My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Dart Goblin Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Rascals Electro Giant Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Dart Goblin Electro Giant Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Cannon Dart Goblin
Zap
Bomber Cannon Firecracker Dart Goblin
Barbarian Barrel
Bomber Cannon Firecracker Rascals Dart Goblin Magic Archer
The Log
Bomber Cannon Firecracker Rascals Dart Goblin
Earthquake
Bomber Cannon Firecracker
Arrows
Bomber Firecracker Rascals Dart Goblin
Royal Delivery
Bomber Firecracker Rascals Dart Goblin Magic Archer
Fireball
Bomber Cannon Firecracker Rascals Dart Goblin Magic Archer
Poison
Bomber Cannon Firecracker Rascals Dart Goblin Magic Archer
Lightning
Cannon Magic Archer
Rocket
Rascals Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Electro Giant Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Cannon Firecracker Dart Goblin Magic Archer Rascals Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Cannon Firecracker Dart Goblin

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mega Knight
Cannon
Firecracker
Rascals Dart Goblin Mega Knight
Rascals
Firecracker Dart Goblin Magic Archer
Dart Goblin
Firecracker Rascals Mega Knight
Electro Giant
Magic Archer
Rascals Mega Knight
Mega Knight
Bomber Firecracker Dart Goblin Magic Archer

Defense Synergies 0 14

Bomber
Cannon Electro Giant
Cannon
Bomber Firecracker Rascals Dart Goblin Electro Giant Magic Archer
Firecracker
Cannon Rascals Dart Goblin Mega Knight
Rascals
Cannon Firecracker Dart Goblin
Dart Goblin
Cannon Firecracker Rascals Magic Archer Mega Knight
Electro Giant
Bomber Cannon
Magic Archer
Cannon Dart Goblin Mega Knight
Mega Knight
Firecracker Dart Goblin Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Firecracker Dart Goblin Magic Archer
Cannon Firecracker Rascals Dart Goblin Mega Knight
Cannon Mega Knight Bomber Rascals Dart Goblin
Cannon Firecracker Rascals Dart Goblin Mega Knight
Bomber Firecracker Mega Knight
Bomber Cannon Firecracker Rascals Dart Goblin Magic Archer Mega Knight
Dart Goblin Cannon Firecracker Rascals Magic Archer
Cannon Rascals Dart Goblin Electro Giant Magic Archer Mega Knight
Cannon Rascals
Bomber Cannon Firecracker Rascals Dart Goblin Mega Knight
Dart Goblin Bomber Cannon Firecracker Rascals Electro Giant Magic Archer Mega Knight
Firecracker Rascals Dart Goblin Magic Archer
Cannon Mega Knight Bomber Rascals
Bomber Mega Knight Cannon Firecracker Rascals Dart Goblin Magic Archer
Cannon Rascals Mega Knight
Cannon Rascals Electro Giant Mega Knight
Mega Knight Bomber Cannon Firecracker Rascals
Cannon Mega Knight Bomber Firecracker Rascals Dart Goblin Magic Archer
Bomber Cannon Firecracker Rascals Dart Goblin Magic Archer Mega Knight
Cannon Dart Goblin
Bomber Rascals Mega Knight Cannon Firecracker Dart Goblin Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mega Knight Electro Giant
Bomber Firecracker Magic Archer Mega Knight
Mega Knight Rascals
Mega Knight Rascals
Cannon Rascals Mega Knight
Firecracker Electro Giant Rascals Dart Goblin Magic Archer
Rascals Dart Goblin
Mega Knight Rascals
Mega Knight Firecracker Magic Archer
Cannon Dart Goblin
Mega Knight Rascals Dart Goblin
Mega Knight Electro Giant
Rascals Mega Knight Cannon
Bomber Cannon Firecracker Rascals Dart Goblin Electro Giant Magic Archer Mega Knight
Rascals Electro Giant Bomber Firecracker Dart Goblin Magic Archer
Mega Knight Bomber Cannon Firecracker Rascals Dart Goblin Electro Giant Magic Archer
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Rascals Dart Goblin
Firecracker Dart Goblin Magic Archer
Dart Goblin Magic Archer
Firecracker Rascals Dart Goblin
Bomber Firecracker Magic Archer Mega Knight
Firecracker Electro Giant Dart Goblin Magic Archer
Bomber Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Bomber Firecracker Dart Goblin Magic Archer
Magic Archer Firecracker Dart Goblin Mega Knight
Bomber
Bomber Firecracker Dart Goblin Magic Archer Mega Knight
Bomber Firecracker Dart Goblin Electro Giant Magic Archer Mega Knight
Magic Archer Mega Knight
Firecracker Electro Giant Bomber Magic Archer Mega Knight
Firecracker Dart Goblin Magic Archer
Magic Archer Mega Knight
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Electro Giant Magic Archer
Firecracker Dart Goblin Electro Giant
Bomber Dart Goblin Magic Archer Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker Magic Archer
Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Rascals Dart Goblin Magic Archer Mega Knight
Bomber Firecracker Dart Goblin Magic Archer
Electro Giant
Firecracker Dart Goblin Mega Knight
Electro Giant Firecracker Rascals Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Electro Giant Magic Archer Mega Knight
Firecracker Dart Goblin Mega Knight

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