My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Battle Ram Flying Machine Wizard Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Flying Machine Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram Skeleton Army Prince Giant Skeleton
Giant Snowball
Bomber Battle Ram Flying Machine Skeleton Army
Zap
Bomber Battle Ram Flying Machine Skeleton Army Prince
Barbarian Barrel
Bomber Battle Ram Wizard Skeleton Army Giant Skeleton
The Log
Bomber Battle Ram Skeleton Army Prince Giant Skeleton
Earthquake
Bomber Skeleton Army
Arrows
Bomber Flying Machine Skeleton Army
Royal Delivery
Bomber Battle Ram Flying Machine Wizard Skeleton Army Prince Giant Skeleton
Fireball
Bomber Battle Ram Flying Machine Wizard Skeleton Army
Poison
Bomber Flying Machine Wizard Skeleton Army
Lightning
Battle Ram Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Skeleton Army Battle Ram Flying Machine Wizard Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Skeleton Army Battle Ram

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Battle Ram Prince Giant Skeleton
Battle Ram
The Log Bomber Flying Machine
Flying Machine
Battle Ram Prince Giant Skeleton
Wizard
Prince Giant Skeleton
Skeleton Army
Prince
Bomber Flying Machine Wizard The Log
Giant Skeleton
Bomber Flying Machine Wizard The Log
The Log
Battle Ram Prince Giant Skeleton

Defense Synergies 1 13

Bomber
The Log
Battle Ram
Flying Machine
Skeleton Army Prince Giant Skeleton The Log
Wizard
Skeleton Army Prince Giant Skeleton The Log
Skeleton Army
Flying Machine Wizard Prince Giant Skeleton The Log
Prince
The Log Flying Machine Wizard Skeleton Army
Giant Skeleton
Flying Machine Wizard Skeleton Army The Log
The Log
Prince Bomber Flying Machine Wizard Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Flying Machine Wizard The Log
Skeleton Army Flying Machine Prince The Log
Skeleton Army Prince Bomber Giant Skeleton
Skeleton Army Prince
Bomber Skeleton Army Prince Giant Skeleton The Log
Skeleton Army The Log Bomber Flying Machine
Flying Machine Wizard
Flying Machine Giant Skeleton The Log
Skeleton Army Prince
Skeleton Army Bomber Prince Giant Skeleton
Skeleton Army Bomber Flying Machine Wizard Giant Skeleton The Log
Flying Machine Wizard
Skeleton Army Prince Bomber Flying Machine Wizard Giant Skeleton The Log
Bomber Wizard Skeleton Army Prince The Log
Skeleton Army Prince
Skeleton Army Prince The Log
Wizard Bomber Skeleton Army Prince
Bomber Flying Machine Wizard Skeleton Army Prince The Log
Wizard The Log Bomber Flying Machine Giant Skeleton
Prince
Bomber Wizard Skeleton Army Flying Machine Prince Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Prince Giant Skeleton
Bomber Flying Machine Wizard Prince The Log
Skeleton Army Giant Skeleton Prince The Log
Skeleton Army Prince Giant Skeleton The Log
Giant Skeleton Skeleton Army Prince
Wizard Flying Machine
Skeleton Army Prince Flying Machine Giant Skeleton
Giant Skeleton Skeleton Army Prince
Giant Skeleton Flying Machine Skeleton Army Prince The Log
Skeleton Army
Flying Machine Prince Giant Skeleton
Skeleton Army Prince Giant Skeleton The Log
Skeleton Army Prince Giant Skeleton Wizard
Wizard Bomber Flying Machine Skeleton Army
Skeleton Army Bomber Flying Machine Prince Giant Skeleton The Log
Bomber Flying Machine Wizard Giant Skeleton The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Giant Skeleton The Log
Flying Machine The Log
Flying Machine Giant Skeleton The Log
Flying Machine Prince Giant Skeleton The Log
Bomber Wizard The Log
Wizard Flying Machine
Bomber Flying Machine Wizard The Log
The Log Flying Machine Wizard
The Log Flying Machine Wizard
Prince
Flying Machine Wizard Prince The Log
Flying Machine Wizard
Flying Machine The Log
Flying Machine
Flying Machine Prince The Log
Bomber Flying Machine Wizard The Log
Flying Machine Wizard The Log
Bomber
Bomber Flying Machine Wizard Prince The Log
Bomber Flying Machine Wizard The Log
Prince Giant Skeleton The Log
Wizard
Prince The Log
Flying Machine The Log
The Log Bomber Wizard
The Log Flying Machine Wizard
Flying Machine Wizard Prince The Log
The Log
Flying Machine Wizard
Flying Machine Wizard
Bomber Wizard The Log
Prince Giant Skeleton
Wizard The Log
Flying Machine Skeleton Army Prince
Flying Machine Wizard
The Log
Flying Machine Wizard Prince
The Log Bomber Flying Machine Wizard
Giant Skeleton
Flying Machine Prince
Flying Machine Giant Skeleton The Log
Flying Machine
Flying Machine Prince Giant Skeleton The Log
Prince
Wizard

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