My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Bandit Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Prince Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Prince Bandit
Giant Snowball
Cannon Goblin Gang
Zap
Cannon Goblin Gang Prince Bandit
Barbarian Barrel
Cannon Goblin Gang Elite Barbarians Bandit
The Log
Cannon Goblin Gang Elite Barbarians Prince Bandit
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Prince Bandit
Fireball
Cannon Goblin Gang Elite Barbarians Bandit
Poison
Cannon Goblin Gang
Lightning
Cannon Elite Barbarians Prince Bandit Archer Queen
Rocket
Elite Barbarians Prince Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Goblin Gang Earthquake Bandit Prince Archer Queen Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Goblin Gang Earthquake Bandit

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Prince Bandit
Elite Barbarians
Bandit
Earthquake
Prince
Prince
Goblin Gang Earthquake Lightning
Lightning
Prince
Bandit
Goblin Gang Elite Barbarians
Archer Queen

Defense Synergies 0 8

Cannon
Goblin Gang Earthquake Prince Bandit Archer Queen
Goblin Gang
Cannon Prince Bandit Archer Queen
Elite Barbarians
Earthquake
Cannon
Prince
Cannon Goblin Gang
Lightning
Bandit
Cannon Goblin Gang
Archer Queen
Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning Cannon
Elite Barbarians Cannon Goblin Gang Prince Bandit
Cannon Goblin Gang Prince Elite Barbarians Lightning Bandit
Cannon Elite Barbarians Prince Goblin Gang Bandit
Lightning Elite Barbarians Earthquake Prince
Goblin Gang Cannon Earthquake Bandit
Lightning Cannon Goblin Gang
Earthquake Lightning Cannon Bandit
Cannon Goblin Gang Elite Barbarians Prince Archer Queen
Goblin Gang Elite Barbarians Cannon Prince Bandit
Goblin Gang Cannon Earthquake Bandit
Goblin Gang
Cannon Prince Goblin Gang Elite Barbarians Earthquake Lightning Bandit
Cannon Goblin Gang Earthquake Prince
Elite Barbarians Cannon Goblin Gang Prince Bandit
Cannon Goblin Gang Elite Barbarians Prince Lightning Bandit
Cannon Goblin Gang Elite Barbarians Prince
Cannon Goblin Gang Elite Barbarians Prince Bandit
Earthquake Cannon Bandit
Cannon Elite Barbarians Prince
Goblin Gang Cannon Elite Barbarians Earthquake Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Prince Bandit
Bandit Goblin Gang Elite Barbarians Prince Lightning
Goblin Gang Bandit Elite Barbarians Prince Lightning
Goblin Gang Prince Lightning Elite Barbarians Bandit
Cannon Goblin Gang Elite Barbarians Prince Bandit
Goblin Gang
Goblin Gang Prince Elite Barbarians Lightning Bandit
Elite Barbarians Prince
Lightning Elite Barbarians Prince Bandit
Cannon Goblin Gang
Elite Barbarians Prince
Lightning Elite Barbarians Prince Archer Queen
Elite Barbarians Prince Lightning Cannon Goblin Gang Bandit
Cannon
Goblin Gang Elite Barbarians Prince Lightning Archer Queen
Cannon Elite Barbarians Earthquake Archer Queen
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Bandit
Bandit
Earthquake Lightning Bandit
Earthquake Lightning Prince
Earthquake
Earthquake
Earthquake Lightning
Lightning Bandit
Lightning Goblin Gang Elite Barbarians Prince
Lightning Earthquake Prince Bandit
Lightning Archer Queen
Earthquake Lightning Elite Barbarians Bandit
Earthquake Lightning Bandit
Earthquake Lightning Elite Barbarians Prince
Earthquake Lightning Bandit
Earthquake Lightning Bandit
Lightning Earthquake
Lightning
Lightning Earthquake Prince Bandit
Lightning Earthquake
Lightning Earthquake Prince
Lightning
Prince Lightning
Earthquake Lightning
Earthquake
Earthquake Lightning Bandit
Lightning Prince Bandit
Lightning Bandit
Elite Barbarians Lightning
Lightning
Lightning Elite Barbarians
Lightning Earthquake Bandit
Lightning
Prince
Earthquake Lightning
Earthquake Lightning Goblin Gang Prince Bandit
Lightning Archer Queen
Lightning Goblin Gang Prince
Earthquake Lightning
Lightning Archer Queen
Elite Barbarians Prince Archer Queen
Goblin Gang Elite Barbarians Lightning Archer Queen
Lightning Archer Queen
Lightning Prince Bandit Archer Queen

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