My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Fisherman Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Fisherman Ram Rider
Giant Snowball
Goblin Gang Dart Goblin Fisherman Ram Rider
Zap
Goblin Gang Dart Goblin Fisherman Ram Rider
Barbarian Barrel
Goblin Gang Dart Goblin Electro Wizard
The Log
Goblin Gang Dart Goblin Fisherman Ram Rider
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Bowler Fisherman Electro Wizard Ram Rider
Fireball
Goblin Gang Dart Goblin Bowler Fisherman Electro Wizard Ram Rider
Poison
Goblin Gang Dart Goblin Fisherman Electro Wizard
Lightning
Bowler Fisherman Electro Wizard Ram Rider
Rocket
Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Earthquake Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Royal Delivery Dart Goblin Earthquake Fisherman Electro Wizard Bowler Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Royal Delivery Dart Goblin Earthquake

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Bowler
Royal Delivery
Dart Goblin
Goblin Gang Bowler Ram Rider
Earthquake
Ram Rider
Bowler
Goblin Gang Dart Goblin Fisherman Electro Wizard Ram Rider
Fisherman
Bowler Ram Rider
Electro Wizard
Bowler Ram Rider
Ram Rider
Dart Goblin Earthquake Bowler Fisherman Electro Wizard

Defense Synergies 2 14

Goblin Gang
Royal Delivery Dart Goblin Fisherman Electro Wizard
Royal Delivery
Dart Goblin Electro Wizard Goblin Gang Earthquake Bowler Ram Rider
Dart Goblin
Royal Delivery Goblin Gang Bowler Fisherman Electro Wizard Ram Rider
Earthquake
Royal Delivery
Bowler
Royal Delivery Dart Goblin Electro Wizard
Fisherman
Goblin Gang Dart Goblin Ram Rider
Electro Wizard
Royal Delivery Goblin Gang Dart Goblin Bowler Ram Rider
Ram Rider
Royal Delivery Dart Goblin Fisherman Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Dart Goblin Electro Wizard Ram Rider
Goblin Gang Royal Delivery Dart Goblin Fisherman Electro Wizard Ram Rider
Goblin Gang Bowler Fisherman Ram Rider Royal Delivery Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Bowler Fisherman Electro Wizard Ram Rider
Royal Delivery Earthquake Bowler
Goblin Gang Royal Delivery Bowler Dart Goblin Earthquake Electro Wizard
Dart Goblin Electro Wizard Ram Rider Goblin Gang Royal Delivery
Earthquake Bowler Dart Goblin Electro Wizard Ram Rider
Goblin Gang Fisherman
Goblin Gang Royal Delivery Dart Goblin Bowler Fisherman Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Royal Delivery Earthquake Bowler Fisherman Ram Rider
Goblin Gang Royal Delivery Dart Goblin Electro Wizard Ram Rider
Bowler Goblin Gang Royal Delivery Earthquake Electro Wizard Ram Rider
Bowler Goblin Gang Royal Delivery Dart Goblin Earthquake Electro Wizard
Goblin Gang Electro Wizard Ram Rider
Goblin Gang Royal Delivery Bowler Fisherman Electro Wizard Ram Rider
Goblin Gang Royal Delivery Bowler Fisherman Electro Wizard
Royal Delivery Goblin Gang Dart Goblin Bowler Fisherman Electro Wizard Ram Rider
Royal Delivery Earthquake Dart Goblin Bowler Fisherman Electro Wizard Ram Rider
Dart Goblin Fisherman Electro Wizard Ram Rider
Goblin Gang Bowler Royal Delivery Dart Goblin Earthquake Fisherman Electro Wizard
Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Delivery Bowler Fisherman Electro Wizard
Royal Delivery Electro Wizard Goblin Gang Bowler Fisherman
Goblin Gang Royal Delivery Bowler Fisherman Electro Wizard Ram Rider
Goblin Gang Bowler Royal Delivery Fisherman Electro Wizard Ram Rider
Goblin Gang Royal Delivery Bowler Fisherman Ram Rider
Royal Delivery Goblin Gang Dart Goblin Electro Wizard Ram Rider
Goblin Gang Royal Delivery Dart Goblin Bowler Electro Wizard Ram Rider
Royal Delivery Fisherman
Royal Delivery Electro Wizard
Goblin Gang Royal Delivery Dart Goblin
Dart Goblin Bowler
Royal Delivery Bowler Electro Wizard
Royal Delivery Bowler Goblin Gang Ram Rider
Dart Goblin Bowler
Goblin Gang Electro Wizard Royal Delivery Dart Goblin Bowler Fisherman
Bowler Royal Delivery Dart Goblin Earthquake Electro Wizard
Royal Delivery Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin
Dart Goblin Bowler Fisherman Electro Wizard Ram Rider
Earthquake Dart Goblin
Earthquake Dart Goblin
Earthquake Bowler
Dart Goblin Ram Rider
Dart Goblin Earthquake Bowler
Earthquake Dart Goblin Bowler Ram Rider
Dart Goblin Fisherman Ram Rider
Goblin Gang Bowler Fisherman Electro Wizard
Dart Goblin Earthquake Bowler Fisherman Electro Wizard Ram Rider
Dart Goblin
Earthquake Dart Goblin Bowler Fisherman
Earthquake Dart Goblin Fisherman
Earthquake Dart Goblin Fisherman
Earthquake Dart Goblin Bowler
Earthquake Dart Goblin Bowler
Earthquake
Fisherman
Dart Goblin Earthquake Bowler Fisherman Electro Wizard
Dart Goblin Earthquake Bowler
Earthquake Bowler
Bowler Fisherman
Earthquake
Earthquake Bowler
Fisherman
Dart Goblin Earthquake Bowler Fisherman Electro Wizard Ram Rider
Bowler Fisherman Ram Rider
Dart Goblin Fisherman
Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Bowler
Dart Goblin Earthquake
Electro Wizard
Earthquake Bowler
Earthquake Electro Wizard Goblin Gang Dart Goblin
Dart Goblin Electro Wizard Ram Rider
Goblin Gang Dart Goblin Bowler Electro Wizard
Dart Goblin Earthquake Bowler
Dart Goblin
Goblin Gang Dart Goblin Bowler Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Bowler Electro Wizard
Dart Goblin Bowler
Fisherman

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