My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Inferno Dragon Ram Rider Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Ram Rider Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Guards Inferno Dragon Ram Rider Skeleton King
Giant Snowball
Bomber Dart Goblin Goblin Barrel Guards Inferno Dragon Ram Rider Skeleton King
Zap
Bomber Dart Goblin Goblin Barrel Guards Inferno Dragon Ram Rider Skeleton King
Barbarian Barrel
Bomber Dart Goblin Goblin Barrel Guards Skeleton King
The Log
Bomber Dart Goblin Goblin Barrel Guards Ram Rider Skeleton King
Earthquake
Bomber Goblin Barrel Guards Skeleton King
Arrows
Bomber Dart Goblin Goblin Barrel Guards Skeleton King
Royal Delivery
Bomber Dart Goblin Goblin Barrel Guards Inferno Dragon Ram Rider Skeleton King
Fireball
Bomber Dart Goblin Goblin Barrel Inferno Dragon Ram Rider Skeleton King
Poison
Bomber Dart Goblin Guards Skeleton King
Lightning
Inferno Dragon Ram Rider Skeleton King
Rocket
Inferno Dragon Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Goblin Barrel Guards Inferno Dragon Skeleton King Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Dart Goblin Goblin Barrel Guards

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Ram Rider Mega Knight
Dart Goblin
Goblin Barrel Ram Rider Mega Knight Skeleton King
Goblin Barrel
Dart Goblin Guards Ram Rider Mega Knight Skeleton King
Guards
Goblin Barrel Ram Rider
Inferno Dragon
Mega Knight
Ram Rider
Bomber Dart Goblin Goblin Barrel Guards Mega Knight
Mega Knight
Inferno Dragon Bomber Dart Goblin Goblin Barrel Ram Rider
Skeleton King
Dart Goblin Goblin Barrel

Defense Synergies 0 7

Bomber
Guards
Dart Goblin
Guards Inferno Dragon Ram Rider Mega Knight
Goblin Barrel
Guards
Bomber Dart Goblin
Inferno Dragon
Dart Goblin Mega Knight Skeleton King
Ram Rider
Dart Goblin
Mega Knight
Dart Goblin Inferno Dragon
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Ram Rider
Inferno Dragon Dart Goblin Ram Rider Mega Knight
Ram Rider Mega Knight Bomber Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin Guards Ram Rider Mega Knight Skeleton King
Bomber Mega Knight
Bomber Dart Goblin Guards Mega Knight
Dart Goblin Inferno Dragon Ram Rider
Dart Goblin Ram Rider Mega Knight
Inferno Dragon Skeleton King
Guards Bomber Dart Goblin Mega Knight
Dart Goblin Guards Bomber Ram Rider Mega Knight Skeleton King
Inferno Dragon Dart Goblin Ram Rider
Mega Knight Bomber Guards Ram Rider
Bomber Mega Knight Dart Goblin Guards Skeleton King
Inferno Dragon Ram Rider Mega Knight Skeleton King
Inferno Dragon Ram Rider Mega Knight
Mega Knight Bomber
Mega Knight Bomber Dart Goblin Guards Ram Rider
Bomber Dart Goblin Guards Inferno Dragon Ram Rider Mega Knight
Dart Goblin Inferno Dragon Ram Rider
Bomber Mega Knight Dart Goblin Guards
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight
Bomber Inferno Dragon Mega Knight
Guards Mega Knight Ram Rider
Guards Mega Knight Ram Rider
Guards Inferno Dragon Ram Rider Mega Knight
Dart Goblin Ram Rider
Guards Dart Goblin Ram Rider
Mega Knight Inferno Dragon
Mega Knight Inferno Dragon
Dart Goblin Guards Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Guards
Mega Knight Guards
Mega Knight Guards Ram Rider Skeleton King
Bomber Dart Goblin Mega Knight
Guards Bomber Dart Goblin Inferno Dragon Skeleton King
Mega Knight Bomber Dart Goblin Inferno Dragon Skeleton King
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards
Dart Goblin Ram Rider
Dart Goblin
Dart Goblin Guards
Bomber Mega Knight
Dart Goblin Ram Rider
Bomber Dart Goblin
Dart Goblin Ram Rider
Dart Goblin Ram Rider
Guards
Dart Goblin Ram Rider
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Bomber Dart Goblin
Dart Goblin Mega Knight
Bomber
Bomber Dart Goblin Mega Knight
Bomber Dart Goblin Mega Knight
Mega Knight
Bomber Mega Knight
Inferno Dragon
Dart Goblin Ram Rider
Ram Rider Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin Guards
Bomber Dart Goblin Mega Knight
Mega Knight
Dart Goblin Guards
Dart Goblin Ram Rider
Dart Goblin Mega Knight
Bomber Dart Goblin Skeleton King
Dart Goblin Mega Knight
Dart Goblin Guards Skeleton King
Dart Goblin
Dart Goblin Mega Knight
Inferno Dragon
Dart Goblin Mega Knight

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