My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers Mother Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers X-Bow P.E.K.K.A Mother Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Heal Spirit X-Bow P.E.K.K.A Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Three Musketeers
Giant Snowball
Cannon Goblin Gang Three Musketeers
Zap
Cannon Goblin Gang Three Musketeers X-Bow
Barbarian Barrel
Cannon Goblin Gang Heal Spirit Three Musketeers X-Bow
The Log
Cannon Goblin Gang Heal Spirit Three Musketeers X-Bow
Earthquake
Cannon Goblin Gang X-Bow
Arrows
Goblin Gang Heal Spirit
Royal Delivery
Goblin Gang Heal Spirit Three Musketeers P.E.K.K.A Mother Witch
Fireball
Cannon Goblin Gang Three Musketeers X-Bow Mother Witch
Poison
Cannon Goblin Gang Three Musketeers X-Bow Mother Witch
Lightning
Cannon Three Musketeers X-Bow Mother Witch Archer Queen
Rocket
Three Musketeers X-Bow Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Cannon Goblin Gang Mother Witch Archer Queen X-Bow P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Cannon Goblin Gang Mother Witch

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Three Musketeers X-Bow P.E.K.K.A
Heal Spirit
Three Musketeers P.E.K.K.A
Three Musketeers
Goblin Gang Heal Spirit
X-Bow
Goblin Gang
P.E.K.K.A
Goblin Gang Heal Spirit Mother Witch Archer Queen
Mother Witch
P.E.K.K.A
Archer Queen
P.E.K.K.A

Defense Synergies 0 7

Cannon
Goblin Gang X-Bow Mother Witch Archer Queen
Goblin Gang
Cannon X-Bow P.E.K.K.A Archer Queen
Heal Spirit
Three Musketeers
X-Bow
Cannon Goblin Gang
P.E.K.K.A
Goblin Gang
Mother Witch
Cannon
Archer Queen
Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon X-Bow
P.E.K.K.A Cannon Goblin Gang Three Musketeers X-Bow
Cannon Goblin Gang Three Musketeers P.E.K.K.A
Cannon Three Musketeers P.E.K.K.A Goblin Gang
X-Bow P.E.K.K.A
Goblin Gang Cannon X-Bow Mother Witch
Three Musketeers Cannon Goblin Gang X-Bow
Cannon X-Bow P.E.K.K.A
Cannon Three Musketeers P.E.K.K.A Goblin Gang X-Bow Archer Queen
Goblin Gang Cannon
Goblin Gang Mother Witch Cannon X-Bow
Three Musketeers Goblin Gang
Cannon P.E.K.K.A Goblin Gang Three Musketeers X-Bow
Three Musketeers Cannon Goblin Gang X-Bow P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang Three Musketeers X-Bow
Cannon Goblin Gang Three Musketeers X-Bow P.E.K.K.A
Three Musketeers Cannon Goblin Gang X-Bow P.E.K.K.A
Cannon Goblin Gang Three Musketeers X-Bow
Cannon Mother Witch
P.E.K.K.A Cannon Three Musketeers
Goblin Gang Cannon P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang X-Bow P.E.K.K.A
Goblin Gang X-Bow
Goblin Gang P.E.K.K.A
Goblin Gang P.E.K.K.A X-Bow
P.E.K.K.A Cannon Goblin Gang Three Musketeers
Mother Witch Goblin Gang Three Musketeers
Goblin Gang P.E.K.K.A
P.E.K.K.A
P.E.K.K.A X-Bow
P.E.K.K.A Cannon Goblin Gang Three Musketeers
P.E.K.K.A
P.E.K.K.A Archer Queen
P.E.K.K.A Cannon Goblin Gang Three Musketeers
Cannon Three Musketeers
Goblin Gang Three Musketeers X-Bow P.E.K.K.A Archer Queen
Cannon P.E.K.K.A Mother Witch Archer Queen
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

X-Bow
X-Bow
X-Bow
Mother Witch
X-Bow
X-Bow
Goblin Gang Three Musketeers X-Bow
X-Bow
Archer Queen
Three Musketeers
X-Bow
X-Bow
X-Bow Three Musketeers
Three Musketeers X-Bow
Three Musketeers
Three Musketeers X-Bow
X-Bow Mother Witch
X-Bow
X-Bow
X-Bow
Mother Witch
X-Bow
X-Bow
X-Bow
X-Bow Mother Witch
X-Bow
P.E.K.K.A
Goblin Gang X-Bow
Three Musketeers Archer Queen
Goblin Gang Three Musketeers
Archer Queen
Three Musketeers P.E.K.K.A Archer Queen
Goblin Gang Archer Queen
Archer Queen
X-Bow Archer Queen
P.E.K.K.A

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