My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Fisherman Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Fisherman Inferno Dragon
Giant Snowball
Minions Cannon Fisherman Inferno Dragon Little Prince
Zap
Minions Cannon Fisherman Inferno Dragon Little Prince
Barbarian Barrel
Cannon Little Prince
The Log
Cannon Fisherman Little Prince
Earthquake
Cannon
Arrows
Minions Little Prince
Royal Delivery
Minions Fisherman Inferno Dragon Little Prince
Fireball
Minions Cannon Fisherman Inferno Dragon Little Prince
Poison
Minions Cannon Fisherman Little Prince
Lightning
Cannon Fisherman Inferno Dragon Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Electro Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Cannon Void Fisherman Little Prince Inferno Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Minions Cannon Void

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Fisherman Inferno Dragon
Cannon
Rage
Minions
Void
Electro Giant
Electro Giant
Void Fisherman Inferno Dragon
Fisherman
Minions Electro Giant
Inferno Dragon
Minions Electro Giant
Little Prince

Defense Synergies 0 7

Minions
Cannon Fisherman
Cannon
Minions Electro Giant Inferno Dragon Little Prince
Rage
Void
Electro Giant
Cannon Fisherman Inferno Dragon
Fisherman
Minions Electro Giant
Inferno Dragon
Cannon Electro Giant
Little Prince
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Void
Inferno Dragon Minions Cannon Fisherman
Cannon Fisherman Minions Void Inferno Dragon
Cannon Inferno Dragon Minions Fisherman
Minions Cannon
Minions Inferno Dragon Cannon Void Little Prince
Cannon Void Electro Giant
Cannon Inferno Dragon Minions Fisherman
Cannon Fisherman Little Prince
Minions Cannon Electro Giant Fisherman
Minions Inferno Dragon
Cannon Minions
Minions Cannon
Inferno Dragon Cannon
Cannon Electro Giant Fisherman Inferno Dragon
Minions Cannon Fisherman
Cannon Minions Fisherman Little Prince
Minions Cannon Fisherman Inferno Dragon Little Prince
Cannon Fisherman Inferno Dragon
Minions Cannon Electro Giant Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void Electro Giant Fisherman
Void Fisherman Inferno Dragon
Minions Fisherman
Fisherman
Cannon Fisherman Inferno Dragon
Electro Giant Minions
Minions Void
Fisherman Inferno Dragon
Void Minions Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Minions
Void Electro Giant
Cannon
Cannon Electro Giant
Electro Giant Minions Fisherman Inferno Dragon Little Prince
Minions Cannon Electro Giant Inferno Dragon
Cannon Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Fisherman
Void
Void
Electro Giant Minions
Void Fisherman
Minions Void Fisherman
Void Fisherman
Void
Void Fisherman
Minions Void Fisherman
Fisherman
Minions Fisherman
Void Fisherman
Void Electro Giant Little Prince
Minions Void
Void
Void Fisherman
Void
Electro Giant Little Prince
Fisherman Inferno Dragon
Void Fisherman
Void Fisherman
Void Fisherman
Void Electro Giant Little Prince
Minions Void Electro Giant
Void
Void
Void
Minions Void
Void
Void Electro Giant
Electro Giant Minions
Void
Void Electro Giant Little Prince
Inferno Dragon
Void
Void

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