Firecracker Fireball The Log Royal Ghost Ram Rider
Fireball The Log
Firecracker Fireball Guards Dark Prince The Log
Bomber Fireball Firecracker Dark Prince The Log
Firecracker Fireball Ram Rider
Bomber Firecracker The Log
Fireball The Log Firecracker Ram Rider
Fireball The Log Firecracker Ram Rider
Fireball Guards
Firecracker Fireball Dark Prince The Log Ram Rider
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Bomber Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Bomber
Bomber Firecracker Fireball Dark Prince The Log
Bomber Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Bomber Fireball Dark Prince
Firecracker Fireball The Log Royal Ghost Ram Rider
Fireball The Log Ram Rider
Fireball Firecracker The Log
Firecracker Fireball
Firecracker Fireball Guards
Fireball
Bomber Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Guards Dark Prince
Fireball Firecracker Ram Rider
The Log Fireball
Fireball Firecracker Dark Prince
The Log Bomber Firecracker Fireball
Fireball
Firecracker Dark Prince
Firecracker Fireball Guards The Log
Firecracker Fireball
Firecracker Fireball Dark Prince The Log Royal Ghost
Fireball Firecracker

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