My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Bomber Goblin Gang Dart Goblin Witch
Zap
Bomber Goblin Gang Dart Goblin Witch
Barbarian Barrel
Bomber Goblin Gang Dart Goblin Wizard Witch
The Log
Bomber Goblin Gang Dart Goblin Witch
Earthquake
Bomber Goblin Gang Witch
Arrows
Bomber Goblin Gang Dart Goblin Witch
Royal Delivery
Bomber Goblin Gang Dart Goblin Wizard Witch P.E.K.K.A
Fireball
Bomber Goblin Gang Dart Goblin Wizard Witch
Poison
Bomber Goblin Gang Dart Goblin Wizard Witch
Lightning
Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Dart Goblin Freeze Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Dart Goblin

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap P.E.K.K.A
Zap
P.E.K.K.A Bomber Dart Goblin Freeze Witch
Goblin Gang
Dart Goblin P.E.K.K.A
Dart Goblin
Zap Goblin Gang P.E.K.K.A
Wizard
P.E.K.K.A
Freeze
Zap
Witch
Zap P.E.K.K.A
P.E.K.K.A
Zap Bomber Goblin Gang Dart Goblin Wizard Witch

Defense Synergies 0 11

Bomber
Zap P.E.K.K.A
Zap
Bomber Goblin Gang Dart Goblin Witch P.E.K.K.A
Goblin Gang
Zap Dart Goblin P.E.K.K.A
Dart Goblin
Zap Goblin Gang P.E.K.K.A
Wizard
Freeze P.E.K.K.A
Freeze
Wizard
Witch
Zap
P.E.K.K.A
Bomber Zap Goblin Gang Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Dart Goblin Wizard
P.E.K.K.A Zap Goblin Gang Dart Goblin Witch
Goblin Gang Witch P.E.K.K.A Bomber Dart Goblin Freeze
Witch P.E.K.K.A Goblin Gang Dart Goblin
Bomber P.E.K.K.A
Goblin Gang Freeze Bomber Zap Dart Goblin
Dart Goblin Zap Goblin Gang Wizard Freeze Witch
Zap Dart Goblin P.E.K.K.A
Witch P.E.K.K.A Goblin Gang
Goblin Gang Bomber Dart Goblin
Goblin Gang Dart Goblin Witch Bomber Zap Wizard Freeze
Zap Goblin Gang Dart Goblin Wizard Witch
P.E.K.K.A Bomber Zap Goblin Gang Wizard Freeze Witch
Bomber Wizard Zap Goblin Gang Dart Goblin Freeze Witch P.E.K.K.A
P.E.K.K.A Goblin Gang
Zap Goblin Gang Freeze P.E.K.K.A
Wizard Bomber Goblin Gang Witch P.E.K.K.A
Bomber Zap Goblin Gang Dart Goblin Wizard Witch
Zap Wizard Freeze Witch Bomber Dart Goblin
P.E.K.K.A Dart Goblin
Bomber Goblin Gang Wizard Dart Goblin Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Witch P.E.K.K.A
Bomber Zap Goblin Gang Wizard
Goblin Gang P.E.K.K.A Zap Witch
Goblin Gang P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Witch
Wizard Zap Goblin Gang Dart Goblin Freeze Witch
Goblin Gang P.E.K.K.A Dart Goblin Witch
P.E.K.K.A
Zap Freeze P.E.K.K.A Witch
Witch P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Dart Goblin Witch
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Wizard Witch
Wizard Bomber Dart Goblin Witch
Goblin Gang Witch Bomber Zap Dart Goblin Freeze P.E.K.K.A
Bomber Zap Dart Goblin Wizard Freeze Witch P.E.K.K.A
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Zap Dart Goblin
Dart Goblin
Dart Goblin Freeze
Bomber Wizard Zap
Wizard Zap Dart Goblin Freeze Witch
Bomber Dart Goblin Wizard Witch
Zap Dart Goblin Wizard Freeze
Zap Dart Goblin Wizard
Goblin Gang
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Dart Goblin
Dart Goblin Freeze
Zap Dart Goblin
Bomber Zap Dart Goblin Wizard Witch
Dart Goblin Wizard
Freeze
Bomber
Bomber Zap Dart Goblin Wizard
Bomber Zap Dart Goblin Wizard Witch
Wizard
Zap
Zap Freeze Bomber Wizard Witch
Witch
Zap Dart Goblin Wizard Witch
Zap Wizard Witch
Zap Dart Goblin
Zap Dart Goblin Wizard Witch
Zap Dart Goblin Wizard Freeze Witch
Bomber Zap Dart Goblin Wizard
Zap Freeze
P.E.K.K.A
Wizard
Zap Goblin Gang Dart Goblin Freeze Witch
Zap Dart Goblin Wizard Witch
Freeze
Goblin Gang Dart Goblin Wizard
Bomber Zap Dart Goblin Wizard
Zap
Dart Goblin P.E.K.K.A
Zap Goblin Gang Dart Goblin Freeze Witch
Zap Dart Goblin Witch
Zap Dart Goblin Freeze Witch
P.E.K.K.A
Dart Goblin Wizard

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